diff options
author | Tomi Korpipää <tomi.korpipaa@theqtcompany.com> | 2015-06-11 07:59:26 +0300 |
---|---|---|
committer | Miikka Heikkinen <miikka.heikkinen@theqtcompany.com> | 2015-06-11 07:16:24 +0000 |
commit | 30f9015933957eaf9533229f94b1bcd48a8ce3ed (patch) | |
tree | e2c0ff7f56ef6241b89a34dfd24066c59eba2247 /examples/qt3d/planets-qml/FpsDisplay.qml | |
parent | e3cf1127ff1559fee159ebc2389f7449c07bc1be (diff) |
Planets QML example for Qt3D
+ Improved earth clouds
- Some weirdness with alpha, easily visible with rings. Might be the
textures, although the alpha on them seems fine with image viewer.
- Earth clouds seem to have the alpha issue as well.
Change-Id: Ibdfa49472790d3fc797e269b52986b71d93876f2
Reviewed-by: Pasi Keränen <pasi.keranen@digia.com>
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@theqtcompany.com>
Diffstat (limited to 'examples/qt3d/planets-qml/FpsDisplay.qml')
-rw-r--r-- | examples/qt3d/planets-qml/FpsDisplay.qml | 102 |
1 files changed, 102 insertions, 0 deletions
diff --git a/examples/qt3d/planets-qml/FpsDisplay.qml b/examples/qt3d/planets-qml/FpsDisplay.qml new file mode 100644 index 000000000..6dc5d7f3a --- /dev/null +++ b/examples/qt3d/planets-qml/FpsDisplay.qml @@ -0,0 +1,102 @@ +/**************************************************************************** +** +** Copyright (C) 2015 The Qt Company Ltd. +** Contact: http://www.qt.io/licensing/ +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL3$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see http://www.qt.io/terms-conditions. For further +** information use the contact form at http://www.qt.io/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 3 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPLv3 included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 3 requirements +** will be met: https://www.gnu.org/licenses/lgpl.html. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 2.0 or later as published by the Free +** Software Foundation and appearing in the file LICENSE.GPL included in +** the packaging of this file. Please review the following information to +** ensure the GNU General Public License version 2.0 requirements will be +** met: http://www.gnu.org/licenses/gpl-2.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import QtQuick 2.0 + +Item { + id: fpsDisplayControl + property bool hidden: true + property real fps: 0.0 + + onHiddenChanged: { + if (fpsDisplayControl.hidden) + fpsDisplay.color = "transparent" + else + fpsDisplay.color = "#000000FF" + } + + onFpsChanged: { + fpsDisplay.updateFps() + } + + Rectangle { + anchors.fill: parent + id: fpsDisplay + color: "transparent" + + property real maxFps: 60.0 + property color maxFpsColor: "#5500FF00" + property color minFpsColor: "#55FF0000" + + function updateFps() { + var scale = (fps > maxFps)?1.0:(fps/maxFps) + var r = (1 - scale) * minFpsColor.r + scale * maxFpsColor.r + var g = (1 - scale) * minFpsColor.g + scale * maxFpsColor.g + var b = (1 - scale) * minFpsColor.b + scale * maxFpsColor.b + var a = (1 - scale) * minFpsColor.a + scale * maxFpsColor.a + fpsCauge.height = scale * fpsDisplay.height + fpsCauge.color = Qt.rgba(r, g, b, a) + } + + Rectangle { + id: fpsCauge + width: parent.width + anchors.bottom: parent.bottom + visible: !fpsDisplayControl.hidden + } + + Text { + id: fpsText + text: ""+(fps | 0) + font.family: "Helvetica" + font.pixelSize: 16 + font.weight: Font.Light + color: "white" + anchors.fill: parent + verticalAlignment: Text.AlignVCenter + horizontalAlignment: Text.AlignHCenter + visible: !fpsDisplayControl.hidden + } + } + + MouseArea { + anchors.fill: parent + onClicked: { + fpsDisplayControl.hidden = !fpsDisplayControl.hidden + } + } +} + |