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author | Robert Brock <robert.brock@kdab.com> | 2016-02-24 18:03:48 +0000 |
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committer | Paul Lemire <paul.lemire@kdab.com> | 2016-03-02 10:53:48 +0000 |
commit | c176624a4d065c9d05f927cb16ab1eb41cbc67e6 (patch) | |
tree | c29054a4399dd432d7fcf16bc0e58188899b8582 /examples/qt3d/planets-qml | |
parent | 135db92fd1a5e88db11a5e2a0b2c1d227b5a6117 (diff) |
QRenderAttachment renamed RenderAttachmentType to AttachmentPoint
As per API review
New name was better fitting to the actual description/usage
Renamed point to attachmentPoint
Change-Id: Id14a312acabdcc9bda49a4d30efe490342105660
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'examples/qt3d/planets-qml')
-rw-r--r-- | examples/qt3d/planets-qml/PlanetFrameGraph.qml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/qt3d/planets-qml/PlanetFrameGraph.qml b/examples/qt3d/planets-qml/PlanetFrameGraph.qml index 1be58c557..8ac0403af 100644 --- a/examples/qt3d/planets-qml/PlanetFrameGraph.qml +++ b/examples/qt3d/planets-qml/PlanetFrameGraph.qml @@ -75,7 +75,7 @@ FrameGraph { attachments: [ RenderAttachment { name: "depth" - type: RenderAttachment.DepthAttachment + attachmentPoint: RenderAttachment.DepthAttachment texture: Texture2D { id: depthTexture width: mainview.width |