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authorRobert Brock <robert.brock@kdab.com>2016-02-24 18:03:48 +0000
committerPaul Lemire <paul.lemire@kdab.com>2016-03-02 10:53:48 +0000
commitc176624a4d065c9d05f927cb16ab1eb41cbc67e6 (patch)
treec29054a4399dd432d7fcf16bc0e58188899b8582 /examples/qt3d/planets-qml
parent135db92fd1a5e88db11a5e2a0b2c1d227b5a6117 (diff)
QRenderAttachment renamed RenderAttachmentType to AttachmentPoint
As per API review New name was better fitting to the actual description/usage Renamed point to attachmentPoint Change-Id: Id14a312acabdcc9bda49a4d30efe490342105660 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'examples/qt3d/planets-qml')
-rw-r--r--examples/qt3d/planets-qml/PlanetFrameGraph.qml2
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/qt3d/planets-qml/PlanetFrameGraph.qml b/examples/qt3d/planets-qml/PlanetFrameGraph.qml
index 1be58c557..8ac0403af 100644
--- a/examples/qt3d/planets-qml/PlanetFrameGraph.qml
+++ b/examples/qt3d/planets-qml/PlanetFrameGraph.qml
@@ -75,7 +75,7 @@ FrameGraph {
attachments: [
RenderAttachment {
name: "depth"
- type: RenderAttachment.DepthAttachment
+ attachmentPoint: RenderAttachment.DepthAttachment
texture: Texture2D {
id: depthTexture
width: mainview.width