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author | Paul Lemire <paul.lemire@kdab.com> | 2015-03-16 09:18:10 +0100 |
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committer | Paul Lemire <paul.lemire@kdab.com> | 2015-04-27 06:28:43 +0000 |
commit | 816e44ab6c8d23fb8239feab857438501c330e2d (patch) | |
tree | e587255b08b243f8a9036f5f0643e497c6e7bd89 /examples/qt3d/playground-qml/doc/src | |
parent | 9349ce658d23c713d6e19a3c1a7e1701691bcbd2 (diff) |
RenderView handle NoDraw case
If a NoDraw was defined in the FrameGraph tree, the RenderView noDraw boolean
is set to true. In the RenderViewJob, RenderCommand are build only if noDraw
is false.
Change-Id: I507da45835022421a75c4539cf39b1f626a9521b
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'examples/qt3d/playground-qml/doc/src')
0 files changed, 0 insertions, 0 deletions