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authorMike Krus <mike.krus@kdab.com>2017-02-19 15:55:24 +0000
committerMike Krus <mike.krus@kdab.com>2017-02-22 07:09:04 +0000
commit63ea9813791d62c18e7a5c1a1ce03e1318f8203c (patch)
treee562fcccc0e90adeb55a00d71586cc1868c686ce /examples/qt3d/qardboard
parent922078911d131358f91ec25b7366ff6ac5cb55a7 (diff)
Rename CoordinateVisitor to BufferVisitor
Point picking will need a point/coordinate visitor to traverse coordinate in order. BufferVisitor traverses a single buffer irrespective of the draw order. It reveals (another, pre-existing) problem with bounding volume computations: it computes based on all the values in a buffer. In the case of indexed primitives, only a subset of those may be used and the bounding volume may be very different. Will fix this for 5.10 using proper coordinate visitor Change-Id: Ie86f26d7066260d69da9639eb1dab823c650333c Reviewed-by: Kevin Ottens <kevin.ottens@kdab.com>
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