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authorKevin Ottens <kevin.ottens@kdab.com>2016-05-19 09:34:27 +0200
committerSean Harmer <sean.harmer@kdab.com>2016-05-26 11:41:19 +0000
commit0b9b9c2a3ceeda4ba1457f91cab46cefffe0a4bc (patch)
tree32964f29b5fcb47f4e2d22785ae5f5b54a6f928f /examples/qt3d/scene3d/AnimatedEntity.qml
parent36de2a78d2bea11ccca0810925495a6ce49affe2 (diff)
No need to return const QNodeId
This is especially true because: we just assume QNodeId at plenty of places internally, thus reducing the reusability of that method internally *and* this type is immutable anyway, provides no setter or such. Change-Id: I3b51387e628e327695b633860f485cf2992c94ad Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'examples/qt3d/scene3d/AnimatedEntity.qml')
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