diff options
author | Sean Harmer <sean.harmer@kdab.com> | 2015-11-07 19:02:14 +0000 |
---|---|---|
committer | Paul Lemire <paul.lemire@kdab.com> | 2015-11-17 19:41:18 +0000 |
commit | 26a118cfbce29014864f6cdddae66cccb65ffb4f (patch) | |
tree | daea9f2fc41c1df586c35cd56daa61f920ce5b58 /examples/qt3d/scene3d/AnimatedEntity.qml | |
parent | ace675a084ab944a245500b9f54be653126c3147 (diff) |
Remove transforms property of QTransform
Compound transformations are now built up using QMatrix4x4 in both QML
and C++. Updating examples accordingly.
Change-Id: I03c9abf1f6cdd1b56226dc0e16a7ad5ce84516dd
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'examples/qt3d/scene3d/AnimatedEntity.qml')
-rw-r--r-- | examples/qt3d/scene3d/AnimatedEntity.qml | 33 |
1 files changed, 20 insertions, 13 deletions
diff --git a/examples/qt3d/scene3d/AnimatedEntity.qml b/examples/qt3d/scene3d/AnimatedEntity.qml index b0070db68..5431db8ea 100644 --- a/examples/qt3d/scene3d/AnimatedEntity.qml +++ b/examples/qt3d/scene3d/AnimatedEntity.qml @@ -92,10 +92,14 @@ Entity { Transform { id: torusTransform - Scale { scale3D: Qt.vector3d(1.5, 1, 0.5) } - Rotate { - angle: 45 - axis: Qt.vector3d(1, 0, 0) + matrix: { + var m = Qt.matrix4x4(1, 0, 0, 0, + 0, 1, 0, 0, + 0, 0, 1, 0, + 0, 0, 0, 1); + m.rotate(45, Qt.vector3d(1, 0, 0)) + m.scale(Qt.vector3d(1.5, 1, 0.5)); + return m; } } @@ -111,18 +115,21 @@ Entity { Transform { id: sphereTransform - Translate { - translation: Qt.vector3d(20, 0, 0) - } - - Rotate { - id: sphereRotation - axis: Qt.vector3d(0, 1, 0) + property real userAngle: 0.0 + matrix: { + var m = Qt.matrix4x4(1, 0, 0, 0, + 0, 1, 0, 0, + 0, 0, 1, 0, + 0, 0, 0, 1); + m.translate(Qt.vector3d(20, 0, 0)); + m.rotate(userAngle, Qt.vector3d(0, 1, 0)) + return m; } } + QQ2.NumberAnimation { - target: sphereRotation - property: "angle" + target: sphereTransform + property: "userAngle" duration: 10000 from: 0 to: 360 |