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authorKonstantin Ritt <ritt.ks@gmail.com>2015-03-16 01:54:35 +0400
committerKonstantin Ritt <ritt.ks@gmail.com>2015-03-16 23:00:10 +0000
commit424d707537f229340dab1ecc7d54db64cff4255f (patch)
tree923f36d2b8724b75a581c0dda9a45802c26c2d6a /examples/qt3d/scene3d
parent8139a719293d12ca492ccb2b376da818856c189c (diff)
[Assimp scene loader] Fix loaded camera orientation
There were several bugs in a single place: - aiCamera::GetCameraMatrix() produces a viewing matrix flipped around Y - additional QMatrix4x4::lookAt() transformation has been applied - and moreover, QMatrix4x4::lookAt(.., .., QVector3D(0, 0, 0)) produces an invalid matrix at all. Change-Id: Ie2a80810d76df0f0c39c3ae53adfdf52b06aafc1 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'examples/qt3d/scene3d')
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