diff options
author | Laszlo Agocs <laszlo.agocs@theqtcompany.com> | 2015-03-04 16:05:02 +0100 |
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committer | Laszlo Agocs <laszlo.agocs@theqtcompany.com> | 2015-03-04 15:21:01 +0000 |
commit | c82207d54c76d8b66be010bfa63e45f9507891fa (patch) | |
tree | 8d112e96bc1fa42dbc49907f53d71fa5b893869a /examples/qt3d/shadow-map-qml/shaders/ads.vert | |
parent | 8bff6813ee2e7a59d27bd8639dc9a6e23287a0c8 (diff) |
Move the examples under a qt3d subdir
Modules cannot have their examples in the top-level examples directory because
in the pre-built packages all modules' examples are merged together.
Change-Id: I80fdbb8f1ec6f3d8fd793e4d856e705000237127
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'examples/qt3d/shadow-map-qml/shaders/ads.vert')
-rw-r--r-- | examples/qt3d/shadow-map-qml/shaders/ads.vert | 66 |
1 files changed, 66 insertions, 0 deletions
diff --git a/examples/qt3d/shadow-map-qml/shaders/ads.vert b/examples/qt3d/shadow-map-qml/shaders/ads.vert new file mode 100644 index 000000000..e77a8f287 --- /dev/null +++ b/examples/qt3d/shadow-map-qml/shaders/ads.vert @@ -0,0 +1,66 @@ +/**************************************************************************** +** +** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL3$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see http://www.qt.io/terms-conditions. For further +** information use the contact form at http://www.qt.io/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 3 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPLv3 included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 3 requirements +** will be met: https://www.gnu.org/licenses/lgpl.html. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 2.0 or later as published by the Free +** Software Foundation and appearing in the file LICENSE.GPL included in +** the packaging of this file. Please review the following information to +** ensure the GNU General Public License version 2.0 requirements will be +** met: http://www.gnu.org/licenses/gpl-2.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#version 150 core + +in vec3 vertexPosition; +in vec3 vertexNormal; + +out vec4 positionInLightSpace; +out vec3 position; +out vec3 normal; + +uniform mat4 lightViewProjection; +uniform mat4 modelMatrix; +uniform mat4 modelView; +uniform mat3 modelViewNormal; +uniform mat4 mvp; + +void main() +{ + // positionInLightSpace = lightViewProjection * modelMatrix * vec4(vertexPosition, 1.0); + const mat4 shadowMatrix = mat4(0.5, 0.0, 0.0, 0.0, + 0.0, 0.5, 0.0, 0.0, + 0.0, 0.0, 0.5, 0.0, + 0.5, 0.5, 0.5, 1.0); + + positionInLightSpace = shadowMatrix * lightViewProjection * modelMatrix * vec4(vertexPosition, 1.0); + + normal = normalize(modelViewNormal * vertexNormal); + position = vec3(modelView * vec4(vertexPosition, 1.0)); + + gl_Position = mvp * vec4(vertexPosition, 1.0); +} |