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authorRobert Brock <robert.brock@kdab.com>2016-02-25 10:22:18 +0000
committerSean Harmer <sean.harmer@kdab.com>2016-03-08 12:06:50 +0000
commit45db2b4aa04d9bca73da1dca252de7bd18edac2c (patch)
tree8b39deac60fecb64d56ca916a32a7232d8768870 /examples/qt3d/shadow-map-qml
parentd95ca208ca1fdbcfad64ec6e0948640d601eaa98 (diff)
QRenderTarget rename attachment to outputs
As per API review Change-Id: I85cb9b405e79d9062a80b6f0b0cbb1968c1c0664 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'examples/qt3d/shadow-map-qml')
-rw-r--r--examples/qt3d/shadow-map-qml/ShadowMapFrameGraph.qml2
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/qt3d/shadow-map-qml/ShadowMapFrameGraph.qml b/examples/qt3d/shadow-map-qml/ShadowMapFrameGraph.qml
index 91ff3eeac..7183b4e3b 100644
--- a/examples/qt3d/shadow-map-qml/ShadowMapFrameGraph.qml
+++ b/examples/qt3d/shadow-map-qml/ShadowMapFrameGraph.qml
@@ -68,7 +68,7 @@ FrameGraph {
RenderTargetSelector {
target: RenderTarget {
- attachments: [
+ outputs: [
RenderTargetOutput {
objectName: "depth"
attachmentPoint: RenderTargetOutput.Depth