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authorMike Krus <mike.krus@kdab.com>2019-12-12 15:30:22 +0000
committerMike Krus <mike.krus@kdab.com>2020-01-17 07:12:06 +0000
commit34165446cd03a659eaea83d25dfdb91a22c0e2c5 (patch)
treeecb6483651e0dc2fb4ff5d6a83aa54ceaf7186f3 /examples/qt3d/simple-qml/main.qml
parent34cb77c210316dd254a8aa27052fb03223e3f7af (diff)
Add Profiling Overlay
Can be activated at adding a QDebugOverlay in the frame graph to identify which surface it should be renderer one (renders only once on first branch that contains such a node). Can be also activated on the forward renderer from Qt3DExtras. - Shows information about FPS and number of jobs/renderviews/commands/vertices/entities/geometries/textures... - Allows to toggle job and gl call tracing and open folder where trace files are stored - Windows to show and dump glinfo and renderview/command details to the console Change-Id: I286ff85760e8f8f0604a23458883ff22229bda94 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'examples/qt3d/simple-qml/main.qml')
-rw-r--r--examples/qt3d/simple-qml/main.qml3
1 files changed, 2 insertions, 1 deletions
diff --git a/examples/qt3d/simple-qml/main.qml b/examples/qt3d/simple-qml/main.qml
index 5eed965ca..9f4149202 100644
--- a/examples/qt3d/simple-qml/main.qml
+++ b/examples/qt3d/simple-qml/main.qml
@@ -52,7 +52,7 @@ import QtQuick 2.2 as QQ2
import Qt3D.Core 2.0
import Qt3D.Render 2.0
import Qt3D.Input 2.0
-import Qt3D.Extras 2.0
+import Qt3D.Extras 2.15
Entity {
id: sceneRoot
@@ -78,6 +78,7 @@ Entity {
activeFrameGraph: ForwardRenderer {
clearColor: Qt.rgba(0, 0.5, 1, 1)
camera: camera
+ showDebugOverlay: true
}
},
// Event Source will be set by the Qt3DQuickWindow