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authorRobert Brock <robert.brock@kdab.com>2016-05-03 13:55:25 +0100
committerSean Harmer <sean.harmer@kdab.com>2016-05-06 16:56:40 +0000
commit948a270134f19a065bb73f74abd096b1fb5e1ac8 (patch)
tree041f9102912b23addc345147ca5bc43d68c9404b /examples/qt3d/simple-qml/main.qml
parentcd911ffa7d22ef6d15551515667f16abc58d38e6 (diff)
Replaced FPS Camera with Orbit - Simple-qml
Simple-qml example now has OrbitCameraController instead of FirstPersonCameraController. Camera was also moved to -40 as the lightsource was the otherside of the Torus. Part of the examples cleanup. Change-Id: Ib30b53c1e9d01c4dc09f7907683ea7ea2352c492 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'examples/qt3d/simple-qml/main.qml')
-rw-r--r--examples/qt3d/simple-qml/main.qml4
1 files changed, 2 insertions, 2 deletions
diff --git a/examples/qt3d/simple-qml/main.qml b/examples/qt3d/simple-qml/main.qml
index fb18043c3..5eed965ca 100644
--- a/examples/qt3d/simple-qml/main.qml
+++ b/examples/qt3d/simple-qml/main.qml
@@ -64,12 +64,12 @@ Entity {
aspectRatio: 16/9
nearPlane : 0.1
farPlane : 1000.0
- position: Qt.vector3d( 0.0, 0.0, 40.0 )
+ position: Qt.vector3d( 0.0, 0.0, -40.0 )
upVector: Qt.vector3d( 0.0, 1.0, 0.0 )
viewCenter: Qt.vector3d( 0.0, 0.0, 0.0 )
}
- FirstPersonCameraController {
+ OrbitCameraController {
camera: camera
}