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authorAntti Määttä <antti.maatta@qt.io>2017-02-06 15:46:49 +0200
committerAntti Määttä <antti.maatta@qt.io>2017-02-28 07:05:32 +0000
commit0bb720013d93c34d589c352a53405d8110fa57fe (patch)
treeb5d3496f27e7828850f308901c490f9f3cc35439 /examples/qt3d/simplecustommaterial
parent63d417d4ee7611d6453289db62b82da9ac0a39a5 (diff)
Add simple custom material example
Change-Id: Ia1a706888ca3bb1eedcac34903afe7da0c168462 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'examples/qt3d/simplecustommaterial')
-rw-r--r--examples/qt3d/simplecustommaterial/PlaneModel.qml76
-rw-r--r--examples/qt3d/simplecustommaterial/SceneRoot.qml79
-rw-r--r--examples/qt3d/simplecustommaterial/SimpleMaterial.qml119
-rw-r--r--examples/qt3d/simplecustommaterial/main.cpp66
-rw-r--r--examples/qt3d/simplecustommaterial/main.qml85
-rw-r--r--examples/qt3d/simplecustommaterial/models.qrc5
-rw-r--r--examples/qt3d/simplecustommaterial/qml.qrc8
-rw-r--r--examples/qt3d/simplecustommaterial/shaders.qrc8
-rw-r--r--examples/qt3d/simplecustommaterial/shaders/es2/simpleColor.frag10
-rw-r--r--examples/qt3d/simplecustommaterial/shaders/es2/simpleColor.vert15
-rw-r--r--examples/qt3d/simplecustommaterial/shaders/gl3/simpleColor.frag11
-rw-r--r--examples/qt3d/simplecustommaterial/shaders/gl3/simpleColor.vert15
-rw-r--r--examples/qt3d/simplecustommaterial/simplecustommaterial.pro14
-rw-r--r--examples/qt3d/simplecustommaterial/textures.qrc8
14 files changed, 519 insertions, 0 deletions
diff --git a/examples/qt3d/simplecustommaterial/PlaneModel.qml b/examples/qt3d/simplecustommaterial/PlaneModel.qml
new file mode 100644
index 000000000..b5271fe0c
--- /dev/null
+++ b/examples/qt3d/simplecustommaterial/PlaneModel.qml
@@ -0,0 +1,76 @@
+/****************************************************************************
+**
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import Qt3D.Core 2.0
+import Qt3D.Render 2.0
+import Qt3D.Extras 2.0
+
+Entity {
+ id: root
+
+ components: [transform, mesh, material]
+
+ SimpleMaterial {
+ id: material
+ maincolor: "red"
+ }
+
+ Transform {
+ id: transform
+ rotationX: 45
+ }
+
+ PlaneMesh {
+ id: mesh
+ width: 1.0
+ height: 1.0
+ meshResolution: Qt.size(2, 2)
+ }
+}
diff --git a/examples/qt3d/simplecustommaterial/SceneRoot.qml b/examples/qt3d/simplecustommaterial/SceneRoot.qml
new file mode 100644
index 000000000..93b2681c6
--- /dev/null
+++ b/examples/qt3d/simplecustommaterial/SceneRoot.qml
@@ -0,0 +1,79 @@
+/****************************************************************************
+**
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import Qt3D.Core 2.0
+import Qt3D.Render 2.0
+import Qt3D.Extras 2.0
+
+Entity {
+ id: sceneRoot
+
+ Camera {
+ id: camera
+ projectionType: CameraLens.PerspectiveProjection
+ fieldOfView: 45
+ nearPlane: 0.1
+ farPlane: 1000.0
+ position: Qt.vector3d(0.0, 0.0, 2.0)
+ upVector: Qt.vector3d(0.0, 1.0, 0.0)
+ viewCenter: Qt.vector3d(0.0, 0.0, 0.0)
+ }
+
+ components: [
+ RenderSettings {
+ activeFrameGraph: ForwardRenderer {
+ id: renderer
+ clearColor: "#2d2d2d"
+ camera: camera
+ }
+ }
+ ]
+ PlaneModel { }
+}
diff --git a/examples/qt3d/simplecustommaterial/SimpleMaterial.qml b/examples/qt3d/simplecustommaterial/SimpleMaterial.qml
new file mode 100644
index 000000000..0ad045e25
--- /dev/null
+++ b/examples/qt3d/simplecustommaterial/SimpleMaterial.qml
@@ -0,0 +1,119 @@
+/****************************************************************************
+**
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import Qt3D.Core 2.0
+import Qt3D.Render 2.0
+
+Material {
+ id: root
+
+ property color maincolor: Qt.rgba(0.0, 0.0, 0.0, 1.0)
+
+ parameters: [
+ Parameter {
+ name: "maincolor"
+ value: Qt.vector3d(root.maincolor.r, root.maincolor.g, root.maincolor.b)
+ }
+ ]
+
+ effect: Effect {
+
+ property string vertex: "qrc:/shaders/gl3/simpleColor.vert"
+ property string fragment: "qrc:/shaders/gl3/simpleColor.frag"
+ property string vertexES: "qrc:/shaders/es2/simpleColor.vert"
+ property string fragmentES: "qrc:/shaders/es2/simpleColor.frag"
+
+ FilterKey {
+ id: forward
+ name: "renderingStyle"
+ value: "forward"
+ }
+ ShaderProgram {
+ id: gl3Shader
+ vertexShaderCode: loadSource(parent.vertex)
+ fragmentShaderCode: loadSource(parent.fragment)
+ }
+ ShaderProgram {
+ id: es2Shader
+ vertexShaderCode: loadSource(parent.vertexES)
+ fragmentShaderCode: loadSource(parent.fragmentES)
+ }
+ techniques: [
+ // OpenGL 3.1
+ Technique {
+ filterKeys: [forward]
+ graphicsApiFilter {
+ api: GraphicsApiFilter.OpenGL
+ profile: GraphicsApiFilter.CoreProfile
+ majorVersion: 3
+ minorVersion: 1
+ }
+ renderPasses: RenderPass {
+ shaderProgram: gl3Shader
+ }
+ },
+ // ES 2.0
+ Technique {
+ filterKeys: [forward]
+ graphicsApiFilter {
+ api: GraphicsApiFilter.OpenGLES
+ profile: GraphicsApiFilter.CoreProfile
+ majorVersion: 2
+ minorVersion: 0
+ }
+ renderPasses: RenderPass {
+ shaderProgram: es2Shader
+ }
+ }
+ ]
+ }
+}
+
+
diff --git a/examples/qt3d/simplecustommaterial/main.cpp b/examples/qt3d/simplecustommaterial/main.cpp
new file mode 100644
index 000000000..392fe50ee
--- /dev/null
+++ b/examples/qt3d/simplecustommaterial/main.cpp
@@ -0,0 +1,66 @@
+/****************************************************************************
+**
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <QGuiApplication>
+#include <QQuickView>
+
+int main(int argc, char **argv)
+{
+ QGuiApplication app(argc, argv);
+
+ QQuickView view;
+
+ view.resize(1024, 1024);
+ view.setResizeMode(QQuickView::SizeRootObjectToView);
+ view.setSource(QUrl("qrc:/main.qml"));
+ view.show();
+
+ return app.exec();
+}
diff --git a/examples/qt3d/simplecustommaterial/main.qml b/examples/qt3d/simplecustommaterial/main.qml
new file mode 100644
index 000000000..2c1e95930
--- /dev/null
+++ b/examples/qt3d/simplecustommaterial/main.qml
@@ -0,0 +1,85 @@
+/****************************************************************************
+**
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import QtQuick 2.0
+import QtQuick.Scene3D 2.0
+import Qt3D.Render 2.0
+
+Item {
+
+ Rectangle {
+ id: scene
+ property bool colorChange: true
+ anchors.fill: parent
+ color: "White"
+
+ transform: Rotation {
+ id: sceneRotation
+ axis.x: 1
+ axis.y: 0
+ axis.z: 0
+ origin.x: scene.width / 2
+ origin.y: scene.height / 2
+ }
+
+ Scene3D {
+ id: scene3d
+ anchors.fill: parent
+ anchors.margins: 10
+ focus: true
+ aspects: ["input", "logic"]
+ cameraAspectRatioMode: Scene3D.AutomaticAspectRatio
+
+ SceneRoot {
+ id: root
+ }
+ }
+ }
+}
diff --git a/examples/qt3d/simplecustommaterial/models.qrc b/examples/qt3d/simplecustommaterial/models.qrc
new file mode 100644
index 000000000..eb6f06cac
--- /dev/null
+++ b/examples/qt3d/simplecustommaterial/models.qrc
@@ -0,0 +1,5 @@
+<RCC>
+ <qresource prefix="/">
+ <file>waterPlane.obj</file>
+ </qresource>
+</RCC>
diff --git a/examples/qt3d/simplecustommaterial/qml.qrc b/examples/qt3d/simplecustommaterial/qml.qrc
new file mode 100644
index 000000000..016c93e42
--- /dev/null
+++ b/examples/qt3d/simplecustommaterial/qml.qrc
@@ -0,0 +1,8 @@
+<RCC>
+ <qresource prefix="/">
+ <file>main.qml</file>
+ <file>SceneRoot.qml</file>
+ <file>SimpleMaterial.qml</file>
+ <file>PlaneModel.qml</file>
+ </qresource>
+</RCC>
diff --git a/examples/qt3d/simplecustommaterial/shaders.qrc b/examples/qt3d/simplecustommaterial/shaders.qrc
new file mode 100644
index 000000000..9881e224a
--- /dev/null
+++ b/examples/qt3d/simplecustommaterial/shaders.qrc
@@ -0,0 +1,8 @@
+<RCC>
+ <qresource prefix="/">
+ <file>shaders/gl3/simpleColor.frag</file>
+ <file>shaders/gl3/simpleColor.vert</file>
+ <file>shaders/es2/simpleColor.frag</file>
+ <file>shaders/es2/simpleColor.vert</file>
+ </qresource>
+</RCC>
diff --git a/examples/qt3d/simplecustommaterial/shaders/es2/simpleColor.frag b/examples/qt3d/simplecustommaterial/shaders/es2/simpleColor.frag
new file mode 100644
index 000000000..d18c01699
--- /dev/null
+++ b/examples/qt3d/simplecustommaterial/shaders/es2/simpleColor.frag
@@ -0,0 +1,10 @@
+#define FP highp
+
+uniform FP vec3 maincolor;
+
+void main()
+{
+ //output color from material
+ gl_FragColor = vec4(maincolor,1.0);
+}
+
diff --git a/examples/qt3d/simplecustommaterial/shaders/es2/simpleColor.vert b/examples/qt3d/simplecustommaterial/shaders/es2/simpleColor.vert
new file mode 100644
index 000000000..24934948c
--- /dev/null
+++ b/examples/qt3d/simplecustommaterial/shaders/es2/simpleColor.vert
@@ -0,0 +1,15 @@
+#define FP highp
+
+attribute FP vec3 vertexPosition;
+varying FP vec3 worldPosition;
+uniform FP mat4 modelMatrix;
+uniform FP mat4 mvp;
+
+void main()
+{
+ // Transform position, normal, and tangent to world coords
+ worldPosition = vec3(modelMatrix * vec4(vertexPosition, 1.0));
+
+ // Calculate vertex position in clip coordinates
+ gl_Position = mvp * vec4(worldPosition, 1.0);
+}
diff --git a/examples/qt3d/simplecustommaterial/shaders/gl3/simpleColor.frag b/examples/qt3d/simplecustommaterial/shaders/gl3/simpleColor.frag
new file mode 100644
index 000000000..c899052d9
--- /dev/null
+++ b/examples/qt3d/simplecustommaterial/shaders/gl3/simpleColor.frag
@@ -0,0 +1,11 @@
+#version 150 core
+
+uniform vec3 maincolor;
+out vec4 fragColor;
+
+void main()
+{
+ //output color from material
+ fragColor = vec4(maincolor,1.0);
+}
+
diff --git a/examples/qt3d/simplecustommaterial/shaders/gl3/simpleColor.vert b/examples/qt3d/simplecustommaterial/shaders/gl3/simpleColor.vert
new file mode 100644
index 000000000..b29c69d7d
--- /dev/null
+++ b/examples/qt3d/simplecustommaterial/shaders/gl3/simpleColor.vert
@@ -0,0 +1,15 @@
+#version 150 core
+
+in vec3 vertexPosition;
+out vec3 worldPosition;
+uniform mat4 modelMatrix;
+uniform mat4 mvp;
+
+void main()
+{
+ // Transform position, normal, and tangent to world coords
+ worldPosition = vec3(modelMatrix * vec4(vertexPosition, 1.0));
+
+ // Calculate vertex position in clip coordinates
+ gl_Position = mvp * vec4(worldPosition, 1.0);
+}
diff --git a/examples/qt3d/simplecustommaterial/simplecustommaterial.pro b/examples/qt3d/simplecustommaterial/simplecustommaterial.pro
new file mode 100644
index 000000000..856eaaadf
--- /dev/null
+++ b/examples/qt3d/simplecustommaterial/simplecustommaterial.pro
@@ -0,0 +1,14 @@
+TEMPLATE = app
+
+!include( ../examples.pri ) {
+ error( "Couldn't find the examples.pri file!" )
+}
+
+QT += qml quick
+CONFIG += c++11
+
+SOURCES += main.cpp
+
+RESOURCES += qml.qrc \
+ shaders.qrc
+
diff --git a/examples/qt3d/simplecustommaterial/textures.qrc b/examples/qt3d/simplecustommaterial/textures.qrc
new file mode 100644
index 000000000..1267d21c9
--- /dev/null
+++ b/examples/qt3d/simplecustommaterial/textures.qrc
@@ -0,0 +1,8 @@
+<RCC>
+ <qresource prefix="/">
+ <file>WaterDiffuse.png</file>
+ <file>WaterNormal.jpg</file>
+ <file>WaterSpecular.jpg</file>
+ <file>Waterwave.jpg</file>
+ </qresource>
+</RCC>