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authorLaszlo Agocs <laszlo.agocs@theqtcompany.com>2015-03-04 16:05:02 +0100
committerLaszlo Agocs <laszlo.agocs@theqtcompany.com>2015-03-04 15:21:01 +0000
commitc82207d54c76d8b66be010bfa63e45f9507891fa (patch)
tree8d112e96bc1fa42dbc49907f53d71fa5b893869a /examples/qt3d/tessellation-modes/shaders/quads.tcs
parent8bff6813ee2e7a59d27bd8639dc9a6e23287a0c8 (diff)
Move the examples under a qt3d subdir
Modules cannot have their examples in the top-level examples directory because in the pre-built packages all modules' examples are merged together. Change-Id: I80fdbb8f1ec6f3d8fd793e4d856e705000237127 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'examples/qt3d/tessellation-modes/shaders/quads.tcs')
-rw-r--r--examples/qt3d/tessellation-modes/shaders/quads.tcs21
1 files changed, 21 insertions, 0 deletions
diff --git a/examples/qt3d/tessellation-modes/shaders/quads.tcs b/examples/qt3d/tessellation-modes/shaders/quads.tcs
new file mode 100644
index 000000000..367195522
--- /dev/null
+++ b/examples/qt3d/tessellation-modes/shaders/quads.tcs
@@ -0,0 +1,21 @@
+#version 400 core
+
+layout( vertices = 4 ) out;
+
+uniform float inner[2] = float[]( 10.0, 10.0 );
+uniform float outer[4] = float[]( 1.0, 1.0, 1.0, 1.0 );
+
+void main()
+{
+ // Pass along the vertex position unmodified
+ gl_out[gl_InvocationID].gl_Position = gl_in[gl_InvocationID].gl_Position;
+
+ // Set the tessellation levels from the uniforms
+ gl_TessLevelOuter[0] = outer[0];
+ gl_TessLevelOuter[1] = outer[1];
+ gl_TessLevelOuter[2] = outer[2];
+ gl_TessLevelOuter[3] = outer[3];
+
+ gl_TessLevelInner[0] = inner[0];
+ gl_TessLevelInner[1] = inner[1];
+}