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authorSean Harmer <sean.harmer@kdab.com>2015-10-26 15:34:58 +0000
committerPaul Lemire <paul.lemire@kdab.com>2015-11-20 16:34:07 +0000
commit3d1727dc60e9c9a72160e785243a7be7a68fc60e (patch)
treed0fa4f8b42012592609cd34dc45df17c0c04af2a /examples/qt3d/transforms-qml/TemporaryCamera.qml
parenta08ece5caee4ba7a793173e18b04e3c88263c5ec (diff)
Add a simple example showing how to use the new transform
Will be used to prove out the API. Perhaps we can extend this into a more complete example to show how the scene hierarchy leads to propagation of transformations. Change-Id: I06ed5fdd8f38043d1b4a296e9fa8a07c54a736af Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'examples/qt3d/transforms-qml/TemporaryCamera.qml')
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diff --git a/examples/qt3d/transforms-qml/TemporaryCamera.qml b/examples/qt3d/transforms-qml/TemporaryCamera.qml
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+/****************************************************************************
+**
+** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB).
+** Contact: http://www.qt-project.org/legal
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL3$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPLv3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or later as published by the Free
+** Software Foundation and appearing in the file LICENSE.GPL included in
+** the packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 2.0 requirements will be
+** met: http://www.gnu.org/licenses/gpl-2.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import Qt3D.Core 2.0
+import Qt3D.Render 2.0
+
+Entity {
+ id: root
+
+ property vector3d pos: Qt.vector3d(0.0, 0.0, 0.0)
+ property vector3d viewCenter: Qt.vector3d(0.0, 0.0, -10.0)
+ property vector3d up: Qt.vector3d(0.0, 1.0, 0.0)
+
+ components: [ transform, lens ]
+
+ Transform {
+ id: transform
+
+ matrix: {
+ var m = Qt.matrix4x4(1,0,0,0,
+ 0,1,0,0,
+ 0,0,1,0,
+ 0,0,0,1);
+ m.lookAt( root.pos, root.viewCenter, root.up );
+ return m;
+ }
+ }
+
+ CameraLens {
+ id: lens
+ projectionType: CameraLens.PerspectiveProjection
+ fieldOfView: 45
+ aspectRatio: _view.width / _view.height
+ nearPlane: 0.1
+ farPlane: 1000.0
+ }
+}