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author | Paul Lemire <paul.lemire@kdab.com> | 2016-03-16 17:20:37 +0100 |
---|---|---|
committer | Sean Harmer <sean.harmer@kdab.com> | 2016-03-21 19:15:33 +0000 |
commit | acb32c488b9ad6802b3e8b0d4293ae15748fb65e (patch) | |
tree | 1c34613ce1c30e3b43f96d5f23c7662720e5af25 /examples/qt3d/wave | |
parent | 002bb76d8c8c0c3188d9ce83888cde883627a629 (diff) |
QDepthMask transformed into QNoDepthMask
By default the absence of a QNoDepthMask node in a RenderStateSet implies
depth mask is enabled. Its presence, disables it.
Change-Id: Iaa22b6cee12ee76e64d66a00e97f8aadfa82398b
Task-number: QTBUG-51433
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'examples/qt3d/wave')
-rw-r--r-- | examples/qt3d/wave/WaveEffect.qml | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/examples/qt3d/wave/WaveEffect.qml b/examples/qt3d/wave/WaveEffect.qml index 5609e6def..cbdcd1a6d 100644 --- a/examples/qt3d/wave/WaveEffect.qml +++ b/examples/qt3d/wave/WaveEffect.qml @@ -94,7 +94,6 @@ Effect { // Disable depth testing and use simple additive blending renderStates: [ DepthTest { depthFunction: DepthTest.Always }, - DepthMask { mask: true }, BlendEquationArguments { sourceRgb: BlendEquationArguments.One destinationRgb: BlendEquationArguments.OneMinusSourceColor |