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authorTopi Reinio <topi.reinio@digia.com>2015-11-04 12:47:51 +0100
committerTopi Reiniƶ <topi.reinio@theqtcompany.com>2015-11-23 14:15:40 +0000
commit85ffad3142cd4c3baa0bb77b0674a17287b01534 (patch)
treed0ab865a944d837b965546248b19e1ab69e99a82 /examples/qt3d/wireframe
parented9628c87fac466ee6106d12996373ddf56f2c73 (diff)
Doc: Fix QDoc warnings and do further cleanup
Fix the documentation issues that still remained broken after renaming the namespaces/QML modules. Do further cleanup and minor doc editing. Change-Id: Iff38c8c1b99e7f712dc3f9ad07ecd37a747b3a26 Reviewed-by: Venugopal Shivashankar <venugopal.shivashankar@digia.com>
Diffstat (limited to 'examples/qt3d/wireframe')
-rw-r--r--examples/qt3d/wireframe/doc/src/wireframe.qdoc2
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/qt3d/wireframe/doc/src/wireframe.qdoc b/examples/qt3d/wireframe/doc/src/wireframe.qdoc
index dcb86c398..62c8478c9 100644
--- a/examples/qt3d/wireframe/doc/src/wireframe.qdoc
+++ b/examples/qt3d/wireframe/doc/src/wireframe.qdoc
@@ -181,7 +181,7 @@
\printuntil PauseAnimation
\printuntil }
- The property updates are noticed by the \l{Qt3D::}{QNode} base class
+ The property updates are noticed by the \l{Qt3DCore::}{QNode} base class
and automatically sent through to the corresponding objects in the renderer
aspect. The renderer then takes care of translating the property updates
to new values for uniform variables in the GLSL shader programs.