diff options
author | Robert Brock <robert.brock@kdab.com> | 2016-05-05 14:23:51 +0100 |
---|---|---|
committer | Sean Harmer <sean.harmer@kdab.com> | 2016-05-06 19:30:16 +0000 |
commit | e9c891ac7c3b5d17748234fafd837ea77d276030 (patch) | |
tree | 61892cfc997e169d4ced5caa1e1a0ac6b599ac23 /examples/qt3d | |
parent | d21afa597d90656c8986289899fd078c39b70f00 (diff) |
Removing defunct examples - Cpp_example
Cleaning up Qt3D examples:
Cpp_examples
Change-Id: I335e7c919415deaf49b472b398a18455de950409
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'examples/qt3d')
-rw-r--r-- | examples/qt3d/cpp_example/cpp_example.pro | 12 | ||||
-rw-r--r-- | examples/qt3d/cpp_example/doc/src/cpp_example.qdoc | 32 | ||||
-rw-r--r-- | examples/qt3d/cpp_example/main.cpp | 130 | ||||
-rw-r--r-- | examples/qt3d/qt3d.pro | 1 |
4 files changed, 0 insertions, 175 deletions
diff --git a/examples/qt3d/cpp_example/cpp_example.pro b/examples/qt3d/cpp_example/cpp_example.pro deleted file mode 100644 index b6fffb8cc..000000000 --- a/examples/qt3d/cpp_example/cpp_example.pro +++ /dev/null @@ -1,12 +0,0 @@ -!include( ../examples.pri ) { - error( "Couldn't find the examples.pri file!" ) -} - -QT += 3dcore 3drender 3dinput 3dextras - -SOURCES += main.cpp - - -RESOURCES += \ - ../exampleresources/test_scene.qrc \ - ../exampleresources/gltf.qrc diff --git a/examples/qt3d/cpp_example/doc/src/cpp_example.qdoc b/examples/qt3d/cpp_example/doc/src/cpp_example.qdoc deleted file mode 100644 index 83637b0f1..000000000 --- a/examples/qt3d/cpp_example/doc/src/cpp_example.qdoc +++ /dev/null @@ -1,32 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2016 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of the documentation of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:FDL$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** GNU Free Documentation License Usage -** Alternatively, this file may be used under the terms of the GNU Free -** Documentation License version 1.3 as published by the Free Software -** Foundation and appearing in the file included in the packaging of -** this file. Please review the following information to ensure -** the GNU Free Documentation License version 1.3 requirements -** will be met: https://www.gnu.org/licenses/fdl-1.3.html. -** $QT_END_LICENSE$ -** -****************************************************************************/ - -/*! - \example cpp_example - \title Qt 3D: C++ Example - \ingroup qt3d-examples-cpp -*/ diff --git a/examples/qt3d/cpp_example/main.cpp b/examples/qt3d/cpp_example/main.cpp deleted file mode 100644 index b53760022..000000000 --- a/examples/qt3d/cpp_example/main.cpp +++ /dev/null @@ -1,130 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). -** Contact: https://www.qt.io/licensing/ -** -** This file is part of the Qt3D module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:BSD$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** BSD License Usage -** Alternatively, you may use this file under the terms of the BSD license -** as follows: -** -** "Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are -** met: -** * Redistributions of source code must retain the above copyright -** notice, this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright -** notice, this list of conditions and the following disclaimer in -** the documentation and/or other materials provided with the -** distribution. -** * Neither the name of The Qt Company Ltd nor the names of its -** contributors may be used to endorse or promote products derived -** from this software without specific prior written permission. -** -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#include <QGuiApplication> - -#include <Qt3DRender/qcamera.h> -#include <Qt3DCore/qentity.h> -#include <Qt3DRender/qcameralens.h> -#include <Qt3DCore/qaspectengine.h> -#include <Qt3DCore/qtransform.h> - -#include <Qt3DInput/QInputAspect> - -#include <Qt3DExtras//qtorusmesh.h> -#include <Qt3DRender/qmesh.h> -#include <Qt3DRender/qtechnique.h> -#include <Qt3DRender/qmaterial.h> -#include <Qt3DRender/qeffect.h> -#include <Qt3DRender/qtexture.h> -#include <Qt3DRender/qrenderpass.h> -#include <Qt3DRender/qsceneloader.h> -#include <Qt3DRender/qcameraselector.h> -#include <Qt3DRender/qrenderpassfilter.h> -#include <Qt3DRender/qtechniquefilter.h> -#include <Qt3DRender/qviewport.h> -#include <Qt3DRender/qrenderaspect.h> -#include <Qt3DRender/qclearbuffers.h> -#include <Qt3DExtras/qt3dwindow.h> -#include <Qt3DExtras/qfirstpersoncameracontroller.h> - -int main(int ac, char **av) -{ - QGuiApplication app(ac, av); - - Qt3DExtras::Qt3DWindow view; - - // Root entity - Qt3DCore::QEntity *rootEntity = new Qt3DCore::QEntity(); - rootEntity->setObjectName(QStringLiteral("rootEntity")); - // Torus - Qt3DCore::QEntity *torusEntity = new Qt3DCore::QEntity(rootEntity); - - // Torus shape data - Qt3DExtras::QTorusMesh *torus = new Qt3DExtras::QTorusMesh(); - torus->setRadius(40); - torus->setMinorRadius(15); - - torusEntity->addComponent(torus); - - // TorusMesh Transform - Qt3DCore::QTransform *torusTransforms = new Qt3DCore::QTransform(); - torusTransforms->setTranslation(QVector3D(-5.0f, 3.5f, 2.0f)); - torusTransforms->setRotation(QQuaternion::fromAxisAndAngle(QVector3D(1, 0, 0), 35.0f)); - torusEntity->addComponent(torusTransforms); - - // Scene file - Qt3DCore::QEntity *sceneEntity = new Qt3DCore::QEntity(rootEntity); - Qt3DRender::QSceneLoader *scene = new Qt3DRender::QSceneLoader(); - scene->setObjectName(QStringLiteral("scene")); - Qt3DCore::QTransform *sceneTransform = new Qt3DCore::QTransform(); - sceneTransform->setTranslation(QVector3D(2.5f, 0.5f, -10.0f)); - sceneEntity->addComponent(sceneTransform); - scene->setSource(QUrl("qrc:/assets/test_scene.dae")); - sceneEntity->addComponent(scene); - - // Camera - Qt3DRender::QCamera *cameraEntity = view.camera(); - cameraEntity->setObjectName(QStringLiteral("cameraEntity")); - cameraEntity->lens()->setPerspectiveProjection(60.0f, 16.0f/9.0f, 0.1f, 1000.0f); - cameraEntity->setPosition(QVector3D(5, 0, 20.0f)); - cameraEntity->setViewCenter(QVector3D(11, 0, 5)); - cameraEntity->setUpVector(QVector3D(0, 1, 0)); - - // For camera controls - Qt3DExtras::QFirstPersonCameraController *camController = new Qt3DExtras::QFirstPersonCameraController(rootEntity); - camController->setCamera(cameraEntity); - - // Set root object of the scene - view.setRootEntity(rootEntity); - view.show(); - - return app.exec(); -} diff --git a/examples/qt3d/qt3d.pro b/examples/qt3d/qt3d.pro index 70dcbbee1..e5aff7a54 100644 --- a/examples/qt3d/qt3d.pro +++ b/examples/qt3d/qt3d.pro @@ -5,7 +5,6 @@ SUBDIRS += \ simple-cpp \ gltf \ assimp \ - cpp_example \ multiviewport \ cylinder-qml \ cylinder-cpp \ |