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authorFranck Arrecot <franck.arrecot@kdab.com>2016-03-03 12:57:38 +0100
committerPaul Lemire <paul.lemire@kdab.com>2016-03-17 11:25:16 +0000
commitc01bc22c287e58186a285b3f8507711fd982fd05 (patch)
tree77a5b100d5a02de3cf864672590cdde5d4099301 /examples/qt3d
parenta8371dccd60a097678239edc510e5bb4624b52b8 (diff)
QAnnotation changes
Task-number: QTBUG-51454 Change-Id: Iee08f6b1be39894c40926afb20e003d46bc735f4 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'examples/qt3d')
-rw-r--r--examples/qt3d/clip-planes-qml/CappingMaterialEffect.qml2
-rw-r--r--examples/qt3d/clip-planes-qml/ClipCappingFrameGraph.qml6
-rw-r--r--examples/qt3d/clip-planes-qml/ClipMaterialEffect.qml4
-rw-r--r--examples/qt3d/clip-planes-qml/PlaneVisualizationMaterial.qml4
-rw-r--r--examples/qt3d/compute-particles/ComputeFrameGraph.qml4
-rw-r--r--examples/qt3d/compute-particles/ComputeMaterial.qml8
-rw-r--r--examples/qt3d/deferred-renderer-cpp/deferredrenderer.cpp8
-rw-r--r--examples/qt3d/deferred-renderer-cpp/deferredrenderer.h6
-rw-r--r--examples/qt3d/deferred-renderer-cpp/finaleffect.cpp10
-rw-r--r--examples/qt3d/deferred-renderer-cpp/finaleffect.h4
-rw-r--r--examples/qt3d/deferred-renderer-cpp/sceneeffect.cpp10
-rw-r--r--examples/qt3d/deferred-renderer-cpp/sceneeffect.h4
-rw-r--r--examples/qt3d/deferred-renderer-qml/DeferredRenderer.qml4
-rw-r--r--examples/qt3d/deferred-renderer-qml/FinalEffect.qml4
-rw-r--r--examples/qt3d/deferred-renderer-qml/SceneEffect.qml4
-rw-r--r--examples/qt3d/instanced-arrays-qml/main.qml2
-rw-r--r--examples/qt3d/materials/SortedForwardRenderer.qml2
-rw-r--r--examples/qt3d/planets-qml/CloudEffectDS.qml12
-rw-r--r--examples/qt3d/planets-qml/PlanetEffectD.qml12
-rw-r--r--examples/qt3d/planets-qml/PlanetEffectDB.qml12
-rw-r--r--examples/qt3d/planets-qml/PlanetEffectDSB.qml12
-rw-r--r--examples/qt3d/planets-qml/PlanetFrameGraph.qml6
-rw-r--r--examples/qt3d/planets-qml/PlanetShadowEffectD.qml14
-rw-r--r--examples/qt3d/plasma/main.qml2
-rw-r--r--examples/qt3d/playground-qml/AnimatedDiffuseMaterial.qml10
-rw-r--r--examples/qt3d/playground-qml/ComplexTechnique.qml14
-rw-r--r--examples/qt3d/playground-qml/MyForwardRenderer.qml8
-rw-r--r--examples/qt3d/shadow-map-qml/AdsEffect.qml8
-rw-r--r--examples/qt3d/shadow-map-qml/ShadowMapFrameGraph.qml6
-rw-r--r--examples/qt3d/tessellation-modes/TessellatedWireframeEffect.qml2
-rw-r--r--examples/qt3d/transparency-qml/main.qml4
-rw-r--r--examples/qt3d/wave/BackgroundEffect.qml2
-rw-r--r--examples/qt3d/wave/WaveEffect.qml2
-rw-r--r--examples/qt3d/wave/WaveForwardRenderer.qml2
-rw-r--r--examples/qt3d/wireframe/WireframeEffect.qml2
35 files changed, 108 insertions, 108 deletions
diff --git a/examples/qt3d/clip-planes-qml/CappingMaterialEffect.qml b/examples/qt3d/clip-planes-qml/CappingMaterialEffect.qml
index 930d26007..512e9f920 100644
--- a/examples/qt3d/clip-planes-qml/CappingMaterialEffect.qml
+++ b/examples/qt3d/clip-planes-qml/CappingMaterialEffect.qml
@@ -79,7 +79,7 @@ Effect {
// Capping pass: generate planes given clipping plane equations
// to be rendered with the phong material
RenderPass {
- annotations: Annotation { name: "pass"; value: "capping" }
+ filterKeys: FilterKey { name: "pass"; value: "capping" }
shaderProgram: ShaderProgram {
vertexShaderCode: loadSource("qrc:/capping.vert")
geometryShaderCode: loadSource("qrc:/capping.geom")
diff --git a/examples/qt3d/clip-planes-qml/ClipCappingFrameGraph.qml b/examples/qt3d/clip-planes-qml/ClipCappingFrameGraph.qml
index 69e21c4e8..008d40e05 100644
--- a/examples/qt3d/clip-planes-qml/ClipCappingFrameGraph.qml
+++ b/examples/qt3d/clip-planes-qml/ClipCappingFrameGraph.qml
@@ -78,7 +78,7 @@ Viewport {
ClearBuffer {
buffers: ClearBuffer.ColorDepthBuffer
RenderPassFilter {
- includes: Annotation { name: "pass"; value: "material" }
+ includes: FilterKey { name: "pass"; value: "material" }
}
}
}
@@ -113,7 +113,7 @@ Viewport {
LayerFilter {
layers: "content"
RenderPassFilter {
- includes: Annotation { name: "pass"; value: "stencilFill"; }
+ includes: FilterKey { name: "pass"; value: "stencilFill"; }
}
}
}
@@ -126,7 +126,7 @@ Viewport {
LayerFilter {
layers: "caps"
RenderPassFilter {
- includes: Annotation { name: "pass"; value: "capping"; }
+ includes: FilterKey { name: "pass"; value: "capping"; }
}
}
diff --git a/examples/qt3d/clip-planes-qml/ClipMaterialEffect.qml b/examples/qt3d/clip-planes-qml/ClipMaterialEffect.qml
index d6b100089..7132831ed 100644
--- a/examples/qt3d/clip-planes-qml/ClipMaterialEffect.qml
+++ b/examples/qt3d/clip-planes-qml/ClipMaterialEffect.qml
@@ -78,7 +78,7 @@ Effect {
// Draw mesh with PhongMaterial and additional clipping planes
RenderPass {
- annotations: Annotation { name: "pass"; value: "material" }
+ filterKeys: FilterKey { name: "pass"; value: "material" }
shaderProgram: ShaderProgram {
vertexShaderCode: loadSource("qrc:/phong-clip.vert")
fragmentShaderCode: loadSource("qrc:/phong-clip.frag")
@@ -87,7 +87,7 @@ Effect {
// Basic stencil fill pass
RenderPass {
- annotations: Annotation { name: "pass"; value: "stencilFill" }
+ filterKeys: FilterKey { name: "pass"; value: "stencilFill" }
shaderProgram: ShaderProgram {
vertexShaderCode: loadSource("qrc:/phong-clip.vert")
fragmentShaderCode: loadSource("qrc:/passthrough.frag")
diff --git a/examples/qt3d/clip-planes-qml/PlaneVisualizationMaterial.qml b/examples/qt3d/clip-planes-qml/PlaneVisualizationMaterial.qml
index 8df218ae3..43c853ebc 100644
--- a/examples/qt3d/clip-planes-qml/PlaneVisualizationMaterial.qml
+++ b/examples/qt3d/clip-planes-qml/PlaneVisualizationMaterial.qml
@@ -103,7 +103,7 @@ Material {
},
BlendEquation {blendFunction: BlendEquation.Add}
]
- annotations: Annotation { name: "pass"; value: "material" }
+ filterKeys: FilterKey { name: "pass"; value: "material" }
}
},
@@ -125,7 +125,7 @@ Material {
},
BlendEquation {blendFunction: BlendEquation.Add}
]
- annotations: Annotation { name: "pass"; value: "material" }
+ filterKeys: FilterKey { name: "pass"; value: "material" }
}
}
]
diff --git a/examples/qt3d/compute-particles/ComputeFrameGraph.qml b/examples/qt3d/compute-particles/ComputeFrameGraph.qml
index 8f03ba0aa..0cd43f6d2 100644
--- a/examples/qt3d/compute-particles/ComputeFrameGraph.qml
+++ b/examples/qt3d/compute-particles/ComputeFrameGraph.qml
@@ -68,7 +68,7 @@ Viewport {
workGroupX: 1024; workGroupY: 1; workGroupZ: 1
TechniqueFilter {
matchAll: [
- Annotation { name: "type"; value: "compute"}
+ FilterKey { name: "type"; value: "compute"}
]
}
}
@@ -78,7 +78,7 @@ Viewport {
id: selector
TechniqueFilter {
matchAll: [
- Annotation { name: "type"; value: "draw"}
+ FilterKey { name: "type"; value: "draw"}
]
}
}
diff --git a/examples/qt3d/compute-particles/ComputeMaterial.qml b/examples/qt3d/compute-particles/ComputeMaterial.qml
index 01fef2bd9..3f09fc9ef 100644
--- a/examples/qt3d/compute-particles/ComputeMaterial.qml
+++ b/examples/qt3d/compute-particles/ComputeMaterial.qml
@@ -84,8 +84,8 @@ Material {
]
}
]
- annotations: [
- Annotation { name: "type"; value: "compute" }
+ filterKeys: [
+ FilterKey { name: "type"; value: "compute" }
]
graphicsApiFilter {
api: GraphicsApiFilter.OpenGL
@@ -102,8 +102,8 @@ Material {
// Vertex buffers attributes that will be used to position and color
}
]
- annotations: [
- Annotation { name: "type"; value: "draw" }
+ filterKeys: [
+ FilterKey { name: "type"; value: "draw" }
]
graphicsApiFilter {
api: GraphicsApiFilter.OpenGL
diff --git a/examples/qt3d/deferred-renderer-cpp/deferredrenderer.cpp b/examples/qt3d/deferred-renderer-cpp/deferredrenderer.cpp
index fa629dd73..5981de9ed 100644
--- a/examples/qt3d/deferred-renderer-cpp/deferredrenderer.cpp
+++ b/examples/qt3d/deferred-renderer-cpp/deferredrenderer.cpp
@@ -77,15 +77,15 @@ void DeferredRenderer::setGBuffer(Qt3DRender::QRenderTarget *gBuffer)
m_gBufferTargetSelector->setTarget(gBuffer);
}
-void DeferredRenderer::setGeometryPassCriteria(QList<Qt3DRender::QAnnotation *> criteria)
+void DeferredRenderer::setGeometryPassCriteria(QList<Qt3DRender::QFilterKey *> criteria)
{
- Q_FOREACH (Qt3DRender::QAnnotation *c, criteria)
+ Q_FOREACH (Qt3DRender::QFilterKey *c, criteria)
m_geometryPassFilter->addInclude(c);
}
-void DeferredRenderer::setFinalPassCriteria(QList<Qt3DRender::QAnnotation *> criteria)
+void DeferredRenderer::setFinalPassCriteria(QList<Qt3DRender::QFilterKey *> criteria)
{
- Q_FOREACH (Qt3DRender::QAnnotation *c, criteria)
+ Q_FOREACH (Qt3DRender::QFilterKey *c, criteria)
c->setParent(m_finalPassFilter);
}
diff --git a/examples/qt3d/deferred-renderer-cpp/deferredrenderer.h b/examples/qt3d/deferred-renderer-cpp/deferredrenderer.h
index 71a0f9dbd..8f37d4b5a 100644
--- a/examples/qt3d/deferred-renderer-cpp/deferredrenderer.h
+++ b/examples/qt3d/deferred-renderer-cpp/deferredrenderer.h
@@ -58,7 +58,7 @@
#include <Qt3DRender/QRenderTargetSelector>
#include <Qt3DRender/QRenderSurfaceSelector>
#include <Qt3DRender/QCameraSelector>
-#include <Qt3DRender/QAnnotation>
+#include <Qt3DRender/QFilterKey>
class DeferredRenderer : public Qt3DRender::QViewport
{
@@ -67,8 +67,8 @@ public:
void setSceneCamera(Qt3DCore::QEntity *camera);
void setGBuffer(Qt3DRender::QRenderTarget *gBuffer);
- void setGeometryPassCriteria(QList<Qt3DRender::QAnnotation *> criteria);
- void setFinalPassCriteria(QList<Qt3DRender::QAnnotation *> criteria);
+ void setGeometryPassCriteria(QList<Qt3DRender::QFilterKey *> criteria);
+ void setFinalPassCriteria(QList<Qt3DRender::QFilterKey *> criteria);
void setGBufferLayers(const QStringList &layerName);
void setScreenQuadLayers(const QStringList &layerName);
diff --git a/examples/qt3d/deferred-renderer-cpp/finaleffect.cpp b/examples/qt3d/deferred-renderer-cpp/finaleffect.cpp
index db51058d9..63c821caa 100644
--- a/examples/qt3d/deferred-renderer-cpp/finaleffect.cpp
+++ b/examples/qt3d/deferred-renderer-cpp/finaleffect.cpp
@@ -60,7 +60,7 @@ FinalEffect::FinalEffect(Qt3DCore::QNode *parent)
, m_gl2Technique(new Qt3DRender::QTechnique())
, m_gl2Pass(new Qt3DRender::QRenderPass())
, m_gl3Pass(new Qt3DRender::QRenderPass())
- , m_passCriterion(new Qt3DRender::QAnnotation(this))
+ , m_passCriterion(new Qt3DRender::QFilterKey(this))
{
m_gl3Technique->graphicsApiFilter()->setApi(Qt3DRender::QGraphicsApiFilter::OpenGL);
m_gl3Technique->graphicsApiFilter()->setMajorVersion(3);
@@ -79,7 +79,7 @@ FinalEffect::FinalEffect(Qt3DCore::QNode *parent)
gl3Shader->setVertexShaderCode(gl3Shader->loadSource(QUrl(QStringLiteral("qrc:/final_gl3.vert"))));
gl3Shader->setFragmentShaderCode(gl3Shader->loadSource(QUrl(QStringLiteral("qrc:/final_gl3.frag"))));
- m_gl3Pass->addAnnotation(m_passCriterion);
+ m_gl3Pass->addFilterKey(m_passCriterion);
m_gl3Pass->setShaderProgram(gl3Shader);
m_gl3Technique->addRenderPass(m_gl3Pass);
@@ -87,7 +87,7 @@ FinalEffect::FinalEffect(Qt3DCore::QNode *parent)
gl2Shader->setVertexShaderCode(gl2Shader->loadSource(QUrl(QStringLiteral("qrc:/final_gl2.vert"))));
gl2Shader->setFragmentShaderCode(gl2Shader->loadSource(QUrl(QStringLiteral("qrc:/final_gl2.frag"))));
- m_gl2Pass->addAnnotation(m_passCriterion);
+ m_gl2Pass->addFilterKey(m_passCriterion);
m_gl2Pass->setShaderProgram(gl2Shader);
m_gl2Technique->addRenderPass(m_gl2Pass);
@@ -95,7 +95,7 @@ FinalEffect::FinalEffect(Qt3DCore::QNode *parent)
addTechnique(m_gl2Technique);
}
-QList<Qt3DRender::QAnnotation *> FinalEffect::passCriteria() const
+QList<Qt3DRender::QFilterKey *> FinalEffect::passCriteria() const
{
- return QList<Qt3DRender::QAnnotation *>() << m_passCriterion;
+ return QList<Qt3DRender::QFilterKey *>() << m_passCriterion;
}
diff --git a/examples/qt3d/deferred-renderer-cpp/finaleffect.h b/examples/qt3d/deferred-renderer-cpp/finaleffect.h
index 95f2917cc..69a1b126c 100644
--- a/examples/qt3d/deferred-renderer-cpp/finaleffect.h
+++ b/examples/qt3d/deferred-renderer-cpp/finaleffect.h
@@ -59,7 +59,7 @@ class FinalEffect : public Qt3DRender::QEffect
public:
explicit FinalEffect(Qt3DCore::QNode *parent = 0);
- QList<Qt3DRender::QAnnotation *> passCriteria() const;
+ QList<Qt3DRender::QFilterKey *> passCriteria() const;
inline Qt3DRender::QTechnique *gl3Technique() const { return m_gl3Technique; }
inline Qt3DRender::QTechnique *gl2Technique() const { return m_gl2Technique; }
@@ -68,7 +68,7 @@ private :
Qt3DRender::QTechnique *m_gl2Technique;
Qt3DRender::QRenderPass *m_gl2Pass;
Qt3DRender::QRenderPass *m_gl3Pass;
- Qt3DRender::QAnnotation *m_passCriterion;
+ Qt3DRender::QFilterKey *m_passCriterion;
};
#endif // FINALEFFECT_H
diff --git a/examples/qt3d/deferred-renderer-cpp/sceneeffect.cpp b/examples/qt3d/deferred-renderer-cpp/sceneeffect.cpp
index 047e43f32..bdb6ea76e 100644
--- a/examples/qt3d/deferred-renderer-cpp/sceneeffect.cpp
+++ b/examples/qt3d/deferred-renderer-cpp/sceneeffect.cpp
@@ -60,7 +60,7 @@ SceneEffect::SceneEffect(Qt3DCore::QNode *parent)
, m_gl2Technique(new Qt3DRender::QTechnique())
, m_gl2Pass(new Qt3DRender::QRenderPass())
, m_gl3Pass(new Qt3DRender::QRenderPass())
- , m_passCriterion(new Qt3DRender::QAnnotation(this))
+ , m_passCriterion(new Qt3DRender::QFilterKey(this))
{
m_gl3Technique->graphicsApiFilter()->setProfile(Qt3DRender::QGraphicsApiFilter::NoProfile);
@@ -81,7 +81,7 @@ SceneEffect::SceneEffect(Qt3DCore::QNode *parent)
gl3Shader->setVertexShaderCode(Qt3DRender::QShaderProgram::loadSource(QUrl(QStringLiteral("qrc:/geometry_gl3.vert"))));
gl3Shader->setFragmentShaderCode(Qt3DRender::QShaderProgram::loadSource(QUrl(QStringLiteral("qrc:/geometry_gl3.frag"))));
- m_gl3Pass->addAnnotation(m_passCriterion);
+ m_gl3Pass->addFilterKey(m_passCriterion);
m_gl3Pass->setShaderProgram(gl3Shader);
m_gl3Technique->addRenderPass(m_gl3Pass);
@@ -89,7 +89,7 @@ SceneEffect::SceneEffect(Qt3DCore::QNode *parent)
gl2Shader->setVertexShaderCode(Qt3DRender::QShaderProgram::loadSource(QUrl(QStringLiteral("qrc:/geometry_gl2.vert"))));
gl2Shader->setFragmentShaderCode(Qt3DRender::QShaderProgram::loadSource(QUrl(QStringLiteral("qrc:/geometry_gl2.frag"))));
- m_gl2Pass->addAnnotation(m_passCriterion);
+ m_gl2Pass->addFilterKey(m_passCriterion);
m_gl2Pass->setShaderProgram(gl2Shader);
m_gl2Technique->addRenderPass(m_gl2Pass);
@@ -97,7 +97,7 @@ SceneEffect::SceneEffect(Qt3DCore::QNode *parent)
addTechnique(m_gl2Technique);
}
-QList<Qt3DRender::QAnnotation *> SceneEffect::passCriteria() const
+QList<Qt3DRender::QFilterKey *> SceneEffect::passCriteria() const
{
- return QList<Qt3DRender::QAnnotation *>() << m_passCriterion;
+ return QList<Qt3DRender::QFilterKey *>() << m_passCriterion;
}
diff --git a/examples/qt3d/deferred-renderer-cpp/sceneeffect.h b/examples/qt3d/deferred-renderer-cpp/sceneeffect.h
index abae0dd62..eb361c273 100644
--- a/examples/qt3d/deferred-renderer-cpp/sceneeffect.h
+++ b/examples/qt3d/deferred-renderer-cpp/sceneeffect.h
@@ -59,14 +59,14 @@ class SceneEffect : public Qt3DRender::QEffect
public:
explicit SceneEffect(Qt3DCore::QNode *parent = 0);
- QList<Qt3DRender::QAnnotation *> passCriteria() const;
+ QList<Qt3DRender::QFilterKey *> passCriteria() const;
private:
Qt3DRender::QTechnique *m_gl3Technique;
Qt3DRender::QTechnique *m_gl2Technique;
Qt3DRender::QRenderPass *m_gl2Pass;
Qt3DRender::QRenderPass *m_gl3Pass;
- Qt3DRender::QAnnotation *m_passCriterion;
+ Qt3DRender::QFilterKey *m_passCriterion;
};
#endif // SCENEEFFECT_H
diff --git a/examples/qt3d/deferred-renderer-qml/DeferredRenderer.qml b/examples/qt3d/deferred-renderer-qml/DeferredRenderer.qml
index 20387ef3f..6b87d468f 100644
--- a/examples/qt3d/deferred-renderer-qml/DeferredRenderer.qml
+++ b/examples/qt3d/deferred-renderer-qml/DeferredRenderer.qml
@@ -69,7 +69,7 @@ Viewport {
RenderPassFilter {
id : geometryPass
- includes : Annotation { name : "pass"; value : "geometry" }
+ includes : FilterKey { name : "pass"; value : "geometry" }
CameraSelector {
id : sceneCameraSelector
@@ -87,7 +87,7 @@ Viewport {
RenderPassFilter {
id : finalPass
- includes : Annotation { name : "pass"; value : "final" }
+ includes : FilterKey { name : "pass"; value : "final" }
CameraSelector {
camera: sceneCameraSelector.camera
}
diff --git a/examples/qt3d/deferred-renderer-qml/FinalEffect.qml b/examples/qt3d/deferred-renderer-qml/FinalEffect.qml
index 0790e09b5..482ad91cc 100644
--- a/examples/qt3d/deferred-renderer-qml/FinalEffect.qml
+++ b/examples/qt3d/deferred-renderer-qml/FinalEffect.qml
@@ -65,7 +65,7 @@ Effect {
}
}
renderPasses : RenderPass {
- annotations : Annotation { name : "pass"; value : "final" }
+ filterKeys : FilterKey { name : "pass"; value : "final" }
shaderProgram : ShaderProgram {
id : finalShaderGL3
vertexShaderCode:
@@ -133,7 +133,7 @@ Effect {
}
}
renderPasses : RenderPass {
- annotations : Annotation { name : "pass"; value : "final" }
+ filterKeys : FilterKey { name : "pass"; value : "final" }
shaderProgram : ShaderProgram {
id : finalShaderGL2
vertexShaderCode:
diff --git a/examples/qt3d/deferred-renderer-qml/SceneEffect.qml b/examples/qt3d/deferred-renderer-qml/SceneEffect.qml
index 9b2119185..5dbfdae63 100644
--- a/examples/qt3d/deferred-renderer-qml/SceneEffect.qml
+++ b/examples/qt3d/deferred-renderer-qml/SceneEffect.qml
@@ -58,7 +58,7 @@ Effect {
Technique {
graphicsApiFilter {api : GraphicsApiFilter.OpenGL; profile : GraphicsApiFilter.CoreProfile; minorVersion : 1; majorVersion : 3 }
renderPasses : RenderPass {
- annotations : Annotation { name : "pass"; value : "geometry" }
+ filterKeys : FilterKey { name : "pass"; value : "geometry" }
shaderProgram : ShaderProgram {
id : sceneShaderGL3
vertexShaderCode:
@@ -109,7 +109,7 @@ Effect {
Technique {
graphicsApiFilter {api : GraphicsApiFilter.OpenGL; profile : GraphicsApiFilter.CoreProfile; minorVersion : 0; majorVersion : 2 }
renderPasses : RenderPass {
- annotations : Annotation { name : "pass"; value : "geometry" }
+ filterKeys : FilterKey { name : "pass"; value : "geometry" }
shaderProgram : ShaderProgram {
id : sceneShaderGL2
vertexShaderCode:
diff --git a/examples/qt3d/instanced-arrays-qml/main.qml b/examples/qt3d/instanced-arrays-qml/main.qml
index 2b2d01249..c1478e965 100644
--- a/examples/qt3d/instanced-arrays-qml/main.qml
+++ b/examples/qt3d/instanced-arrays-qml/main.qml
@@ -91,7 +91,7 @@ Entity {
minorVersion: 2
majorVersion: 3
}
- annotations: Annotation { name: "renderingStyle"; value: "forward" }
+ filterKeys: FilterKey { name: "renderingStyle"; value: "forward" }
renderPasses: RenderPass {
shaderProgram: ShaderProgram {
vertexShaderCode: loadSource("qrc:/instanced.vert")
diff --git a/examples/qt3d/materials/SortedForwardRenderer.qml b/examples/qt3d/materials/SortedForwardRenderer.qml
index c92104b9c..0c477d2fa 100644
--- a/examples/qt3d/materials/SortedForwardRenderer.qml
+++ b/examples/qt3d/materials/SortedForwardRenderer.qml
@@ -60,7 +60,7 @@ TechniqueFilter {
property alias window: surfaceSelector.window
// Select the forward rendering Technique of any used Effect
- matchAll: [ Annotation { name: "renderingStyle"; value: "forward" } ]
+ matchAll: [ FilterKey { name: "renderingStyle"; value: "forward" } ]
RenderSurfaceSelector {
id: surfaceSelector
diff --git a/examples/qt3d/planets-qml/CloudEffectDS.qml b/examples/qt3d/planets-qml/CloudEffectDS.qml
index c0f01d093..19dae59ff 100644
--- a/examples/qt3d/planets-qml/CloudEffectDS.qml
+++ b/examples/qt3d/planets-qml/CloudEffectDS.qml
@@ -72,11 +72,11 @@ Effect {
minorVersion: 2
}
- annotations: [ Annotation { name: "name"; value: "Desktop" } ]
+ filterKeys: [ FilterKey { name: "name"; value: "Desktop" } ]
renderPasses: [
RenderPass {
- annotations: [ Annotation { name : "pass"; value : "forward" } ]
+ filterKeys: [ Annotation { name : "pass"; value : "forward" } ]
shaderProgram: ShaderProgram {
vertexShaderCode: loadSource("qrc:/shaders/gl3/planetD.vert")
@@ -93,11 +93,11 @@ Effect {
majorVersion: 2
}
- annotations: [ Annotation { name: "name"; value: "ES2" } ]
+ filterKeys: [ FilterKey { name: "name"; value: "ES2" } ]
renderPasses: [
RenderPass {
- annotations: [ Annotation { name : "pass"; value : "forward" } ]
+ filterKeys: [ FilterKey { name : "pass"; value : "forward" } ]
shaderProgram: ShaderProgram {
vertexShaderCode: loadSource("qrc:/shaders/es2/planetD.vert")
@@ -115,11 +115,11 @@ Effect {
minorVersion: 0
}
- annotations: [ Annotation { name: "name"; value: "ES2" } ]
+ filterKeys: [ FilterKey { name: "name"; value: "ES2" } ]
renderPasses: [
RenderPass {
- annotations: [ Annotation { name : "pass"; value : "forward" } ]
+ filterKeys: [ FilterKey { name : "pass"; value : "forward" } ]
shaderProgram: ShaderProgram {
vertexShaderCode: loadSource("qrc:/shaders/es2/planetD.vert")
diff --git a/examples/qt3d/planets-qml/PlanetEffectD.qml b/examples/qt3d/planets-qml/PlanetEffectD.qml
index 0e556741f..d8660650f 100644
--- a/examples/qt3d/planets-qml/PlanetEffectD.qml
+++ b/examples/qt3d/planets-qml/PlanetEffectD.qml
@@ -73,11 +73,11 @@ Effect {
minorVersion: 2
}
- annotations: [ Annotation { name: "name"; value: "Desktop" } ]
+ filterKeys: [ FilterKey { name: "name"; value: "Desktop" } ]
renderPasses: [
RenderPass {
- annotations: [ Annotation { name : "pass"; value : "forward" } ]
+ filterKeys: [ FilterKey { name : "pass"; value : "forward" } ]
shaderProgram: ShaderProgram {
vertexShaderCode: loadSource("qrc:/shaders/gl3/planetD.vert")
@@ -94,11 +94,11 @@ Effect {
majorVersion: 2
}
- annotations: [ Annotation { name: "name"; value: "ES2" } ]
+ filterKeys: [ FilterKey { name: "name"; value: "ES2" } ]
renderPasses: [
RenderPass {
- annotations: [ Annotation { name : "pass"; value : "forward" } ]
+ filterKeys: [ FilterKey { name : "pass"; value : "forward" } ]
shaderProgram: ShaderProgram {
vertexShaderCode: loadSource("qrc:/shaders/es2/planetD.vert")
@@ -116,11 +116,11 @@ Effect {
minorVersion: 0
}
- annotations: [ Annotation { name: "name"; value: "ES2" } ]
+ filterKeys: [ FilterKey { name: "name"; value: "ES2" } ]
renderPasses: [
RenderPass {
- annotations: [ Annotation { name : "pass"; value : "forward" } ]
+ filterKeys: [ FilterKey { name : "pass"; value : "forward" } ]
shaderProgram: ShaderProgram {
vertexShaderCode: loadSource("qrc:/shaders/es2/planetD.vert")
diff --git a/examples/qt3d/planets-qml/PlanetEffectDB.qml b/examples/qt3d/planets-qml/PlanetEffectDB.qml
index 15e38dd7d..40af57fce 100644
--- a/examples/qt3d/planets-qml/PlanetEffectDB.qml
+++ b/examples/qt3d/planets-qml/PlanetEffectDB.qml
@@ -73,11 +73,11 @@ Effect {
minorVersion: 2
}
- annotations: [ Annotation { name: "name"; value: "Desktop" } ]
+ filterKeys: [ FilterKey { name: "name"; value: "Desktop" } ]
renderPasses: [
RenderPass {
- annotations: [ Annotation { name : "pass"; value : "forward" } ]
+ filterKeys: [ FilterKey { name : "pass"; value : "forward" } ]
shaderProgram: ShaderProgram {
vertexShaderCode: loadSource("qrc:/shaders/gl3/planetDB.vert")
@@ -94,11 +94,11 @@ Effect {
majorVersion: 2
}
- annotations: [ Annotation { name: "name"; value: "ES2" } ]
+ filterKeys: [ FilterKey { name: "name"; value: "ES2" } ]
renderPasses: [
RenderPass {
- annotations: [ Annotation { name : "pass"; value : "forward" } ]
+ filterKeys: [ FilterKey { name : "pass"; value : "forward" } ]
shaderProgram: ShaderProgram {
vertexShaderCode: loadSource("qrc:/shaders/es2/planetDB.vert")
@@ -116,11 +116,11 @@ Effect {
minorVersion: 0
}
- annotations: [ Annotation { name: "name"; value: "ES2" } ]
+ filterKeys: [ FilterKey { name: "name"; value: "ES2" } ]
renderPasses: [
RenderPass {
- annotations: [ Annotation { name : "pass"; value : "forward" } ]
+ filterKeys: [ FilterKey { name : "pass"; value : "forward" } ]
shaderProgram: ShaderProgram {
vertexShaderCode: loadSource("qrc:/shaders/es2/planetDB.vert")
diff --git a/examples/qt3d/planets-qml/PlanetEffectDSB.qml b/examples/qt3d/planets-qml/PlanetEffectDSB.qml
index f45d66dba..b9cda657a 100644
--- a/examples/qt3d/planets-qml/PlanetEffectDSB.qml
+++ b/examples/qt3d/planets-qml/PlanetEffectDSB.qml
@@ -73,11 +73,11 @@ Effect {
minorVersion: 2
}
- annotations: [ Annotation { name: "name"; value: "Desktop" } ]
+ filterKeys: [ FilterKey { name: "name"; value: "Desktop" } ]
renderPasses: [
RenderPass {
- annotations: [ Annotation { name : "pass"; value : "forward" } ]
+ filterKeys: [ FilterKey { name : "pass"; value : "forward" } ]
shaderProgram: ShaderProgram {
vertexShaderCode: loadSource("qrc:/shaders/gl3/planetDB.vert")
@@ -94,11 +94,11 @@ Effect {
majorVersion: 2
}
- annotations: [ Annotation { name: "name"; value: "ES2" } ]
+ filterKeys: [ FilterKey { name: "name"; value: "ES2" } ]
renderPasses: [
RenderPass {
- annotations: [ Annotation { name : "pass"; value : "forward" } ]
+ filterKeys: [ FilterKey { name : "pass"; value : "forward" } ]
shaderProgram: ShaderProgram {
vertexShaderCode: loadSource("qrc:/shaders/es2/planetDB.vert")
@@ -116,11 +116,11 @@ Effect {
minorVersion: 0
}
- annotations: [ Annotation { name: "name"; value: "ES2" } ]
+ filterKeys: [ FilterKey { name: "name"; value: "ES2" } ]
renderPasses: [
RenderPass {
- annotations: [ Annotation { name : "pass"; value : "forward" } ]
+ filterKeys: [ FilterKey { name : "pass"; value : "forward" } ]
shaderProgram: ShaderProgram {
vertexShaderCode: loadSource("qrc:/shaders/es2/planetDB.vert")
diff --git a/examples/qt3d/planets-qml/PlanetFrameGraph.qml b/examples/qt3d/planets-qml/PlanetFrameGraph.qml
index 52101c7eb..d575637d4 100644
--- a/examples/qt3d/planets-qml/PlanetFrameGraph.qml
+++ b/examples/qt3d/planets-qml/PlanetFrameGraph.qml
@@ -64,11 +64,11 @@ RenderSettings {
clearColor: Qt.rgba(0.0, 0.0, 0.0, 1.0)
TechniqueFilter {
- matchAll: [ Annotation { name: "name"; value: "Desktop" } ]
+ matchAll: [ FilterKey { name: "name"; value: "Desktop" } ]
RenderPassFilter {
- includes: [ Annotation { name: "pass"; value: "shadowmap" } ]
+ includes: [ FilterKey { name: "pass"; value: "shadowmap" } ]
RenderTargetSelector {
target: RenderTarget {
@@ -107,7 +107,7 @@ RenderSettings {
}
RenderPassFilter {
- includes: [ Annotation { name: "pass"; value: "forward" } ]
+ includes: [ FilterKey { name: "pass"; value: "forward" } ]
ClearBuffer {
buffers: ClearBuffer.ColorDepthBuffer
diff --git a/examples/qt3d/planets-qml/PlanetShadowEffectD.qml b/examples/qt3d/planets-qml/PlanetShadowEffectD.qml
index d314863c9..05022586a 100644
--- a/examples/qt3d/planets-qml/PlanetShadowEffectD.qml
+++ b/examples/qt3d/planets-qml/PlanetShadowEffectD.qml
@@ -74,11 +74,11 @@ Effect {
minorVersion: 2
}
- annotations: [ Annotation { name: "name"; value: "Desktop" } ]
+ filterKeys: [ FilterKey { name: "name"; value: "Desktop" } ]
renderPasses: [
RenderPass {
- annotations: [ Annotation { name: "pass"; value: "shadowmap" } ]
+ filterKeys: [ FilterKey { name: "pass"; value: "shadowmap" } ]
shaderProgram: ShaderProgram {
vertexShaderCode: loadSource("qrc:/shaders/gl3/shadowmap.vert")
@@ -91,7 +91,7 @@ Effect {
]
},
RenderPass {
- annotations: [ Annotation { name : "pass"; value : "forward" } ]
+ filterKeys: [ FilterKey { name : "pass"; value : "forward" } ]
shaderProgram: ShaderProgram {
vertexShaderCode: loadSource("qrc:/shaders/gl3/planetD.vert")
@@ -108,11 +108,11 @@ Effect {
majorVersion: 2
}
- annotations: [ Annotation { name: "name"; value: "ES2" } ]
+ filterKeys: [ FilterKey { name: "name"; value: "ES2" } ]
renderPasses: [
RenderPass {
- annotations: [ Annotation { name : "pass"; value : "forward" } ]
+ filterKeys: [ FilterKey { name : "pass"; value : "forward" } ]
shaderProgram: ShaderProgram {
vertexShaderCode: loadSource("qrc:/shaders/es2/planetD.vert")
@@ -130,11 +130,11 @@ Effect {
minorVersion: 0
}
- annotations: [ Annotation { name: "name"; value: "ES2" } ]
+ filterKeys: [ FilterKey { name: "name"; value: "ES2" } ]
renderPasses: [
RenderPass {
- annotations: [ Annotation { name : "pass"; value : "forward" } ]
+ filterKeys: [ FilterKey { name : "pass"; value : "forward" } ]
shaderProgram: ShaderProgram {
vertexShaderCode: loadSource("qrc:/shaders/es2/planetD.vert")
diff --git a/examples/qt3d/plasma/main.qml b/examples/qt3d/plasma/main.qml
index 0ebf75a45..96927cd4c 100644
--- a/examples/qt3d/plasma/main.qml
+++ b/examples/qt3d/plasma/main.qml
@@ -74,7 +74,7 @@ Entity {
effect: Effect {
techniques: Technique {
- annotations: [ Annotation{ name: "renderingStyle"; value: "forward" } ]
+ filterKeys: [ FilterKey{ name: "renderingStyle"; value: "forward" } ]
graphicsApiFilter {
minorVersion: 3
diff --git a/examples/qt3d/playground-qml/AnimatedDiffuseMaterial.qml b/examples/qt3d/playground-qml/AnimatedDiffuseMaterial.qml
index 880ab0b1a..ff21cccaa 100644
--- a/examples/qt3d/playground-qml/AnimatedDiffuseMaterial.qml
+++ b/examples/qt3d/playground-qml/AnimatedDiffuseMaterial.qml
@@ -149,9 +149,9 @@ Material {
Technique {
graphicsApiFilter {api : GraphicsApiFilter.OpenGL; profile : GraphicsApiFilter.CoreProfile; minorVersion : 1; majorVersion : 3 }
- annotations: [
- Annotation { name : "RenderingStyle"; value : "forward"},
- Annotation { name : "Enabled"; value: enabled }
+ filterKeys: [
+ FilterKey { name : "RenderingStyle"; value : "forward"},
+ FilterKey { name : "Enabled"; value: enabled }
]
parameters : Parameter { name : "lightPos"; value : Qt.vector4d(10.0, 10.0, 0.0, 1.0)}
@@ -159,7 +159,7 @@ Material {
renderPasses : [
// COLOR PASS
RenderPass {
- annotations: Annotation {name: "Name"; value: "ColorMaterial"}
+ filterKeys: FilterKey {name: "Name"; value: "ColorMaterial"}
shaderProgram: ShaderProgram {
id: diffuseShader
@@ -169,7 +169,7 @@ Material {
},
// TEXTURE PASS + UBO
RenderPass {
- annotations : [Annotation {name : "Name"; value : "Texture" }]
+ filterKeys : [Annotation {name : "Name"; value : "Texture" }]
renderStates : [BlendEquationArguments {sourceRgb: BlendEquationArguments.One; destinationRgb : BlendEquationArguments.One},
BlendEquation {blendFunction: BlendEquation.Add},
diff --git a/examples/qt3d/playground-qml/ComplexTechnique.qml b/examples/qt3d/playground-qml/ComplexTechnique.qml
index 094ae27c4..4cec14485 100644
--- a/examples/qt3d/playground-qml/ComplexTechnique.qml
+++ b/examples/qt3d/playground-qml/ComplexTechnique.qml
@@ -52,14 +52,14 @@ import Qt3D.Core 2.0
import Qt3D.Render 2.0
Technique {
- annotations : [
- Annotation { name : "RenderingStyle"; value : "forward"},
- Annotation { name : "Enabled"; value : true}
+ filterKeys : [
+ FilterKey { name : "RenderingStyle"; value : "forward"},
+ FilterKey { name : "Enabled"; value : true}
]
graphicsApiFilter {api : GraphicsApiFilter.OpenGL; profile : GraphicsApiFilter.CoreProfile; minorVersion : 1; majorVersion : 3 }
renderPasses : [
RenderPass {
- annotations : [Annotation {name : "Name"; value : "TextureLighting" }]
+ filterKeys : [FilterKey {name : "Name"; value : "TextureLighting" }]
shaderProgram : ShaderProgram {
id : textureShaderLighting
@@ -117,7 +117,7 @@ Technique {
}
},
RenderPass {
- annotations : [Annotation {name : "Name"; value : "Texture" }]
+ filterKeys : [FilterKey {name : "Name"; value : "Texture" }]
shaderProgram : ShaderProgram {
vertexShaderCode : "
#version 140
@@ -147,7 +147,7 @@ Technique {
}
},
RenderPass {
- annotations : [Annotation {name : "Name"; value : "Lighting" }]
+ filterKeys : [FilterKey {name : "Name"; value : "Lighting" }]
renderStates : [BlendEquationArguments {sourceRgb: BlendEquationArguments.One; destinationRgb : BlendEquationArguments.One},
BlendEquation {blendFunction: BlendEquation.Add},
CullFace { mode : CullFace.Back },
@@ -204,7 +204,7 @@ Technique {
}
},
RenderPass {
- annotations : Annotation {name : "Name"; value : "Final" }
+ filterKeys : FilterKey {name : "Name"; value : "Final" }
shaderProgram : ShaderProgram {
vertexShaderCode: "
#version 140
diff --git a/examples/qt3d/playground-qml/MyForwardRenderer.qml b/examples/qt3d/playground-qml/MyForwardRenderer.qml
index 9fe5032a3..ccbdc8536 100644
--- a/examples/qt3d/playground-qml/MyForwardRenderer.qml
+++ b/examples/qt3d/playground-qml/MyForwardRenderer.qml
@@ -69,8 +69,8 @@ TechniqueFilter {
property alias clearColor: viewport.clearColor
matchAll : [
- Annotation { name: "RenderingStyle"; value: "forward";},
- Annotation { name: "Enabled"; value: true;}
+ FilterKey { name: "RenderingStyle"; value: "forward";},
+ FilterKey { name: "Enabled"; value: true;}
]
ClearBuffer {
@@ -87,7 +87,7 @@ TechniqueFilter {
LayerFilter {
id: layerFilter
RenderPassFilter { includes: [
- Annotation {name : "Name"; value : "Texture"}
+ FilterKey {name : "Name"; value : "Texture"}
] }
}
}
@@ -101,7 +101,7 @@ TechniqueFilter {
CameraSelector {
id: detailCameraSelector
RenderPassFilter {
- includes: [ Annotation { name: "Name"; value: "ColorMaterial"; } ]
+ includes: [ FilterKey { name: "Name"; value: "ColorMaterial"; } ]
}
}
}
diff --git a/examples/qt3d/shadow-map-qml/AdsEffect.qml b/examples/qt3d/shadow-map-qml/AdsEffect.qml
index 01ca38639..9bc81bf4c 100644
--- a/examples/qt3d/shadow-map-qml/AdsEffect.qml
+++ b/examples/qt3d/shadow-map-qml/AdsEffect.qml
@@ -84,7 +84,7 @@ Effect {
renderPasses: [
RenderPass {
- annotations: [ Annotation { name: "pass"; value: "shadowmap" } ]
+ filterKeys: [ FilterKey { name: "pass"; value: "shadowmap" } ]
shaderProgram: ShaderProgram {
vertexShaderCode: loadSource("qrc:/shaders/shadowmap.vert")
@@ -98,7 +98,7 @@ Effect {
},
RenderPass {
- annotations: [ Annotation { name : "pass"; value : "forward" } ]
+ filterKeys: [ FilterKey { name : "pass"; value : "forward" } ]
shaderProgram: ShaderProgram {
vertexShaderCode: loadSource("qrc:/shaders/ads.vert")
@@ -118,7 +118,7 @@ Effect {
renderPasses: [
RenderPass {
- annotations: [ Annotation { name: "pass"; value: "shadowmap" } ]
+ filterKeys: [ FilterKey { name: "pass"; value: "shadowmap" } ]
shaderProgram: ShaderProgram {
vertexShaderCode: loadSource("qrc:/shaders/es3/shadowmap.vert")
@@ -132,7 +132,7 @@ Effect {
},
RenderPass {
- annotations: [ Annotation { name : "pass"; value : "forward" } ]
+ filterKeys: [ FilterKey { name : "pass"; value : "forward" } ]
shaderProgram: ShaderProgram {
vertexShaderCode: loadSource("qrc:/shaders/es3/ads.vert")
diff --git a/examples/qt3d/shadow-map-qml/ShadowMapFrameGraph.qml b/examples/qt3d/shadow-map-qml/ShadowMapFrameGraph.qml
index afccb2082..2a510b40b 100644
--- a/examples/qt3d/shadow-map-qml/ShadowMapFrameGraph.qml
+++ b/examples/qt3d/shadow-map-qml/ShadowMapFrameGraph.qml
@@ -65,7 +65,7 @@ RenderSettings {
RenderSurfaceSelector {
RenderPassFilter {
- includes: [ Annotation { name: "pass"; value: "shadowmap" } ]
+ includes: [ FilterKey { name: "pass"; value: "shadowmap" } ]
RenderTargetSelector {
target: RenderTarget {
@@ -102,8 +102,8 @@ RenderSettings {
}
}
- RenderPassFilter {
- includes: [ Annotation { name: "pass"; value: "forward" } ]
+ RenderPassFilter {
+ includes: [ FilterKey { name: "pass"; value: "forward" } ]
ClearBuffer {
buffers: ClearBuffer.ColorDepthBuffer
diff --git a/examples/qt3d/tessellation-modes/TessellatedWireframeEffect.qml b/examples/qt3d/tessellation-modes/TessellatedWireframeEffect.qml
index 5d4841c2a..936ad5536 100644
--- a/examples/qt3d/tessellation-modes/TessellatedWireframeEffect.qml
+++ b/examples/qt3d/tessellation-modes/TessellatedWireframeEffect.qml
@@ -79,7 +79,7 @@ Effect {
minorVersion: 0
}
- annotations: [ Annotation { name: "renderingStyle"; value: "forward" } ]
+ filterKeys: [ FilterKey { name: "renderingStyle"; value: "forward" } ]
parameters: [
Parameter { name: "light.position"; value: Qt.vector4d(0.0, 0.0, 0.0, 1.0) },
diff --git a/examples/qt3d/transparency-qml/main.qml b/examples/qt3d/transparency-qml/main.qml
index 3410865e8..814b120aa 100644
--- a/examples/qt3d/transparency-qml/main.qml
+++ b/examples/qt3d/transparency-qml/main.qml
@@ -136,7 +136,7 @@ Entity {
}
effect: Effect {
- Annotation {
+ FilterKey {
id: forward
name: "renderingStyle"
value: "forward"
@@ -186,7 +186,7 @@ Entity {
},
Technique
{
- annotations: [ forward ]
+ filterKeys: [ forward ]
graphicsApiFilter {
api: GraphicsApiFilter.OpenGLES
profile: GraphicsApiFilter.NoProfile
diff --git a/examples/qt3d/wave/BackgroundEffect.qml b/examples/qt3d/wave/BackgroundEffect.qml
index 24bc29450..93c706e36 100644
--- a/examples/qt3d/wave/BackgroundEffect.qml
+++ b/examples/qt3d/wave/BackgroundEffect.qml
@@ -63,7 +63,7 @@ Effect {
minorVersion: 1
}
- annotations: [ Annotation { name: "renderingStyle"; value: "forward" } ]
+ filterKeys: [ FilterKey { name: "renderingStyle"; value: "forward" } ]
renderPasses: [
RenderPass {
diff --git a/examples/qt3d/wave/WaveEffect.qml b/examples/qt3d/wave/WaveEffect.qml
index 185c379b5..5609e6def 100644
--- a/examples/qt3d/wave/WaveEffect.qml
+++ b/examples/qt3d/wave/WaveEffect.qml
@@ -78,7 +78,7 @@ Effect {
minorVersion: 2
}
- annotations: [ Annotation { name: "renderingStyle"; value: "forward" } ]
+ filterKeys: [ FilterKey { name: "renderingStyle"; value: "forward" } ]
uniforms: [
Parameter { name: "light.position"; value: Qt.vector4d( 0.0, 0.0, 0.0, 1.0 ) },
diff --git a/examples/qt3d/wave/WaveForwardRenderer.qml b/examples/qt3d/wave/WaveForwardRenderer.qml
index e7f6db824..660633c23 100644
--- a/examples/qt3d/wave/WaveForwardRenderer.qml
+++ b/examples/qt3d/wave/WaveForwardRenderer.qml
@@ -59,7 +59,7 @@ TechniqueFilter {
property alias window: surfaceSelector.window
// Select the forward rendering Technique of any used Effect
- matchAll: [ Annotation { name: "renderingStyle"; value: "forward" } ]
+ matchAll: [ FilterKey { name: "renderingStyle"; value: "forward" } ]
RenderSurfaceSelector {
id: surfaceSelector
diff --git a/examples/qt3d/wireframe/WireframeEffect.qml b/examples/qt3d/wireframe/WireframeEffect.qml
index 4caa6e735..fb17afa0e 100644
--- a/examples/qt3d/wireframe/WireframeEffect.qml
+++ b/examples/qt3d/wireframe/WireframeEffect.qml
@@ -70,7 +70,7 @@ Effect {
minorVersion: 1
}
- annotations: [ Annotation { name: "renderingStyle"; value: "forward" } ]
+ filterKeys: [ FilterKey { name: "renderingStyle"; value: "forward" } ]
parameters: [
Parameter { name: "light.position"; value: Qt.vector4d( 0.0, 0.0, 0.0, 1.0 ) },