diff options
author | Robert Brock <robert.brock@kdab.com> | 2016-01-05 08:52:37 +0000 |
---|---|---|
committer | Sean Harmer <sean.harmer@kdab.com> | 2016-01-05 10:28:49 +0000 |
commit | 59b5ac587d201a2e2038f9c2818ada1a47dc80ac (patch) | |
tree | f4ed81f5ec53c64b474b8f0c54c96258246f487a /examples/qt3d | |
parent | e1065f1e54848d5a86fbc02839b75696c337a6be (diff) |
Camera moved - bigscene_cpp
From z: -50 to z: 50, y: -250 to y: 250. Model then made to appear on negative Y axis to keep displaying correctly.
Change-Id: I6b2bc97d16c6b6a318f2f1fde49cfbc994287e05
Task-number: QTBUG-49800
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'examples/qt3d')
-rw-r--r-- | examples/qt3d/bigscene-cpp/main.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/examples/qt3d/bigscene-cpp/main.cpp b/examples/qt3d/bigscene-cpp/main.cpp index 6d3405ec0..984df2490 100644 --- a/examples/qt3d/bigscene-cpp/main.cpp +++ b/examples/qt3d/bigscene-cpp/main.cpp @@ -78,7 +78,7 @@ int main(int ac, char **av) QCamera *cameraEntity = new QCamera(root); cameraEntity->setObjectName(QStringLiteral("cameraEntity")); cameraEntity->lens()->setPerspectiveProjection(45.0f, 16.0f/9.0f, 0.1f, 1000.0f); - cameraEntity->setPosition(QVector3D(0, -250.0f, -50.0f)); + cameraEntity->setPosition(QVector3D(0, 250.0f, 50.0f)); cameraEntity->setUpVector(QVector3D(0, 1, 0)); cameraEntity->setViewCenter(QVector3D(0, 0, 0)); input->setCamera(cameraEntity); @@ -101,7 +101,7 @@ int main(int ac, char **av) const float angle = M_PI * 2.0f * i * det * 10.; e->setDiffuseColor(QColor(qFabs(qCos(angle)) * 255, 204, 75)); - e->setPosition(QVector3D(radius * qCos(angle), 200.* i * det, radius * qSin(angle))); + e->setPosition(QVector3D(radius * qCos(angle), -200.* i * det, radius * qSin(angle))); e->setTheta(30.0f * i); e->setPhi(45.0f * i); |