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authorRobert Brock <robert.brock@kdab.com>2016-01-05 09:55:38 +0000
committerSean Harmer <sean.harmer@kdab.com>2016-01-05 10:29:29 +0000
commit668db43bc5966e2dc144f823df1a9645d6e7ce43 (patch)
tree49cd8c241e305a66b2fb134bb05a4a2647ae9fa0 /examples/qt3d
parent03a68d5a2e29f6622f70f69e2a39cdff50c1014f (diff)
Camera moved - simple-shaders-qml
From z: -40 to z: 40 Change-Id: Ie7f3fed84a8b92d9a09d5c46110d1b75e2a928b6 Task-number: QTBUG-49800 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'examples/qt3d')
-rw-r--r--examples/qt3d/simple-shaders-qml/main.qml2
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/qt3d/simple-shaders-qml/main.qml b/examples/qt3d/simple-shaders-qml/main.qml
index 08dbfbca3..991991e8f 100644
--- a/examples/qt3d/simple-shaders-qml/main.qml
+++ b/examples/qt3d/simple-shaders-qml/main.qml
@@ -48,7 +48,7 @@ Entity {
aspectRatio: 16/9
nearPlane : 0.1
farPlane : 1000.0
- position: Qt.vector3d( 0.0, 0.0, -40.0 )
+ position: Qt.vector3d( 0.0, 0.0, 40.0 )
upVector: Qt.vector3d( 0.0, 1.0, 0.0 )
viewCenter: Qt.vector3d( 0.0, 0.0, 0.0 )
}