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authorRobert Brock <robert.brock@kdab.com>2016-01-05 09:05:36 +0000
committerSean Harmer <sean.harmer@kdab.com>2016-01-05 10:29:00 +0000
commit73790e2dad8589b7b53f2915ab84cd065cc6abdd (patch)
tree1fd2bcee7918af4b9fb78acaa6be76382a1e41aa /examples/qt3d
parent31f9eb2e3d533e72a983275b0527c24f079ff379 (diff)
Camera moved - custom-mesh-qml
From z: -40 to z: 40 Change-Id: I7709857dfb55dea587a3dcdb29fbdf7628462e37 Task-number: QTBUG-49800 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'examples/qt3d')
-rw-r--r--examples/qt3d/custom-mesh-qml/main.qml2
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/qt3d/custom-mesh-qml/main.qml b/examples/qt3d/custom-mesh-qml/main.qml
index 74272f83a..b12322e2d 100644
--- a/examples/qt3d/custom-mesh-qml/main.qml
+++ b/examples/qt3d/custom-mesh-qml/main.qml
@@ -48,7 +48,7 @@ Entity {
aspectRatio: 16/9
nearPlane : 0.1
farPlane : 1000.0
- position: Qt.vector3d( 0.0, 0.0, -40.0 )
+ position: Qt.vector3d( 0.0, 0.0, 40.0 )
upVector: Qt.vector3d( 0.0, 1.0, 0.0 )
viewCenter: Qt.vector3d( 0.0, 0.0, 0.0 )
}