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authorSean Harmer <sean.harmer@kdab.com>2015-10-12 20:45:19 +0100
committerPaul Lemire <paul.lemire@kdab.com>2015-10-13 13:19:50 +0000
commit7c971e0e7791ab38d7d3d8ebc25468c44cbe49c5 (patch)
tree53197a9e5eb7501d6f5b497f70c25dad9c265a6f /examples/qt3d
parent0bfd20ad3b8eb3edec8d6317af9eb5504f8c0871 (diff)
Move Qt3DCore into Qt3DCore namespace
Update other aspects, tests and examples accordingly. Change-Id: Ib1bcf0bdf4f5aec4422dc0c80bfc32b27fb1a317 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'examples/qt3d')
-rw-r--r--examples/qt3d/anaglyph-rendering/main.cpp2
-rw-r--r--examples/qt3d/assimp-cpp/main.cpp26
-rw-r--r--examples/qt3d/assimp/main.cpp8
-rw-r--r--examples/qt3d/basicshapes-cpp/main.cpp6
-rw-r--r--examples/qt3d/basicshapes-cpp/scenemodifier.cpp38
-rw-r--r--examples/qt3d/basicshapes-cpp/scenemodifier.h12
-rw-r--r--examples/qt3d/bigmodel-qml/main.cpp2
-rw-r--r--examples/qt3d/bigscene-cpp/main.cpp6
-rw-r--r--examples/qt3d/bigscene-instanced-qml/main.cpp2
-rw-r--r--examples/qt3d/clip-planes-qml/main.cpp2
-rw-r--r--examples/qt3d/cpp_example/main.cpp20
-rw-r--r--examples/qt3d/custom-mesh-cpp/main.cpp12
-rw-r--r--examples/qt3d/cylinder-cpp/main.cpp14
-rw-r--r--examples/qt3d/cylinder-qml/main.cpp2
-rw-r--r--examples/qt3d/deferred-renderer-cpp/deferredrenderer.cpp4
-rw-r--r--examples/qt3d/deferred-renderer-cpp/deferredrenderer.h4
-rw-r--r--examples/qt3d/deferred-renderer-cpp/finaleffect.cpp2
-rw-r--r--examples/qt3d/deferred-renderer-cpp/finaleffect.h2
-rw-r--r--examples/qt3d/deferred-renderer-cpp/gbuffer.cpp2
-rw-r--r--examples/qt3d/deferred-renderer-cpp/gbuffer.h2
-rw-r--r--examples/qt3d/deferred-renderer-cpp/main.cpp20
-rw-r--r--examples/qt3d/deferred-renderer-cpp/pointlightblock.cpp2
-rw-r--r--examples/qt3d/deferred-renderer-cpp/pointlightblock.h2
-rw-r--r--examples/qt3d/deferred-renderer-cpp/sceneeffect.cpp2
-rw-r--r--examples/qt3d/deferred-renderer-cpp/sceneeffect.h2
-rw-r--r--examples/qt3d/deferred-renderer-qml/main.cpp2
-rw-r--r--examples/qt3d/dynamicscene-cpp/boxentity.cpp6
-rw-r--r--examples/qt3d/dynamicscene-cpp/boxentity.h8
-rw-r--r--examples/qt3d/dynamicscene-cpp/examplescene.cpp4
-rw-r--r--examples/qt3d/dynamicscene-cpp/examplescene.h4
-rw-r--r--examples/qt3d/dynamicscene-cpp/forwardrenderer.cpp4
-rw-r--r--examples/qt3d/dynamicscene-cpp/forwardrenderer.h4
-rw-r--r--examples/qt3d/dynamicscene-cpp/main.cpp6
-rw-r--r--examples/qt3d/enabled-qml/main.cpp2
-rw-r--r--examples/qt3d/gltf/main.cpp2
-rw-r--r--examples/qt3d/gooch-qml/main.cpp2
-rw-r--r--examples/qt3d/keyboardinput-qml/main.cpp2
-rw-r--r--examples/qt3d/loader-qml/main.cpp2
-rw-r--r--examples/qt3d/materials-cpp/barrel.cpp2
-rw-r--r--examples/qt3d/materials-cpp/barrel.h2
-rw-r--r--examples/qt3d/materials-cpp/houseplant.cpp4
-rw-r--r--examples/qt3d/materials-cpp/houseplant.h4
-rw-r--r--examples/qt3d/materials-cpp/main.cpp8
-rw-r--r--examples/qt3d/materials-cpp/planeentity.cpp14
-rw-r--r--examples/qt3d/materials-cpp/planeentity.h14
-rw-r--r--examples/qt3d/materials-cpp/renderableentity.cpp18
-rw-r--r--examples/qt3d/materials-cpp/renderableentity.h18
-rw-r--r--examples/qt3d/materials-cpp/rotatingtrefoilknot.cpp2
-rw-r--r--examples/qt3d/materials-cpp/rotatingtrefoilknot.h2
-rw-r--r--examples/qt3d/materials-cpp/trefoilknot.cpp22
-rw-r--r--examples/qt3d/materials-cpp/trefoilknot.h22
-rw-r--r--examples/qt3d/materials/main.cpp2
-rw-r--r--examples/qt3d/mouseinput-qml/main.cpp2
-rw-r--r--examples/qt3d/multiviewport/main.cpp2
-rw-r--r--examples/qt3d/plasma/main.cpp2
-rw-r--r--examples/qt3d/playground-qml/main.cpp2
-rw-r--r--examples/qt3d/shadow-map-qml/main.cpp2
-rw-r--r--examples/qt3d/simple-cpp/main.cpp20
-rw-r--r--examples/qt3d/simple-qml/main.cpp2
-rw-r--r--examples/qt3d/simple-shaders-qml/main.cpp2
-rw-r--r--examples/qt3d/skybox/main.cpp2
-rw-r--r--examples/qt3d/tessellation-modes/main.cpp2
-rw-r--r--examples/qt3d/tessellation-modes/tessellatedquadmesh.cpp4
-rw-r--r--examples/qt3d/tessellation-modes/tessellatedquadmesh.h2
-rw-r--r--examples/qt3d/torus-qml/main.cpp2
-rw-r--r--examples/qt3d/transparency-qml/main.cpp2
-rw-r--r--examples/qt3d/wave/main.cpp2
-rw-r--r--examples/qt3d/wireframe/main.cpp2
68 files changed, 215 insertions, 215 deletions
diff --git a/examples/qt3d/anaglyph-rendering/main.cpp b/examples/qt3d/anaglyph-rendering/main.cpp
index 6a7db95e6..e0907e307 100644
--- a/examples/qt3d/anaglyph-rendering/main.cpp
+++ b/examples/qt3d/anaglyph-rendering/main.cpp
@@ -47,7 +47,7 @@ int main(int argc, char* argv[])
QGuiApplication app(argc, argv);
Window view;
- Qt3D::Quick::QQmlAspectEngine engine;
+ Qt3DCore::Quick::QQmlAspectEngine engine;
engine.aspectEngine()->registerAspect(new Qt3DRender::QRenderAspect());
engine.aspectEngine()->registerAspect(new Qt3DInput::QInputAspect());
diff --git a/examples/qt3d/assimp-cpp/main.cpp b/examples/qt3d/assimp-cpp/main.cpp
index a9da29f62..b23b22958 100644
--- a/examples/qt3d/assimp-cpp/main.cpp
+++ b/examples/qt3d/assimp-cpp/main.cpp
@@ -55,7 +55,7 @@ public:
void onStatusChanged();
private:
- void walkEntity(Qt3D::QEntity *e, int depth = 0);
+ void walkEntity(Qt3DCore::QEntity *e, int depth = 0);
Qt3DRender::QSceneLoader *m_loader;
};
@@ -68,29 +68,29 @@ void SceneWalker::onStatusChanged()
// The QSceneLoader instance is a component of an entity. The loaded scene
// tree is added under this entity.
- QVector<Qt3D::QEntity *> entities = m_loader->entities();
+ QVector<Qt3DCore::QEntity *> entities = m_loader->entities();
// Technically there could be multiple entities referencing the scene loader
// but sharing is discouraged, and in our case there will be one anyhow.
if (entities.isEmpty())
return;
- Qt3D::QEntity *root = entities[0];
+ Qt3DCore::QEntity *root = entities[0];
// Print the tree.
walkEntity(root);
// To access a given node (like a named mesh in the scene), use QObject::findChild().
// The scene structure and names always depend on the asset.
- Qt3D::QEntity *e = root->findChild<Qt3D::QEntity *>(QStringLiteral("PlanePropeller_mesh")); // toyplane.obj
+ Qt3DCore::QEntity *e = root->findChild<Qt3DCore::QEntity *>(QStringLiteral("PlanePropeller_mesh")); // toyplane.obj
if (e)
qDebug() << "Found propeller node" << e << "with components" << e->components();
}
-void SceneWalker::walkEntity(Qt3D::QEntity *e, int depth)
+void SceneWalker::walkEntity(Qt3DCore::QEntity *e, int depth)
{
- Qt3D::QNodeList nodes = e->childrenNodes();
+ Qt3DCore::QNodeList nodes = e->childrenNodes();
for (int i = 0; i < nodes.count(); ++i) {
- Qt3D::QNode *node = nodes[i];
- Qt3D::QEntity *entity = qobject_cast<Qt3D::QEntity *>(node);
+ Qt3DCore::QNode *node = nodes[i];
+ Qt3DCore::QEntity *entity = qobject_cast<Qt3DCore::QEntity *>(node);
if (entity) {
QString indent;
indent.fill(' ', depth * 2);
@@ -106,7 +106,7 @@ int main(int ac, char **av)
Window view;
- Qt3D::QAspectEngine engine;
+ Qt3DCore::QAspectEngine engine;
Qt3DInput::QInputAspect *inputAspect = new Qt3DInput::QInputAspect();
engine.registerAspect(new Qt3DRender::QRenderAspect());
engine.registerAspect(inputAspect);
@@ -117,11 +117,11 @@ int main(int ac, char **av)
engine.setData(data);
// Root entity
- Qt3D::QEntity *sceneRoot = new Qt3D::QEntity();
+ Qt3DCore::QEntity *sceneRoot = new Qt3DCore::QEntity();
// Scene Camera
- Qt3D::QCamera *basicCamera = new Qt3D::QCamera(sceneRoot);
- basicCamera->setProjectionType(Qt3D::QCameraLens::PerspectiveProjection);
+ Qt3DCore::QCamera *basicCamera = new Qt3DCore::QCamera(sceneRoot);
+ basicCamera->setProjectionType(Qt3DCore::QCameraLens::PerspectiveProjection);
basicCamera->setAspectRatio(view.width() / view.height());
basicCamera->setUpVector(QVector3D(0.0f, 1.0f, 0.0f));
basicCamera->setViewCenter(QVector3D(0.0f, 3.5f, 0.0f));
@@ -140,7 +140,7 @@ int main(int ac, char **av)
sceneRoot->addComponent(frameGraphComponent);
// Scene loader
- Qt3D::QEntity *sceneLoaderEntity = new Qt3D::QEntity(sceneRoot);
+ Qt3DCore::QEntity *sceneLoaderEntity = new Qt3DCore::QEntity(sceneRoot);
Qt3DRender::QSceneLoader *sceneLoader = new Qt3DRender::QSceneLoader(sceneLoaderEntity);
SceneWalker sceneWalker(sceneLoader);
QObject::connect(sceneLoader, &Qt3DRender::QSceneLoader::statusChanged, &sceneWalker, &SceneWalker::onStatusChanged);
diff --git a/examples/qt3d/assimp/main.cpp b/examples/qt3d/assimp/main.cpp
index 729250c13..e8389bf33 100644
--- a/examples/qt3d/assimp/main.cpp
+++ b/examples/qt3d/assimp/main.cpp
@@ -57,17 +57,17 @@ QObject *SceneHelper::findEntity(Qt3DRender::QSceneLoader *loader, const QString
{
// The QSceneLoader instance is a component of an entity. The loaded scene
// tree is added under this entity.
- QVector<Qt3D::QEntity *> entities = loader->entities();
+ QVector<Qt3DCore::QEntity *> entities = loader->entities();
if (entities.isEmpty())
return 0;
// Technically there could be multiple entities referencing the scene loader
// but sharing is discouraged, and in our case there will be one anyhow.
- Qt3D::QEntity *root = entities[0];
+ Qt3DCore::QEntity *root = entities[0];
// The scene structure and names always depend on the asset.
- return root->findChild<Qt3D::QEntity *>(name);
+ return root->findChild<Qt3DCore::QEntity *>(name);
}
void SceneHelper::addListEntry(const QVariant &list, QObject *entry)
@@ -81,7 +81,7 @@ int main(int argc, char* argv[])
QGuiApplication app(argc, argv);
Window view;
- Qt3D::Quick::QQmlAspectEngine engine;
+ Qt3DCore::Quick::QQmlAspectEngine engine;
engine.aspectEngine()->registerAspect(new Qt3DRender::QRenderAspect());
engine.aspectEngine()->registerAspect(new Qt3DInput::QInputAspect());
diff --git a/examples/qt3d/basicshapes-cpp/main.cpp b/examples/qt3d/basicshapes-cpp/main.cpp
index 19da31f00..9bddbd314 100644
--- a/examples/qt3d/basicshapes-cpp/main.cpp
+++ b/examples/qt3d/basicshapes-cpp/main.cpp
@@ -89,7 +89,7 @@ int main(int argc, char **argv)
widget->setWindowTitle(QStringLiteral("Basic shapes"));
- Qt3D::QAspectEngine engine;
+ Qt3DCore::QAspectEngine engine;
engine.registerAspect(new Qt3DRender::QRenderAspect());
Qt3DInput::QInputAspect *input = new Qt3DInput::QInputAspect;
engine.registerAspect(input);
@@ -100,10 +100,10 @@ int main(int argc, char **argv)
engine.setData(data);
// Root entity
- Qt3D::QEntity *rootEntity = new Qt3D::QEntity();
+ Qt3DCore::QEntity *rootEntity = new Qt3DCore::QEntity();
// Camera
- Qt3D::QCamera *cameraEntity = new Qt3D::QCamera(rootEntity);
+ Qt3DCore::QCamera *cameraEntity = new Qt3DCore::QCamera(rootEntity);
cameraEntity->setObjectName(QStringLiteral("cameraEntity"));
cameraEntity->lens()->setPerspectiveProjection(45.0f, 16.0f/9.0f, 0.1f, 1000.0f);
diff --git a/examples/qt3d/basicshapes-cpp/scenemodifier.cpp b/examples/qt3d/basicshapes-cpp/scenemodifier.cpp
index 97d8ad4be..d67e70902 100644
--- a/examples/qt3d/basicshapes-cpp/scenemodifier.cpp
+++ b/examples/qt3d/basicshapes-cpp/scenemodifier.cpp
@@ -38,7 +38,7 @@
#include <QtCore/QDebug>
-SceneModifier::SceneModifier(Qt3D::QEntity *rootEntity)
+SceneModifier::SceneModifier(Qt3DCore::QEntity *rootEntity)
: m_rootEntity(rootEntity)
{
@@ -53,10 +53,10 @@ SceneModifier::SceneModifier(Qt3D::QEntity *rootEntity)
// TorusMesh Transform
//! [1]
- Qt3D::QScaleTransform *torusScale = new Qt3D::QScaleTransform();
- Qt3D::QTranslateTransform *torusTranslation = new Qt3D::QTranslateTransform();
- Qt3D::QRotateTransform *torusRotation = new Qt3D::QRotateTransform();
- Qt3D::QTransform *torusTransforms = new Qt3D::QTransform();
+ Qt3DCore::QScaleTransform *torusScale = new Qt3DCore::QScaleTransform();
+ Qt3DCore::QTranslateTransform *torusTranslation = new Qt3DCore::QTranslateTransform();
+ Qt3DCore::QRotateTransform *torusRotation = new Qt3DCore::QRotateTransform();
+ Qt3DCore::QTransform *torusTransforms = new Qt3DCore::QTransform();
torusScale->setScale3D(QVector3D(2.0f, 2.0f, 2.0f));
torusTranslation->setTranslation(QVector3D(1.7f, 1.7f, 0.0f));
@@ -75,7 +75,7 @@ SceneModifier::SceneModifier(Qt3D::QEntity *rootEntity)
// Torus
//! [3]
- m_torusEntity = new Qt3D::QEntity(m_rootEntity);
+ m_torusEntity = new Qt3DCore::QEntity(m_rootEntity);
m_torusEntity->addComponent(m_torus);
m_torusEntity->addComponent(torusMaterial);
m_torusEntity->addComponent(torusTransforms);
@@ -89,10 +89,10 @@ SceneModifier::SceneModifier(Qt3D::QEntity *rootEntity)
cylinder->setSlices(20);
// CylinderMesh Transform
- Qt3D::QScaleTransform *cylinderScale = new Qt3D::QScaleTransform();
- Qt3D::QRotateTransform *cylinderRotation = new Qt3D::QRotateTransform();
- Qt3D::QTranslateTransform *cylinderTranslation = new Qt3D::QTranslateTransform();
- Qt3D::QTransform *cylinderTransforms = new Qt3D::QTransform();
+ Qt3DCore::QScaleTransform *cylinderScale = new Qt3DCore::QScaleTransform();
+ Qt3DCore::QRotateTransform *cylinderRotation = new Qt3DCore::QRotateTransform();
+ Qt3DCore::QTranslateTransform *cylinderTranslation = new Qt3DCore::QTranslateTransform();
+ Qt3DCore::QTransform *cylinderTransforms = new Qt3DCore::QTransform();
cylinderScale->setScale3D(QVector3D(1.5f, 1.5f, 1.5f));
cylinderTranslation->setTranslation(QVector3D(-2.6f, 2.4f, -1.5));
@@ -107,7 +107,7 @@ SceneModifier::SceneModifier(Qt3D::QEntity *rootEntity)
cylinderMaterial->setDiffuse(QColor(QRgb(0x928327)));
// Cylinder
- m_cylinderEntity = new Qt3D::QEntity(m_rootEntity);
+ m_cylinderEntity = new Qt3DCore::QEntity(m_rootEntity);
m_cylinderEntity->addComponent(cylinder);
m_cylinderEntity->addComponent(cylinderMaterial);
m_cylinderEntity->addComponent(cylinderTransforms);
@@ -116,9 +116,9 @@ SceneModifier::SceneModifier(Qt3D::QEntity *rootEntity)
Qt3DRender::QCuboidMesh *cuboid = new Qt3DRender::QCuboidMesh();
// CuboidMesh Transform
- Qt3D::QScaleTransform *cuboidScale = new Qt3D::QScaleTransform();
- Qt3D::QTranslateTransform *cuboidTranslation = new Qt3D::QTranslateTransform();
- Qt3D::QTransform *cuboidTransforms = new Qt3D::QTransform();
+ Qt3DCore::QScaleTransform *cuboidScale = new Qt3DCore::QScaleTransform();
+ Qt3DCore::QTranslateTransform *cuboidTranslation = new Qt3DCore::QTranslateTransform();
+ Qt3DCore::QTransform *cuboidTransforms = new Qt3DCore::QTransform();
cuboidScale->setScale3D(QVector3D(4.0f, 4.0f, 4.0f));
cuboidTranslation->setTranslation(QVector3D(0.9f, -0.9f, 0.0f));
@@ -130,7 +130,7 @@ SceneModifier::SceneModifier(Qt3D::QEntity *rootEntity)
cuboidMaterial->setDiffuse(QColor(QRgb(0x665423)));
//Cuboid
- m_cuboidEntity = new Qt3D::QEntity(m_rootEntity);
+ m_cuboidEntity = new Qt3DCore::QEntity(m_rootEntity);
m_cuboidEntity->addComponent(cuboid);
m_cuboidEntity->addComponent(cuboidMaterial);
m_cuboidEntity->addComponent(cuboidTransforms);
@@ -142,9 +142,9 @@ SceneModifier::SceneModifier(Qt3D::QEntity *rootEntity)
sphereMesh->setRadius(2);
// Sphere mesh transform
- Qt3D::QScaleTransform *sphereScale = new Qt3D::QScaleTransform();
- Qt3D::QTranslateTransform *sphereTranslation = new Qt3D::QTranslateTransform();
- Qt3D::QTransform *sphereTransforms = new Qt3D::QTransform();
+ Qt3DCore::QScaleTransform *sphereScale = new Qt3DCore::QScaleTransform();
+ Qt3DCore::QTranslateTransform *sphereTranslation = new Qt3DCore::QTranslateTransform();
+ Qt3DCore::QTransform *sphereTransforms = new Qt3DCore::QTransform();
sphereScale->setScale3D(QVector3D(1.3f, 1.3f, 1.3f));
sphereTranslation->setTranslation(QVector3D(-2.9f, -2.9f, 0.0f));
@@ -156,7 +156,7 @@ SceneModifier::SceneModifier(Qt3D::QEntity *rootEntity)
sphereMaterial->setDiffuse(QColor(QRgb(0xa69929)));
// Sphere
- m_sphereEntity = new Qt3D::QEntity(m_rootEntity);
+ m_sphereEntity = new Qt3DCore::QEntity(m_rootEntity);
m_sphereEntity->addComponent(sphereMesh);
m_sphereEntity->addComponent(sphereMaterial);
m_sphereEntity->addComponent(sphereTransforms);
diff --git a/examples/qt3d/basicshapes-cpp/scenemodifier.h b/examples/qt3d/basicshapes-cpp/scenemodifier.h
index c85e3e4fb..f108298ac 100644
--- a/examples/qt3d/basicshapes-cpp/scenemodifier.h
+++ b/examples/qt3d/basicshapes-cpp/scenemodifier.h
@@ -56,7 +56,7 @@ class SceneModifier : public QObject
Q_OBJECT
public:
- explicit SceneModifier(Qt3D::QEntity *rootEntity);
+ explicit SceneModifier(Qt3DCore::QEntity *rootEntity);
~SceneModifier();
public slots:
@@ -66,12 +66,12 @@ public slots:
void enableSphere(bool enabled);
private:
- Qt3D::QEntity *m_rootEntity;
+ Qt3DCore::QEntity *m_rootEntity;
Qt3DRender::QTorusMesh *m_torus;
- Qt3D::QEntity *m_cylinderEntity;
- Qt3D::QEntity *m_torusEntity;
- Qt3D::QEntity *m_cuboidEntity;
- Qt3D::QEntity *m_sphereEntity;
+ Qt3DCore::QEntity *m_cylinderEntity;
+ Qt3DCore::QEntity *m_torusEntity;
+ Qt3DCore::QEntity *m_cuboidEntity;
+ Qt3DCore::QEntity *m_sphereEntity;
};
#endif // SCENEMODIFIER_H
diff --git a/examples/qt3d/bigmodel-qml/main.cpp b/examples/qt3d/bigmodel-qml/main.cpp
index ed45906d6..9c1dd91a4 100644
--- a/examples/qt3d/bigmodel-qml/main.cpp
+++ b/examples/qt3d/bigmodel-qml/main.cpp
@@ -48,7 +48,7 @@ int main(int argc, char* argv[])
{
QGuiApplication app(argc, argv);
Window view;
- Qt3D::Quick::QQmlAspectEngine engine;
+ Qt3DCore::Quick::QQmlAspectEngine engine;
engine.aspectEngine()->registerAspect(new Qt3DRender::QRenderAspect());
engine.aspectEngine()->registerAspect(new Qt3DInput::QInputAspect());
diff --git a/examples/qt3d/bigscene-cpp/main.cpp b/examples/qt3d/bigscene-cpp/main.cpp
index 3b6bc28dc..ceedf91a7 100644
--- a/examples/qt3d/bigscene-cpp/main.cpp
+++ b/examples/qt3d/bigscene-cpp/main.cpp
@@ -57,7 +57,7 @@
#include <Qt3DRenderer/QForwardRenderer>
#include <qmath.h>
-using namespace Qt3D;
+using namespace Qt3DCore;
using namespace Qt3DRender;
int main(int ac, char **av)
@@ -65,7 +65,7 @@ int main(int ac, char **av)
QGuiApplication app(ac, av);
Window view;
- Qt3D::QAspectEngine engine;
+ Qt3DCore::QAspectEngine engine;
engine.registerAspect(new Qt3DRender::QRenderAspect());
Qt3DInput::QInputAspect *input = new Qt3DInput::QInputAspect;
engine.registerAspect(input);
@@ -100,7 +100,7 @@ int main(int ac, char **av)
// Scene
for (int i = 0; i < max; i++) {
QEntity *e = new QEntity();
- Qt3D::QTransform *transform = new Qt3D::QTransform();
+ Qt3DCore::QTransform *transform = new Qt3DCore::QTransform();
QTranslateTransform *translation = new QTranslateTransform();
QRotateTransform *rotateX = new QRotateTransform();
QRotateTransform *rotateZ = new QRotateTransform();
diff --git a/examples/qt3d/bigscene-instanced-qml/main.cpp b/examples/qt3d/bigscene-instanced-qml/main.cpp
index 79f5bfdb4..44a5d672b 100644
--- a/examples/qt3d/bigscene-instanced-qml/main.cpp
+++ b/examples/qt3d/bigscene-instanced-qml/main.cpp
@@ -46,7 +46,7 @@ int main(int argc, char* argv[])
QGuiApplication app(argc, argv);
Window view;
- Qt3D::Quick::QQmlAspectEngine engine;
+ Qt3DCore::Quick::QQmlAspectEngine engine;
engine.aspectEngine()->registerAspect(new Qt3DRender::QRenderAspect());
engine.aspectEngine()->registerAspect(new Qt3DInput::QInputAspect());
diff --git a/examples/qt3d/clip-planes-qml/main.cpp b/examples/qt3d/clip-planes-qml/main.cpp
index 63c21475e..ac3da63cc 100644
--- a/examples/qt3d/clip-planes-qml/main.cpp
+++ b/examples/qt3d/clip-planes-qml/main.cpp
@@ -46,7 +46,7 @@ int main(int argc, char* argv[])
QGuiApplication app(argc, argv);
Window view;
- Qt3D::Quick::QQmlAspectEngine engine;
+ Qt3DCore::Quick::QQmlAspectEngine engine;
engine.aspectEngine()->registerAspect(new Qt3DRender::QRenderAspect());
engine.aspectEngine()->registerAspect(new Qt3DInput::QInputAspect());
engine.aspectEngine()->initialize();
diff --git a/examples/qt3d/cpp_example/main.cpp b/examples/qt3d/cpp_example/main.cpp
index cb2127b14..7d2bbeb78 100644
--- a/examples/qt3d/cpp_example/main.cpp
+++ b/examples/qt3d/cpp_example/main.cpp
@@ -72,7 +72,7 @@ int main(int ac, char **av)
QGuiApplication app(ac, av);
Window view;
- Qt3D::QAspectEngine engine;
+ Qt3DCore::QAspectEngine engine;
engine.registerAspect(new Qt3DRender::QRenderAspect());
Qt3DInput::QInputAspect *input = new Qt3DInput::QInputAspect;
engine.registerAspect(input);
@@ -83,10 +83,10 @@ int main(int ac, char **av)
engine.setData(data);
// Root entity
- Qt3D::QEntity *rootEntity = new Qt3D::QEntity();
+ Qt3DCore::QEntity *rootEntity = new Qt3DCore::QEntity();
rootEntity->setObjectName(QStringLiteral("rootEntity"));
// Torus
- Qt3D::QEntity *torusEntity = new Qt3D::QEntity(rootEntity);
+ Qt3DCore::QEntity *torusEntity = new Qt3DCore::QEntity(rootEntity);
// Torus shape data
Qt3DRender::QTorusMesh *torus = new Qt3DRender::QTorusMesh();
@@ -96,9 +96,9 @@ int main(int ac, char **av)
torusEntity->addComponent(torus);
// TorusMesh Transform
- Qt3D::QTranslateTransform *torusTranslation = new Qt3D::QTranslateTransform();
- Qt3D::QRotateTransform *torusRotation = new Qt3D::QRotateTransform();
- Qt3D::QTransform *torusTransforms = new Qt3D::QTransform();
+ Qt3DCore::QTranslateTransform *torusTranslation = new Qt3DCore::QTranslateTransform();
+ Qt3DCore::QRotateTransform *torusRotation = new Qt3DCore::QRotateTransform();
+ Qt3DCore::QTransform *torusTransforms = new Qt3DCore::QTransform();
torusTranslation->setTranslation(QVector3D(-5.0f, 3.5f, 2.0f));
torusRotation->setAxis(QVector3D(1, 0, 0));
@@ -108,11 +108,11 @@ int main(int ac, char **av)
torusEntity->addComponent(torusTransforms);
// Scene file
- Qt3D::QEntity *sceneEntity = new Qt3D::QEntity(rootEntity);
+ Qt3DCore::QEntity *sceneEntity = new Qt3DCore::QEntity(rootEntity);
Qt3DRender::QSceneLoader *scene = new Qt3DRender::QSceneLoader();
scene->setObjectName(QStringLiteral("scene"));
- Qt3D::QTransform *sceneTransform = new Qt3D::QTransform();
- Qt3D::QTranslateTransform *sceneTranslateTransform = new Qt3D::QTranslateTransform();
+ Qt3DCore::QTransform *sceneTransform = new Qt3DCore::QTransform();
+ Qt3DCore::QTranslateTransform *sceneTranslateTransform = new Qt3DCore::QTranslateTransform();
sceneTranslateTransform->setDx(2.5);
sceneTranslateTransform->setDy(0.5);
sceneTranslateTransform->setDz(-10);
@@ -123,7 +123,7 @@ int main(int ac, char **av)
sceneEntity->addComponent(scene);
// Camera
- Qt3D::QCamera *cameraEntity = new Qt3D::QCamera(rootEntity);
+ Qt3DCore::QCamera *cameraEntity = new Qt3DCore::QCamera(rootEntity);
cameraEntity->setObjectName(QStringLiteral("cameraEntity"));
cameraEntity->lens()->setPerspectiveProjection(60.0f, 16.0f/9.0f, 0.1f, 1000.0f);
diff --git a/examples/qt3d/custom-mesh-cpp/main.cpp b/examples/qt3d/custom-mesh-cpp/main.cpp
index 6b6bd5c1b..665446669 100644
--- a/examples/qt3d/custom-mesh-cpp/main.cpp
+++ b/examples/qt3d/custom-mesh-cpp/main.cpp
@@ -67,7 +67,7 @@ int main(int argc, char* argv[])
QGuiApplication app(argc, argv);
Window view;
- Qt3D::QAspectEngine engine;
+ Qt3DCore::QAspectEngine engine;
engine.registerAspect(new Qt3DRender::QRenderAspect());
Qt3DInput::QInputAspect *input = new Qt3DInput::QInputAspect;
engine.registerAspect(input);
@@ -78,10 +78,10 @@ int main(int argc, char* argv[])
engine.setData(data);
// Root entity
- Qt3D::QEntity *rootEntity = new Qt3D::QEntity();
+ Qt3DCore::QEntity *rootEntity = new Qt3DCore::QEntity();
// Camera
- Qt3D::QCamera *cameraEntity = new Qt3D::QCamera(rootEntity);
+ Qt3DCore::QCamera *cameraEntity = new Qt3DCore::QCamera(rootEntity);
cameraEntity->lens()->setPerspectiveProjection(45.0f, 16.0f/9.0f, 0.1f, 1000.0f);
cameraEntity->setPosition(QVector3D(0, 0, -40.0f));
@@ -100,11 +100,11 @@ int main(int argc, char* argv[])
Qt3DRender::QMaterial *material = new Qt3DRender::QPerVertexColorMaterial(rootEntity);
// Torus
- Qt3D::QEntity *customMeshEntity = new Qt3D::QEntity(rootEntity);
+ Qt3DCore::QEntity *customMeshEntity = new Qt3DCore::QEntity(rootEntity);
// Transform
- Qt3D::QTransform *transform = new Qt3D::QTransform;
- Qt3D::QScaleTransform *scaleTransform = new Qt3D::QScaleTransform;
+ Qt3DCore::QTransform *transform = new Qt3DCore::QTransform;
+ Qt3DCore::QScaleTransform *scaleTransform = new Qt3DCore::QScaleTransform;
scaleTransform->setScale(8.0f);
transform->addTransform(scaleTransform);
diff --git a/examples/qt3d/cylinder-cpp/main.cpp b/examples/qt3d/cylinder-cpp/main.cpp
index 35b0be402..028834779 100644
--- a/examples/qt3d/cylinder-cpp/main.cpp
+++ b/examples/qt3d/cylinder-cpp/main.cpp
@@ -66,7 +66,7 @@ int main(int argc, char **argv)
QGuiApplication app(argc, argv);
Window view;
- Qt3D::QAspectEngine engine;
+ Qt3DCore::QAspectEngine engine;
engine.registerAspect(new Qt3DRender::QRenderAspect());
Qt3DInput::QInputAspect *input = new Qt3DInput::QInputAspect;
engine.registerAspect(input);
@@ -77,10 +77,10 @@ int main(int argc, char **argv)
engine.setData(data);
// Root entity
- Qt3D::QEntity *rootEntity = new Qt3D::QEntity();
+ Qt3DCore::QEntity *rootEntity = new Qt3DCore::QEntity();
// Camera
- Qt3D::QCamera *cameraEntity = new Qt3D::QCamera(rootEntity);
+ Qt3DCore::QCamera *cameraEntity = new Qt3DCore::QCamera(rootEntity);
cameraEntity->setObjectName(QStringLiteral("cameraEntity"));
cameraEntity->lens()->setPerspectiveProjection(45.0f, 16.0f/9.0f, 0.1f, 1000.0f);
@@ -108,9 +108,9 @@ int main(int argc, char **argv)
cylinder->setSlices(20);
// CylinderMesh Transform
- Qt3D::QScaleTransform *cylinderScale = new Qt3D::QScaleTransform();
- Qt3D::QRotateTransform *cylinderRotation = new Qt3D::QRotateTransform();
- Qt3D::QTransform *cylinderTransforms = new Qt3D::QTransform();
+ Qt3DCore::QScaleTransform *cylinderScale = new Qt3DCore::QScaleTransform();
+ Qt3DCore::QRotateTransform *cylinderRotation = new Qt3DCore::QRotateTransform();
+ Qt3DCore::QTransform *cylinderTransforms = new Qt3DCore::QTransform();
cylinderScale->setScale3D(QVector3D(1.5f, 1.5f, 1.5f));
cylinderRotation->setAngleDeg(45.0f);
@@ -120,7 +120,7 @@ int main(int argc, char **argv)
cylinderTransforms->addTransform(cylinderRotation);
// Cylinder
- Qt3D::QEntity *cylinderEntity = new Qt3D::QEntity(rootEntity);
+ Qt3DCore::QEntity *cylinderEntity = new Qt3DCore::QEntity(rootEntity);
cylinderEntity->addComponent(cylinder);
cylinderEntity->addComponent(cylinderTransforms);
diff --git a/examples/qt3d/cylinder-qml/main.cpp b/examples/qt3d/cylinder-qml/main.cpp
index d484de44e..d28d9c68b 100644
--- a/examples/qt3d/cylinder-qml/main.cpp
+++ b/examples/qt3d/cylinder-qml/main.cpp
@@ -47,7 +47,7 @@ int main(int argc, char* argv[])
QGuiApplication app(argc, argv);
Window view;
- Qt3D::Quick::QQmlAspectEngine engine;
+ Qt3DCore::Quick::QQmlAspectEngine engine;
engine.aspectEngine()->registerAspect(new Qt3DRender::QRenderAspect());
engine.aspectEngine()->registerAspect(new Qt3DInput::QInputAspect());
diff --git a/examples/qt3d/deferred-renderer-cpp/deferredrenderer.cpp b/examples/qt3d/deferred-renderer-cpp/deferredrenderer.cpp
index 29330968b..f22966f48 100644
--- a/examples/qt3d/deferred-renderer-cpp/deferredrenderer.cpp
+++ b/examples/qt3d/deferred-renderer-cpp/deferredrenderer.cpp
@@ -37,7 +37,7 @@
#include "deferredrenderer.h"
-DeferredRenderer::DeferredRenderer(Qt3D::QNode *parent)
+DeferredRenderer::DeferredRenderer(Qt3DCore::QNode *parent)
: Qt3DRender::QViewport(parent)
, m_sceneFilter(new Qt3DRender::QLayerFilter(this))
, m_screenQuadFilter(new Qt3DRender::QLayerFilter(this))
@@ -52,7 +52,7 @@ DeferredRenderer::DeferredRenderer(Qt3D::QNode *parent)
m_clearScreenQuad->setBuffers(Qt3DRender::QClearBuffer::ColorDepthBuffer);
}
-void DeferredRenderer::setSceneCamera(Qt3D::QEntity *camera)
+void DeferredRenderer::setSceneCamera(Qt3DCore::QEntity *camera)
{
m_sceneCameraSelector->setCamera(camera);
}
diff --git a/examples/qt3d/deferred-renderer-cpp/deferredrenderer.h b/examples/qt3d/deferred-renderer-cpp/deferredrenderer.h
index 201614173..0f75d669d 100644
--- a/examples/qt3d/deferred-renderer-cpp/deferredrenderer.h
+++ b/examples/qt3d/deferred-renderer-cpp/deferredrenderer.h
@@ -48,9 +48,9 @@
class DeferredRenderer : public Qt3DRender::QViewport
{
public:
- explicit DeferredRenderer(Qt3D::QNode *parent = 0);
+ explicit DeferredRenderer(Qt3DCore::QNode *parent = 0);
- void setSceneCamera(Qt3D::QEntity *camera);
+ void setSceneCamera(Qt3DCore::QEntity *camera);
void setGBuffer(Qt3DRender::QRenderTarget *gBuffer);
void setGeometryPassCriteria(QList<Qt3DRender::QAnnotation *> criteria);
void setFinalPassCriteria(QList<Qt3DRender::QAnnotation *> criteria);
diff --git a/examples/qt3d/deferred-renderer-cpp/finaleffect.cpp b/examples/qt3d/deferred-renderer-cpp/finaleffect.cpp
index d12cc1450..9be53d6a1 100644
--- a/examples/qt3d/deferred-renderer-cpp/finaleffect.cpp
+++ b/examples/qt3d/deferred-renderer-cpp/finaleffect.cpp
@@ -40,7 +40,7 @@
#include <Qt3DRenderer/QShaderProgram>
#include <QUrl>
-FinalEffect::FinalEffect(Qt3D::QNode *parent)
+FinalEffect::FinalEffect(Qt3DCore::QNode *parent)
: Qt3DRender::QEffect(parent)
, m_gl3Technique(new Qt3DRender::QTechnique())
, m_gl2Technique(new Qt3DRender::QTechnique())
diff --git a/examples/qt3d/deferred-renderer-cpp/finaleffect.h b/examples/qt3d/deferred-renderer-cpp/finaleffect.h
index 9bd48cd9d..e99276c1b 100644
--- a/examples/qt3d/deferred-renderer-cpp/finaleffect.h
+++ b/examples/qt3d/deferred-renderer-cpp/finaleffect.h
@@ -43,7 +43,7 @@
class FinalEffect : public Qt3DRender::QEffect
{
public:
- explicit FinalEffect(Qt3D::QNode *parent = 0);
+ explicit FinalEffect(Qt3DCore::QNode *parent = 0);
QList<Qt3DRender::QAnnotation *> passCriteria() const;
inline Qt3DRender::QTechnique *gl3Technique() const { return m_gl3Technique; }
diff --git a/examples/qt3d/deferred-renderer-cpp/gbuffer.cpp b/examples/qt3d/deferred-renderer-cpp/gbuffer.cpp
index ab59cf692..cf268dcb8 100644
--- a/examples/qt3d/deferred-renderer-cpp/gbuffer.cpp
+++ b/examples/qt3d/deferred-renderer-cpp/gbuffer.cpp
@@ -36,7 +36,7 @@
#include "gbuffer.h"
-GBuffer::GBuffer(Qt3D::QNode *parent)
+GBuffer::GBuffer(Qt3DCore::QNode *parent)
: Qt3DRender::QRenderTarget(parent)
{
const Qt3DRender::QAbstractTextureProvider::TextureFormat formats[AttachmentsCount] = {
diff --git a/examples/qt3d/deferred-renderer-cpp/gbuffer.h b/examples/qt3d/deferred-renderer-cpp/gbuffer.h
index 0f7d20c8f..86412c482 100644
--- a/examples/qt3d/deferred-renderer-cpp/gbuffer.h
+++ b/examples/qt3d/deferred-renderer-cpp/gbuffer.h
@@ -44,7 +44,7 @@
class GBuffer : public Qt3DRender::QRenderTarget
{
public:
- explicit GBuffer(Qt3D::QNode *parent = 0);
+ explicit GBuffer(Qt3DCore::QNode *parent = 0);
enum Attachments {
Color = 0,
diff --git a/examples/qt3d/deferred-renderer-cpp/main.cpp b/examples/qt3d/deferred-renderer-cpp/main.cpp
index b82353dc1..625c320c9 100644
--- a/examples/qt3d/deferred-renderer-cpp/main.cpp
+++ b/examples/qt3d/deferred-renderer-cpp/main.cpp
@@ -73,7 +73,7 @@ int main(int ac, char **av)
view.registerAspect(input);
// Root entity
- Qt3D::QEntity *rootEntity = new Qt3D::QEntity();
+ Qt3DCore::QEntity *rootEntity = new Qt3DCore::QEntity();
rootEntity->setObjectName(QStringLiteral("rootEntity"));
// Shared Components
@@ -103,12 +103,12 @@ int main(int ac, char **av)
rootEntity->addComponent(light1);
// Scene Camera
- Qt3D::QCamera *camera = view.defaultCamera();
+ Qt3DCore::QCamera *camera = view.defaultCamera();
camera->setFieldOfView(45.0f);
camera->setNearPlane(0.01f);
camera->setFarPlane(1000.0f);
- camera->setProjectionType(Qt3D::QCameraLens::PerspectiveProjection);
+ camera->setProjectionType(Qt3DCore::QCameraLens::PerspectiveProjection);
camera->setPosition(QVector3D(10.0f, 10.0f, -25.0f));
camera->setUpVector(QVector3D(0.0f, 1.0f, 0.0f));
@@ -132,13 +132,13 @@ int main(int ac, char **av)
view.setFrameGraph(frameGraph);
// Scene Content
- Qt3D::QEntity *sphereOne = new Qt3D::QEntity(rootEntity);
+ Qt3DCore::QEntity *sphereOne = new Qt3DCore::QEntity(rootEntity);
Qt3DRender::QMaterial *sphereOneMaterial = new Qt3DRender::QMaterial();
sphereOneMaterial->setEffect(sceneEffect);
sphereOneMaterial->addParameter(new Qt3DRender::QParameter(QStringLiteral("meshColor"), QColor(Qt::blue)));
- Qt3D::QTranslateTransform *sphereOneTranslate = new Qt3D::QTranslateTransform();
+ Qt3DCore::QTranslateTransform *sphereOneTranslate = new Qt3DCore::QTranslateTransform();
sphereOneTranslate->setDx(-10.0f);
sphereOneTranslate->setDy(0.0f);
sphereOneTranslate->setDz(25.0f);
@@ -147,13 +147,13 @@ int main(int ac, char **av)
light2->setColor(Qt::white);
light2->setIntensity(1.5f);
- sphereOne->addComponent(new Qt3D::QTransform(sphereOneTranslate));
+ sphereOne->addComponent(new Qt3DCore::QTransform(sphereOneTranslate));
sphereOne->addComponent(sphereOneMaterial);
sphereOne->addComponent(sphereMesh);
sphereOne->addComponent(sceneLayer);
sphereOne->addComponent(light2);
- Qt3D::QEntity *sphereTwo = new Qt3D::QEntity(rootEntity);
+ Qt3DCore::QEntity *sphereTwo = new Qt3DCore::QEntity(rootEntity);
Qt3DRender::QMaterial *sphereTwoMaterial = new Qt3DRender::QMaterial();
sphereTwoMaterial->setEffect(sceneEffect);
sphereTwoMaterial->addParameter(new Qt3DRender::QParameter(QStringLiteral("meshColor"), QColor(Qt::yellow)));
@@ -168,7 +168,7 @@ int main(int ac, char **av)
sphereTwo->addComponent(light3);
// Screen Quad
- Qt3D::QEntity *screenQuad = new Qt3D::QEntity(rootEntity);
+ Qt3DCore::QEntity *screenQuad = new Qt3DCore::QEntity(rootEntity);
Qt3DRender::QMaterial *screenQuadMaterial = new Qt3DRender::QMaterial();
screenQuadMaterial->addParameter(new Qt3DRender::QParameter(QStringLiteral("position"), gBuffer->positionTexture()));
screenQuadMaterial->addParameter(new Qt3DRender::QParameter(QStringLiteral("normal"), gBuffer->normalTexture()));
@@ -183,12 +183,12 @@ int main(int ac, char **av)
finalEffect->gl2Technique()->addParameter(new Qt3DRender::QParameter(QStringLiteral("pointLights"), QVariant::fromValue(lightsData)));
screenQuadMaterial->setEffect(finalEffect);
- Qt3D::QRotateTransform *screenPlaneRotation = new Qt3D::QRotateTransform();
+ Qt3DCore::QRotateTransform *screenPlaneRotation = new Qt3DCore::QRotateTransform();
screenPlaneRotation->setAngleDeg(90);
screenPlaneRotation->setAxis(QVector3D(1.0f, 0.0f, 0.0f));
screenQuad->addComponent(quadLayer);
- screenQuad->addComponent(new Qt3D::QTransform(screenPlaneRotation));
+ screenQuad->addComponent(new Qt3DCore::QTransform(screenPlaneRotation));
screenQuad->addComponent(screenQuadMaterial);
screenQuad->addComponent(planeMesh);
diff --git a/examples/qt3d/deferred-renderer-cpp/pointlightblock.cpp b/examples/qt3d/deferred-renderer-cpp/pointlightblock.cpp
index 5186d0f1b..9090ba11b 100644
--- a/examples/qt3d/deferred-renderer-cpp/pointlightblock.cpp
+++ b/examples/qt3d/deferred-renderer-cpp/pointlightblock.cpp
@@ -36,7 +36,7 @@
#include "pointlightblock.h"
-PointLightBlock::PointLightBlock(Qt3D::QNode *parent)
+PointLightBlock::PointLightBlock(Qt3DCore::QNode *parent)
: Qt3DRender::QShaderData(parent)
{
diff --git a/examples/qt3d/deferred-renderer-cpp/pointlightblock.h b/examples/qt3d/deferred-renderer-cpp/pointlightblock.h
index 6e8d3639f..1364189c2 100644
--- a/examples/qt3d/deferred-renderer-cpp/pointlightblock.h
+++ b/examples/qt3d/deferred-renderer-cpp/pointlightblock.h
@@ -44,7 +44,7 @@ class PointLightBlock : public Qt3DRender::QShaderData
Q_OBJECT
Q_PROPERTY(QList<QShaderData *> lights READ lights NOTIFY lightsChanged)
public:
- explicit PointLightBlock(Qt3D::QNode *parent = 0);
+ explicit PointLightBlock(Qt3DCore::QNode *parent = 0);
~PointLightBlock();
QList<Qt3DRender::QShaderData *> lights() const;
diff --git a/examples/qt3d/deferred-renderer-cpp/sceneeffect.cpp b/examples/qt3d/deferred-renderer-cpp/sceneeffect.cpp
index a4c208905..99517c68d 100644
--- a/examples/qt3d/deferred-renderer-cpp/sceneeffect.cpp
+++ b/examples/qt3d/deferred-renderer-cpp/sceneeffect.cpp
@@ -40,7 +40,7 @@
#include <Qt3DRenderer/QShaderProgram>
#include <QUrl>
-SceneEffect::SceneEffect(Qt3D::QNode *parent)
+SceneEffect::SceneEffect(Qt3DCore::QNode *parent)
: Qt3DRender::QEffect(parent)
, m_gl3Technique(new Qt3DRender::QTechnique())
, m_gl2Technique(new Qt3DRender::QTechnique())
diff --git a/examples/qt3d/deferred-renderer-cpp/sceneeffect.h b/examples/qt3d/deferred-renderer-cpp/sceneeffect.h
index 9f88aef31..6d17c8de5 100644
--- a/examples/qt3d/deferred-renderer-cpp/sceneeffect.h
+++ b/examples/qt3d/deferred-renderer-cpp/sceneeffect.h
@@ -43,7 +43,7 @@
class SceneEffect : public Qt3DRender::QEffect
{
public:
- explicit SceneEffect(Qt3D::QNode *parent = 0);
+ explicit SceneEffect(Qt3DCore::QNode *parent = 0);
QList<Qt3DRender::QAnnotation *> passCriteria() const;
diff --git a/examples/qt3d/deferred-renderer-qml/main.cpp b/examples/qt3d/deferred-renderer-qml/main.cpp
index 23853de6c..2276f3ad5 100644
--- a/examples/qt3d/deferred-renderer-qml/main.cpp
+++ b/examples/qt3d/deferred-renderer-qml/main.cpp
@@ -48,7 +48,7 @@ int main(int argc, char* argv[])
QGuiApplication app(argc, argv);
Window view;
- Qt3D::Quick::QQmlAspectEngine engine;
+ Qt3DCore::Quick::QQmlAspectEngine engine;
engine.aspectEngine()->registerAspect(new Qt3DRender::QRenderAspect());
engine.aspectEngine()->registerAspect(new Qt3DInput::QInputAspect());
diff --git a/examples/qt3d/dynamicscene-cpp/boxentity.cpp b/examples/qt3d/dynamicscene-cpp/boxentity.cpp
index 9b35c2316..c6f1df33c 100644
--- a/examples/qt3d/dynamicscene-cpp/boxentity.cpp
+++ b/examples/qt3d/dynamicscene-cpp/boxentity.cpp
@@ -39,9 +39,9 @@
#include <qmath.h>
BoxEntity::BoxEntity(QNode *parent)
- : Qt3D::QEntity(parent)
- , m_transform(new Qt3D::QTransform())
- , m_translate(new Qt3D::QTranslateTransform())
+ : Qt3DCore::QEntity(parent)
+ , m_transform(new Qt3DCore::QTransform())
+ , m_translate(new Qt3DCore::QTranslateTransform())
, m_mesh(new Qt3DRender::QCuboidMesh())
, m_material(new Qt3DRender::QPhongMaterial())
, m_angle(0.0f)
diff --git a/examples/qt3d/dynamicscene-cpp/boxentity.h b/examples/qt3d/dynamicscene-cpp/boxentity.h
index ab5b15aac..dd2a3e1ac 100644
--- a/examples/qt3d/dynamicscene-cpp/boxentity.h
+++ b/examples/qt3d/dynamicscene-cpp/boxentity.h
@@ -44,7 +44,7 @@
#include <Qt3DRenderer/QCuboidMesh>
#include <Qt3DRenderer/QPhongMaterial>
-class BoxEntity : public Qt3D::QEntity
+class BoxEntity : public Qt3DCore::QEntity
{
Q_OBJECT
@@ -72,9 +72,9 @@ Q_SIGNALS:
private:
void updateTransformation();
- Qt3D::QTransform *m_transform;
- Qt3D::QTranslateTransform *m_translate;
- Qt3D::QScaleTransform *m_scale;
+ Qt3DCore::QTransform *m_transform;
+ Qt3DCore::QTranslateTransform *m_translate;
+ Qt3DCore::QScaleTransform *m_scale;
Qt3DRender::QCuboidMesh *m_mesh;
Qt3DRender::QPhongMaterial *m_material;
float m_angle;
diff --git a/examples/qt3d/dynamicscene-cpp/examplescene.cpp b/examples/qt3d/dynamicscene-cpp/examplescene.cpp
index 7bfb98f33..81f09b7da 100644
--- a/examples/qt3d/dynamicscene-cpp/examplescene.cpp
+++ b/examples/qt3d/dynamicscene-cpp/examplescene.cpp
@@ -40,8 +40,8 @@
#include <QTimer>
#include <qmath.h>
-ExampleScene::ExampleScene(Qt3D::QNode *parent)
- : Qt3D::QEntity(parent)
+ExampleScene::ExampleScene(Qt3DCore::QNode *parent)
+ : Qt3DCore::QEntity(parent)
, m_timer(new QTimer(this))
, m_even(true)
{
diff --git a/examples/qt3d/dynamicscene-cpp/examplescene.h b/examples/qt3d/dynamicscene-cpp/examplescene.h
index 79351fe3e..66ebb1b75 100644
--- a/examples/qt3d/dynamicscene-cpp/examplescene.h
+++ b/examples/qt3d/dynamicscene-cpp/examplescene.h
@@ -45,12 +45,12 @@ QT_BEGIN_NAMESPACE
class QTimer;
QT_END_NAMESPACE
-class ExampleScene : public Qt3D::QEntity
+class ExampleScene : public Qt3DCore::QEntity
{
Q_OBJECT
public:
- explicit ExampleScene(Qt3D::QNode *parent = 0);
+ explicit ExampleScene(Qt3DCore::QNode *parent = 0);
~ExampleScene();
private Q_SLOTS:
diff --git a/examples/qt3d/dynamicscene-cpp/forwardrenderer.cpp b/examples/qt3d/dynamicscene-cpp/forwardrenderer.cpp
index 948252790..9248c8800 100644
--- a/examples/qt3d/dynamicscene-cpp/forwardrenderer.cpp
+++ b/examples/qt3d/dynamicscene-cpp/forwardrenderer.cpp
@@ -36,7 +36,7 @@
#include "forwardrenderer.h"
-ForwardRenderer::ForwardRenderer(Qt3D::QNode *parent)
+ForwardRenderer::ForwardRenderer(Qt3DCore::QNode *parent)
: Qt3DRender::QFrameGraph(parent)
, m_viewport(new Qt3DRender::QViewport())
, m_cameraSelector(new Qt3DRender::QCameraSelector())
@@ -50,7 +50,7 @@ ForwardRenderer::ForwardRenderer(Qt3D::QNode *parent)
setActiveFrameGraph(m_viewport);
}
-void ForwardRenderer::setCamera(Qt3D::QEntity *camera)
+void ForwardRenderer::setCamera(Qt3DCore::QEntity *camera)
{
m_cameraSelector->setCamera(camera);
}
diff --git a/examples/qt3d/dynamicscene-cpp/forwardrenderer.h b/examples/qt3d/dynamicscene-cpp/forwardrenderer.h
index 6df489e29..bcaed64d9 100644
--- a/examples/qt3d/dynamicscene-cpp/forwardrenderer.h
+++ b/examples/qt3d/dynamicscene-cpp/forwardrenderer.h
@@ -45,9 +45,9 @@
class ForwardRenderer : public Qt3DRender::QFrameGraph
{
public:
- ForwardRenderer(Qt3D::QNode *parent);
+ ForwardRenderer(Qt3DCore::QNode *parent);
- void setCamera(Qt3D::QEntity *camera);
+ void setCamera(Qt3DCore::QEntity *camera);
private:
Qt3DRender::QViewport *m_viewport;
diff --git a/examples/qt3d/dynamicscene-cpp/main.cpp b/examples/qt3d/dynamicscene-cpp/main.cpp
index 72c302ba1..78cdb379e 100644
--- a/examples/qt3d/dynamicscene-cpp/main.cpp
+++ b/examples/qt3d/dynamicscene-cpp/main.cpp
@@ -54,7 +54,7 @@ int main(int argc, char* argv[])
QGuiApplication app(argc, argv);
Window view;
- Qt3D::QAspectEngine engine;
+ Qt3DCore::QAspectEngine engine;
engine.registerAspect(new Qt3DRender::QRenderAspect());
Qt3DInput::QInputAspect *input = new Qt3DInput::QInputAspect;
engine.registerAspect(input);
@@ -67,8 +67,8 @@ int main(int argc, char* argv[])
ExampleScene *sceneRoot = new ExampleScene();
// Scene Camera
- Qt3D::QCamera *basicCamera = new Qt3D::QCamera(sceneRoot);
- basicCamera->setProjectionType(Qt3D::QCameraLens::PerspectiveProjection);
+ Qt3DCore::QCamera *basicCamera = new Qt3DCore::QCamera(sceneRoot);
+ basicCamera->setProjectionType(Qt3DCore::QCameraLens::PerspectiveProjection);
basicCamera->setAspectRatio(view.width() / view.height());
basicCamera->setUpVector(QVector3D(0.0f, 1.0f, 0.0f));
basicCamera->setViewCenter(QVector3D(0.0f, 3.5f, 0.0f));
diff --git a/examples/qt3d/enabled-qml/main.cpp b/examples/qt3d/enabled-qml/main.cpp
index 40e119231..b2ba61324 100644
--- a/examples/qt3d/enabled-qml/main.cpp
+++ b/examples/qt3d/enabled-qml/main.cpp
@@ -49,7 +49,7 @@ int main(int argc, char *argv[])
QGuiApplication app(argc, argv);
Window view;
- Qt3D::Quick::QQmlAspectEngine engine;
+ Qt3DCore::Quick::QQmlAspectEngine engine;
engine.aspectEngine()->registerAspect(new Qt3DRender::QRenderAspect());
engine.aspectEngine()->initialize();
QVariantMap data;
diff --git a/examples/qt3d/gltf/main.cpp b/examples/qt3d/gltf/main.cpp
index c32850a20..7d85b0ad6 100644
--- a/examples/qt3d/gltf/main.cpp
+++ b/examples/qt3d/gltf/main.cpp
@@ -48,7 +48,7 @@ int main(int argc, char* argv[])
QGuiApplication app(argc, argv);
Window view;
- Qt3D::Quick::QQmlAspectEngine engine;
+ Qt3DCore::Quick::QQmlAspectEngine engine;
engine.aspectEngine()->registerAspect(new Qt3DRender::QRenderAspect());
engine.aspectEngine()->registerAspect(new Qt3DInput::QInputAspect());
diff --git a/examples/qt3d/gooch-qml/main.cpp b/examples/qt3d/gooch-qml/main.cpp
index 7d5e65a85..e945f254c 100644
--- a/examples/qt3d/gooch-qml/main.cpp
+++ b/examples/qt3d/gooch-qml/main.cpp
@@ -47,7 +47,7 @@ int main(int argc, char* argv[])
QGuiApplication app(argc, argv);
Window view;
- Qt3D::Quick::QQmlAspectEngine engine;
+ Qt3DCore::Quick::QQmlAspectEngine engine;
engine.aspectEngine()->registerAspect(new Qt3DRender::QRenderAspect());
engine.aspectEngine()->registerAspect(new Qt3DInput::QInputAspect());
diff --git a/examples/qt3d/keyboardinput-qml/main.cpp b/examples/qt3d/keyboardinput-qml/main.cpp
index 9239c9b7e..7efb66471 100644
--- a/examples/qt3d/keyboardinput-qml/main.cpp
+++ b/examples/qt3d/keyboardinput-qml/main.cpp
@@ -46,7 +46,7 @@ int main(int argc, char* argv[])
QGuiApplication app(argc, argv);
Window view;
- Qt3D::Quick::QQmlAspectEngine engine;
+ Qt3DCore::Quick::QQmlAspectEngine engine;
engine.aspectEngine()->registerAspect(new Qt3DRender::QRenderAspect());
engine.aspectEngine()->registerAspect(new Qt3DInput::QInputAspect());
diff --git a/examples/qt3d/loader-qml/main.cpp b/examples/qt3d/loader-qml/main.cpp
index 79f5bfdb4..44a5d672b 100644
--- a/examples/qt3d/loader-qml/main.cpp
+++ b/examples/qt3d/loader-qml/main.cpp
@@ -46,7 +46,7 @@ int main(int argc, char* argv[])
QGuiApplication app(argc, argv);
Window view;
- Qt3D::Quick::QQmlAspectEngine engine;
+ Qt3DCore::Quick::QQmlAspectEngine engine;
engine.aspectEngine()->registerAspect(new Qt3DRender::QRenderAspect());
engine.aspectEngine()->registerAspect(new Qt3DInput::QInputAspect());
diff --git a/examples/qt3d/materials-cpp/barrel.cpp b/examples/qt3d/materials-cpp/barrel.cpp
index c89b58d52..fc86a9ab2 100644
--- a/examples/qt3d/materials-cpp/barrel.cpp
+++ b/examples/qt3d/materials-cpp/barrel.cpp
@@ -57,7 +57,7 @@ const char *bumpsName[] = {
"hard_bumps"
};
-Barrel::Barrel(Qt3D::QNode *parent)
+Barrel::Barrel(Qt3DCore::QNode *parent)
: RenderableEntity(parent)
, m_bumps(NoBumps)
, m_diffuseColor(Red)
diff --git a/examples/qt3d/materials-cpp/barrel.h b/examples/qt3d/materials-cpp/barrel.h
index 0a8b81bde..c439d1a85 100644
--- a/examples/qt3d/materials-cpp/barrel.h
+++ b/examples/qt3d/materials-cpp/barrel.h
@@ -44,7 +44,7 @@
class Barrel : public RenderableEntity
{
public:
- Barrel(Qt3D::QNode *parent = 0);
+ Barrel(Qt3DCore::QNode *parent = 0);
~Barrel();
enum DiffuseColor {
diff --git a/examples/qt3d/materials-cpp/houseplant.cpp b/examples/qt3d/materials-cpp/houseplant.cpp
index df1384486..81d0ab0d2 100644
--- a/examples/qt3d/materials-cpp/houseplant.cpp
+++ b/examples/qt3d/materials-cpp/houseplant.cpp
@@ -53,8 +53,8 @@ const char *plantNames[] = {
};
-HousePlant::HousePlant(Qt3D::QNode *parent)
- : Qt3D::QEntity(parent)
+HousePlant::HousePlant(Qt3DCore::QNode *parent)
+ : Qt3DCore::QEntity(parent)
, m_pot(new RenderableEntity(this))
, m_plant(new RenderableEntity(m_pot))
, m_cover(new RenderableEntity(m_pot))
diff --git a/examples/qt3d/materials-cpp/houseplant.h b/examples/qt3d/materials-cpp/houseplant.h
index 36cb6ca23..a49326dbd 100644
--- a/examples/qt3d/materials-cpp/houseplant.h
+++ b/examples/qt3d/materials-cpp/houseplant.h
@@ -43,11 +43,11 @@
#include <QNormalDiffuseMapMaterial>
#include <QTextureImage>
-class HousePlant : public Qt3D::QEntity
+class HousePlant : public Qt3DCore::QEntity
{
Q_OBJECT
public:
- explicit HousePlant(Qt3D::QNode *parent = 0);
+ explicit HousePlant(Qt3DCore::QNode *parent = 0);
~HousePlant();
enum PotShape {
diff --git a/examples/qt3d/materials-cpp/main.cpp b/examples/qt3d/materials-cpp/main.cpp
index f18f1f32a..b2e08b7fa 100644
--- a/examples/qt3d/materials-cpp/main.cpp
+++ b/examples/qt3d/materials-cpp/main.cpp
@@ -60,7 +60,7 @@ int main(int argc, char* argv[])
QGuiApplication app(argc, argv);
Window view;
- Qt3D::QAspectEngine engine;
+ Qt3DCore::QAspectEngine engine;
engine.registerAspect(new Qt3DRender::QRenderAspect());
Qt3DInput::QInputAspect *input = new Qt3DInput::QInputAspect;
engine.registerAspect(input);
@@ -71,11 +71,11 @@ int main(int argc, char* argv[])
engine.setData(data);
// Scene Root
- Qt3D::QEntity *sceneRoot = new Qt3D::QEntity();
+ Qt3DCore::QEntity *sceneRoot = new Qt3DCore::QEntity();
// Scene Camera
- Qt3D::QCamera *basicCamera = new Qt3D::QCamera(sceneRoot);
- basicCamera->setProjectionType(Qt3D::QCameraLens::PerspectiveProjection);
+ Qt3DCore::QCamera *basicCamera = new Qt3DCore::QCamera(sceneRoot);
+ basicCamera->setProjectionType(Qt3DCore::QCameraLens::PerspectiveProjection);
basicCamera->setAspectRatio(view.width() / view.height());
basicCamera->setUpVector(QVector3D(0.0f, 1.0f, 0.0f));
basicCamera->setViewCenter(QVector3D(0.0f, 3.5f, 0.0f));
diff --git a/examples/qt3d/materials-cpp/planeentity.cpp b/examples/qt3d/materials-cpp/planeentity.cpp
index 3a06bded7..b8a400232 100644
--- a/examples/qt3d/materials-cpp/planeentity.cpp
+++ b/examples/qt3d/materials-cpp/planeentity.cpp
@@ -41,12 +41,12 @@
#include <Qt3DCore/QScaleTransform>
#include <Qt3DCore/QTranslateTransform>
-PlaneEntity::PlaneEntity(Qt3D::QNode *parent)
- : Qt3D::QEntity(new Qt3D::QEntity(parent))
+PlaneEntity::PlaneEntity(Qt3DCore::QNode *parent)
+ : Qt3DCore::QEntity(new Qt3DCore::QEntity(parent))
, m_mesh(new Qt3DRender::QPlaneMesh())
- , m_transform(new Qt3D::QTransform())
- , m_scaleTransform(new Qt3D::QScaleTransform())
- , m_translateTransform(new Qt3D::QTranslateTransform())
+ , m_transform(new Qt3DCore::QTransform())
+ , m_scaleTransform(new Qt3DCore::QScaleTransform())
+ , m_translateTransform(new Qt3DCore::QTranslateTransform())
{
m_transform->addTransform(m_translateTransform);
m_transform->addTransform(m_scaleTransform);
@@ -58,12 +58,12 @@ PlaneEntity::~PlaneEntity()
{
}
-Qt3D::QScaleTransform *PlaneEntity::scaleTransform() const
+Qt3DCore::QScaleTransform *PlaneEntity::scaleTransform() const
{
return m_scaleTransform;
}
-Qt3D::QTranslateTransform *PlaneEntity::translateTransform() const
+Qt3DCore::QTranslateTransform *PlaneEntity::translateTransform() const
{
return m_translateTransform;
}
diff --git a/examples/qt3d/materials-cpp/planeentity.h b/examples/qt3d/materials-cpp/planeentity.h
index 48639b306..1b6f49d69 100644
--- a/examples/qt3d/materials-cpp/planeentity.h
+++ b/examples/qt3d/materials-cpp/planeentity.h
@@ -43,21 +43,21 @@
#include <Qt3DCore/QTranslateTransform>
#include <Qt3DRenderer/QPlaneMesh>
-class PlaneEntity : public Qt3D::QEntity
+class PlaneEntity : public Qt3DCore::QEntity
{
public:
- PlaneEntity(Qt3D::QNode *parent = 0);
+ PlaneEntity(Qt3DCore::QNode *parent = 0);
~PlaneEntity();
- Qt3D::QScaleTransform *scaleTransform() const;
- Qt3D::QTranslateTransform *translateTransform() const;
+ Qt3DCore::QScaleTransform *scaleTransform() const;
+ Qt3DCore::QTranslateTransform *translateTransform() const;
Qt3DRender::QPlaneMesh *mesh() const;
private:
Qt3DRender::QPlaneMesh *m_mesh;
- Qt3D::QTransform *m_transform;
- Qt3D::QScaleTransform *m_scaleTransform;
- Qt3D::QTranslateTransform *m_translateTransform;
+ Qt3DCore::QTransform *m_transform;
+ Qt3DCore::QScaleTransform *m_scaleTransform;
+ Qt3DCore::QTranslateTransform *m_translateTransform;
};
#endif // PLANEENTITY_H
diff --git a/examples/qt3d/materials-cpp/renderableentity.cpp b/examples/qt3d/materials-cpp/renderableentity.cpp
index 2e463a607..1d100c686 100644
--- a/examples/qt3d/materials-cpp/renderableentity.cpp
+++ b/examples/qt3d/materials-cpp/renderableentity.cpp
@@ -36,13 +36,13 @@
#include "renderableentity.h"
-RenderableEntity::RenderableEntity(Qt3D::QNode *parent)
- : Qt3D::QEntity(parent)
+RenderableEntity::RenderableEntity(Qt3DCore::QNode *parent)
+ : Qt3DCore::QEntity(parent)
, m_mesh(new Qt3DRender::QMesh())
- , m_transform(new Qt3D::QTransform())
- , m_rotateTransform(new Qt3D::QRotateTransform())
- , m_scaleTransform(new Qt3D::QScaleTransform())
- , m_translateTransform(new Qt3D::QTranslateTransform())
+ , m_transform(new Qt3DCore::QTransform())
+ , m_rotateTransform(new Qt3DCore::QRotateTransform())
+ , m_scaleTransform(new Qt3DCore::QScaleTransform())
+ , m_translateTransform(new Qt3DCore::QTranslateTransform())
{
m_transform->addTransform(m_rotateTransform);
m_transform->addTransform(m_scaleTransform);
@@ -61,17 +61,17 @@ Qt3DRender::QMesh *RenderableEntity::mesh() const
return m_mesh;
}
-Qt3D::QScaleTransform *RenderableEntity::scaleTransform() const
+Qt3DCore::QScaleTransform *RenderableEntity::scaleTransform() const
{
return m_scaleTransform;
}
-Qt3D::QTranslateTransform *RenderableEntity::translateTransform() const
+Qt3DCore::QTranslateTransform *RenderableEntity::translateTransform() const
{
return m_translateTransform;
}
-Qt3D::QRotateTransform *RenderableEntity::rotateTransform() const
+Qt3DCore::QRotateTransform *RenderableEntity::rotateTransform() const
{
return m_rotateTransform;
}
diff --git a/examples/qt3d/materials-cpp/renderableentity.h b/examples/qt3d/materials-cpp/renderableentity.h
index 216ad843f..4a6397f9d 100644
--- a/examples/qt3d/materials-cpp/renderableentity.h
+++ b/examples/qt3d/materials-cpp/renderableentity.h
@@ -44,23 +44,23 @@
#include <Qt3DCore/QTranslateTransform>
#include <Qt3DRenderer/QMesh>
-class RenderableEntity : public Qt3D::QEntity
+class RenderableEntity : public Qt3DCore::QEntity
{
public:
- RenderableEntity(Qt3D::QNode *parent = 0);
+ RenderableEntity(Qt3DCore::QNode *parent = 0);
~RenderableEntity();
Qt3DRender::QMesh *mesh() const;
- Qt3D::QScaleTransform *scaleTransform() const;
- Qt3D::QTranslateTransform *translateTransform() const;
- Qt3D::QRotateTransform *rotateTransform() const;
+ Qt3DCore::QScaleTransform *scaleTransform() const;
+ Qt3DCore::QTranslateTransform *translateTransform() const;
+ Qt3DCore::QRotateTransform *rotateTransform() const;
private:
Qt3DRender::QMesh *m_mesh;
- Qt3D::QTransform *m_transform;
- Qt3D::QRotateTransform *m_rotateTransform;
- Qt3D::QScaleTransform *m_scaleTransform;
- Qt3D::QTranslateTransform *m_translateTransform;
+ Qt3DCore::QTransform *m_transform;
+ Qt3DCore::QRotateTransform *m_rotateTransform;
+ Qt3DCore::QScaleTransform *m_scaleTransform;
+ Qt3DCore::QTranslateTransform *m_translateTransform;
};
#endif // RENDERABLEENTITY_H
diff --git a/examples/qt3d/materials-cpp/rotatingtrefoilknot.cpp b/examples/qt3d/materials-cpp/rotatingtrefoilknot.cpp
index 833d82d37..b27abcd36 100644
--- a/examples/qt3d/materials-cpp/rotatingtrefoilknot.cpp
+++ b/examples/qt3d/materials-cpp/rotatingtrefoilknot.cpp
@@ -36,7 +36,7 @@
#include "rotatingtrefoilknot.h"
-RotatingTrefoilKnot::RotatingTrefoilKnot(Qt3D::QNode *parent)
+RotatingTrefoilKnot::RotatingTrefoilKnot(Qt3DCore::QNode *parent)
: TrefoilKnot(parent)
, m_thetaAnimation(new QPropertyAnimation(this))
, m_phiAnimation(new QPropertyAnimation(this))
diff --git a/examples/qt3d/materials-cpp/rotatingtrefoilknot.h b/examples/qt3d/materials-cpp/rotatingtrefoilknot.h
index 231ce5270..397aa1705 100644
--- a/examples/qt3d/materials-cpp/rotatingtrefoilknot.h
+++ b/examples/qt3d/materials-cpp/rotatingtrefoilknot.h
@@ -43,7 +43,7 @@
class RotatingTrefoilKnot : public TrefoilKnot
{
public:
- explicit RotatingTrefoilKnot(Qt3D::QNode *parent = 0);
+ explicit RotatingTrefoilKnot(Qt3DCore::QNode *parent = 0);
~RotatingTrefoilKnot();
private:
diff --git a/examples/qt3d/materials-cpp/trefoilknot.cpp b/examples/qt3d/materials-cpp/trefoilknot.cpp
index d71c9944d..610a972bd 100644
--- a/examples/qt3d/materials-cpp/trefoilknot.cpp
+++ b/examples/qt3d/materials-cpp/trefoilknot.cpp
@@ -36,14 +36,14 @@
#include "trefoilknot.h"
-TrefoilKnot::TrefoilKnot(Qt3D::QNode *parent)
- : Qt3D::QEntity(parent)
+TrefoilKnot::TrefoilKnot(Qt3DCore::QNode *parent)
+ : Qt3DCore::QEntity(parent)
, m_mesh(new Qt3DRender::QMesh())
- , m_transform(new Qt3D::QTransform())
- , m_scaleTransform(new Qt3D::QScaleTransform())
- , m_xaxisRotation(new Qt3D::QRotateTransform())
- , m_yaxisRotation(new Qt3D::QRotateTransform())
- , m_translateTransform(new Qt3D::QTranslateTransform())
+ , m_transform(new Qt3DCore::QTransform())
+ , m_scaleTransform(new Qt3DCore::QScaleTransform())
+ , m_xaxisRotation(new Qt3DCore::QRotateTransform())
+ , m_yaxisRotation(new Qt3DCore::QRotateTransform())
+ , m_translateTransform(new Qt3DCore::QTranslateTransform())
{
m_mesh->setSource(QUrl("qrc:/assets/obj/trefoil.obj"));
m_xaxisRotation->setAxis(QVector3D(1.0f, 0.0f, 0.0f));
@@ -62,22 +62,22 @@ TrefoilKnot::~TrefoilKnot()
{
}
-Qt3D::QScaleTransform *TrefoilKnot::scaleTransform() const
+Qt3DCore::QScaleTransform *TrefoilKnot::scaleTransform() const
{
return m_scaleTransform;
}
-Qt3D::QRotateTransform *TrefoilKnot::xaxisRotateTransform() const
+Qt3DCore::QRotateTransform *TrefoilKnot::xaxisRotateTransform() const
{
return m_xaxisRotation;
}
-Qt3D::QRotateTransform *TrefoilKnot::yaxisRotateTransform() const
+Qt3DCore::QRotateTransform *TrefoilKnot::yaxisRotateTransform() const
{
return m_yaxisRotation;
}
-Qt3D::QTranslateTransform *TrefoilKnot::translateTransform() const
+Qt3DCore::QTranslateTransform *TrefoilKnot::translateTransform() const
{
return m_translateTransform;
}
diff --git a/examples/qt3d/materials-cpp/trefoilknot.h b/examples/qt3d/materials-cpp/trefoilknot.h
index 6beda9cd1..bac6e59b0 100644
--- a/examples/qt3d/materials-cpp/trefoilknot.h
+++ b/examples/qt3d/materials-cpp/trefoilknot.h
@@ -44,24 +44,24 @@
#include <Qt3DCore/QTranslateTransform>
#include <Qt3DRenderer/QMesh>
-class TrefoilKnot : public Qt3D::QEntity
+class TrefoilKnot : public Qt3DCore::QEntity
{
public:
- explicit TrefoilKnot(Qt3D::QNode *parent = 0);
+ explicit TrefoilKnot(Qt3DCore::QNode *parent = 0);
~TrefoilKnot();
- Qt3D::QScaleTransform *scaleTransform() const;
- Qt3D::QRotateTransform *xaxisRotateTransform() const;
- Qt3D::QRotateTransform *yaxisRotateTransform() const;
- Qt3D::QTranslateTransform *translateTransform() const;
+ Qt3DCore::QScaleTransform *scaleTransform() const;
+ Qt3DCore::QRotateTransform *xaxisRotateTransform() const;
+ Qt3DCore::QRotateTransform *yaxisRotateTransform() const;
+ Qt3DCore::QTranslateTransform *translateTransform() const;
private:
Qt3DRender::QMesh *m_mesh;
- Qt3D::QTransform *m_transform;
- Qt3D::QScaleTransform *m_scaleTransform;
- Qt3D::QRotateTransform *m_xaxisRotation;
- Qt3D::QRotateTransform *m_yaxisRotation;
- Qt3D::QTranslateTransform *m_translateTransform;
+ Qt3DCore::QTransform *m_transform;
+ Qt3DCore::QScaleTransform *m_scaleTransform;
+ Qt3DCore::QRotateTransform *m_xaxisRotation;
+ Qt3DCore::QRotateTransform *m_yaxisRotation;
+ Qt3DCore::QTranslateTransform *m_translateTransform;
};
#endif // TREFOILKNOT_H
diff --git a/examples/qt3d/materials/main.cpp b/examples/qt3d/materials/main.cpp
index 7fdc5ceed..e40da9894 100644
--- a/examples/qt3d/materials/main.cpp
+++ b/examples/qt3d/materials/main.cpp
@@ -47,7 +47,7 @@ int main(int argc, char* argv[])
QGuiApplication app(argc, argv);
Window view;
- Qt3D::Quick::QQmlAspectEngine engine;
+ Qt3DCore::Quick::QQmlAspectEngine engine;
engine.aspectEngine()->registerAspect(new Qt3DRender::QRenderAspect());
engine.aspectEngine()->registerAspect(new Qt3DInput::QInputAspect());
diff --git a/examples/qt3d/mouseinput-qml/main.cpp b/examples/qt3d/mouseinput-qml/main.cpp
index 70e76e944..7dcb541b1 100644
--- a/examples/qt3d/mouseinput-qml/main.cpp
+++ b/examples/qt3d/mouseinput-qml/main.cpp
@@ -46,7 +46,7 @@ int main(int argc, char *argv[])
QGuiApplication app(argc, argv);
Window view;
- Qt3D::Quick::QQmlAspectEngine engine;
+ Qt3DCore::Quick::QQmlAspectEngine engine;
engine.aspectEngine()->registerAspect(new Qt3DRender::QRenderAspect());
engine.aspectEngine()->registerAspect(new Qt3DInput::QInputAspect());
diff --git a/examples/qt3d/multiviewport/main.cpp b/examples/qt3d/multiviewport/main.cpp
index 857ea6ac5..e9a741d9c 100644
--- a/examples/qt3d/multiviewport/main.cpp
+++ b/examples/qt3d/multiviewport/main.cpp
@@ -45,7 +45,7 @@ int main(int ac, char **av)
{
QGuiApplication app(ac, av);
Window view;
- Qt3D::Quick::QQmlAspectEngine engine;
+ Qt3DCore::Quick::QQmlAspectEngine engine;
engine.aspectEngine()->registerAspect(new Qt3DRender::QRenderAspect);
engine.aspectEngine()->registerAspect(new Qt3DInput::QInputAspect());
diff --git a/examples/qt3d/plasma/main.cpp b/examples/qt3d/plasma/main.cpp
index 3b0a8b4e3..f89c4f298 100644
--- a/examples/qt3d/plasma/main.cpp
+++ b/examples/qt3d/plasma/main.cpp
@@ -46,7 +46,7 @@ int main(int argc, char* argv[])
QGuiApplication app(argc, argv);
Window view;
- Qt3D::Quick::QQmlAspectEngine engine;
+ Qt3DCore::Quick::QQmlAspectEngine engine;
engine.aspectEngine()->registerAspect(new Qt3DRender::QRenderAspect());
diff --git a/examples/qt3d/playground-qml/main.cpp b/examples/qt3d/playground-qml/main.cpp
index bb78f738a..4e93fd1bf 100644
--- a/examples/qt3d/playground-qml/main.cpp
+++ b/examples/qt3d/playground-qml/main.cpp
@@ -47,7 +47,7 @@ int main(int argc, char* argv[])
QGuiApplication app(argc, argv);
Window view;
- Qt3D::Quick::QQmlAspectEngine engine;
+ Qt3DCore::Quick::QQmlAspectEngine engine;
engine.aspectEngine()->registerAspect(new Qt3DRender::QRenderAspect());
engine.aspectEngine()->registerAspect(new Qt3DInput::QInputAspect());
diff --git a/examples/qt3d/shadow-map-qml/main.cpp b/examples/qt3d/shadow-map-qml/main.cpp
index 9c10c866e..fd296aa62 100644
--- a/examples/qt3d/shadow-map-qml/main.cpp
+++ b/examples/qt3d/shadow-map-qml/main.cpp
@@ -48,7 +48,7 @@ int main(int argc, char* argv[])
QGuiApplication app(argc, argv);
Window view;
- Qt3D::Quick::QQmlAspectEngine engine;
+ Qt3DCore::Quick::QQmlAspectEngine engine;
view.resize(1600, 800);
engine.aspectEngine()->registerAspect(new Qt3DRender::QRenderAspect());
diff --git a/examples/qt3d/simple-cpp/main.cpp b/examples/qt3d/simple-cpp/main.cpp
index 67d4fcbda..73c29c8f4 100644
--- a/examples/qt3d/simple-cpp/main.cpp
+++ b/examples/qt3d/simple-cpp/main.cpp
@@ -68,10 +68,10 @@ int main(int argc, char* argv[])
view.registerAspect(input);
// Root entity
- Qt3D::QEntity *rootEntity = new Qt3D::QEntity();
+ Qt3DCore::QEntity *rootEntity = new Qt3DCore::QEntity();
// Camera
- Qt3D::QCamera *cameraEntity = view.defaultCamera();
+ Qt3DCore::QCamera *cameraEntity = view.defaultCamera();
cameraEntity->lens()->setPerspectiveProjection(45.0f, 16.0f/9.0f, 0.1f, 1000.0f);
cameraEntity->setPosition(QVector3D(0, 0, -40.0f));
@@ -83,18 +83,18 @@ int main(int argc, char* argv[])
Qt3DRender::QMaterial *material = new Qt3DRender::QPhongMaterial(rootEntity);
// Torus
- Qt3D::QEntity *torusEntity = new Qt3D::QEntity(rootEntity);
+ Qt3DCore::QEntity *torusEntity = new Qt3DCore::QEntity(rootEntity);
Qt3DRender::QTorusMesh *torusMesh = new Qt3DRender::QTorusMesh;
torusMesh->setRadius(5);
torusMesh->setMinorRadius(1);
torusMesh->setRings(100);
torusMesh->setSlices(20);
- Qt3D::QTransform *torusTransform = new Qt3D::QTransform;
- Qt3D::QScaleTransform *torusScaleTransform = new Qt3D::QScaleTransform;
+ Qt3DCore::QTransform *torusTransform = new Qt3DCore::QTransform;
+ Qt3DCore::QScaleTransform *torusScaleTransform = new Qt3DCore::QScaleTransform;
torusScaleTransform->setScale3D(QVector3D(1.5, 1, 0.5));
- Qt3D::QRotateTransform *torusRotateTransform = new Qt3D::QRotateTransform;
+ Qt3DCore::QRotateTransform *torusRotateTransform = new Qt3DCore::QRotateTransform;
torusRotateTransform->setAxis(QVector3D(1, 0, 0));
torusRotateTransform->setAngleDeg(45);
@@ -107,15 +107,15 @@ int main(int argc, char* argv[])
torusEntity->addComponent(material);
// Sphere
- Qt3D::QEntity *sphereEntity = new Qt3D::QEntity(rootEntity);
+ Qt3DCore::QEntity *sphereEntity = new Qt3DCore::QEntity(rootEntity);
Qt3DRender::QSphereMesh *sphereMesh = new Qt3DRender::QSphereMesh;
sphereMesh->setRadius(3);
- Qt3D::QTransform *sphereTransform = new Qt3D::QTransform;
- Qt3D::QTranslateTransform *sphereTranslateTransform = new Qt3D::QTranslateTransform;
+ Qt3DCore::QTransform *sphereTransform = new Qt3DCore::QTransform;
+ Qt3DCore::QTranslateTransform *sphereTranslateTransform = new Qt3DCore::QTranslateTransform;
sphereTranslateTransform->setTranslation(QVector3D(20, 0, 0));
- Qt3D::QRotateTransform *sphereRotateTransform = new Qt3D::QRotateTransform;
+ Qt3DCore::QRotateTransform *sphereRotateTransform = new Qt3DCore::QRotateTransform;
QPropertyAnimation *sphereRotateTransformAnimation = new QPropertyAnimation(sphereRotateTransform);
sphereRotateTransformAnimation->setTargetObject(sphereRotateTransform);
sphereRotateTransformAnimation->setPropertyName("angle");
diff --git a/examples/qt3d/simple-qml/main.cpp b/examples/qt3d/simple-qml/main.cpp
index 79f5bfdb4..44a5d672b 100644
--- a/examples/qt3d/simple-qml/main.cpp
+++ b/examples/qt3d/simple-qml/main.cpp
@@ -46,7 +46,7 @@ int main(int argc, char* argv[])
QGuiApplication app(argc, argv);
Window view;
- Qt3D::Quick::QQmlAspectEngine engine;
+ Qt3DCore::Quick::QQmlAspectEngine engine;
engine.aspectEngine()->registerAspect(new Qt3DRender::QRenderAspect());
engine.aspectEngine()->registerAspect(new Qt3DInput::QInputAspect());
diff --git a/examples/qt3d/simple-shaders-qml/main.cpp b/examples/qt3d/simple-shaders-qml/main.cpp
index d3a49ea9b..e8d7a8565 100644
--- a/examples/qt3d/simple-shaders-qml/main.cpp
+++ b/examples/qt3d/simple-shaders-qml/main.cpp
@@ -46,7 +46,7 @@ int main(int argc, char* argv[])
QGuiApplication app(argc, argv);
Window view;
- Qt3D::Quick::QQmlAspectEngine engine;
+ Qt3DCore::Quick::QQmlAspectEngine engine;
engine.aspectEngine()->registerAspect(new Qt3DRender::QRenderAspect());
engine.aspectEngine()->registerAspect(new Qt3DInput::QInputAspect());
diff --git a/examples/qt3d/skybox/main.cpp b/examples/qt3d/skybox/main.cpp
index 6dcecff5d..d09bea087 100644
--- a/examples/qt3d/skybox/main.cpp
+++ b/examples/qt3d/skybox/main.cpp
@@ -47,7 +47,7 @@ int main(int argc, char* argv[])
QGuiApplication app(argc, argv);
Window view;
- Qt3D::Quick::QQmlAspectEngine engine;
+ Qt3DCore::Quick::QQmlAspectEngine engine;
engine.aspectEngine()->registerAspect(new Qt3DRender::QRenderAspect());
engine.aspectEngine()->registerAspect(new Qt3DInput::QInputAspect());
diff --git a/examples/qt3d/tessellation-modes/main.cpp b/examples/qt3d/tessellation-modes/main.cpp
index 038a77571..231702d4b 100644
--- a/examples/qt3d/tessellation-modes/main.cpp
+++ b/examples/qt3d/tessellation-modes/main.cpp
@@ -49,7 +49,7 @@ int main(int argc, char* argv[])
QGuiApplication app(argc, argv);
Window view;
- Qt3D::Quick::QQmlAspectEngine engine;
+ Qt3DCore::Quick::QQmlAspectEngine engine;
engine.aspectEngine()->registerAspect(new Qt3DRender::QRenderAspect());
engine.aspectEngine()->registerAspect(new Qt3DInput::QInputAspect());
diff --git a/examples/qt3d/tessellation-modes/tessellatedquadmesh.cpp b/examples/qt3d/tessellation-modes/tessellatedquadmesh.cpp
index a3ee77d29..42583c92d 100644
--- a/examples/qt3d/tessellation-modes/tessellatedquadmesh.cpp
+++ b/examples/qt3d/tessellation-modes/tessellatedquadmesh.cpp
@@ -44,7 +44,7 @@ class TessellatedGeometry : public Qt3DRender::QGeometry
{
Q_OBJECT
public:
- TessellatedGeometry(Qt3D::QNode *parent = Q_NULLPTR)
+ TessellatedGeometry(Qt3DCore::QNode *parent = Q_NULLPTR)
: Qt3DRender::QGeometry(parent)
, m_positionAttribute(new Qt3DRender::QAttribute(this))
, m_vertexBuffer(new Qt3DRender::QBuffer(Qt3DRender::QBuffer::VertexBuffer, this))
@@ -80,7 +80,7 @@ private:
Qt3DRender::QBuffer *m_vertexBuffer;
};
-TessellatedQuadMesh::TessellatedQuadMesh(Qt3D::QNode *parent)
+TessellatedQuadMesh::TessellatedQuadMesh(Qt3DCore::QNode *parent)
: Qt3DRender::QGeometryRenderer(parent)
{
setPrimitiveType(Qt3DRender::QGeometryRenderer::Patches);
diff --git a/examples/qt3d/tessellation-modes/tessellatedquadmesh.h b/examples/qt3d/tessellation-modes/tessellatedquadmesh.h
index 5f34e2400..8b1276af8 100644
--- a/examples/qt3d/tessellation-modes/tessellatedquadmesh.h
+++ b/examples/qt3d/tessellation-modes/tessellatedquadmesh.h
@@ -43,7 +43,7 @@ class TessellatedQuadMesh : public Qt3DRender::QGeometryRenderer
{
Q_OBJECT
public:
- explicit TessellatedQuadMesh(Qt3D::QNode *parent = 0);
+ explicit TessellatedQuadMesh(Qt3DCore::QNode *parent = 0);
~TessellatedQuadMesh();
};
diff --git a/examples/qt3d/torus-qml/main.cpp b/examples/qt3d/torus-qml/main.cpp
index d76264d7b..d2537bd8d 100644
--- a/examples/qt3d/torus-qml/main.cpp
+++ b/examples/qt3d/torus-qml/main.cpp
@@ -47,7 +47,7 @@ int main(int argc, char* argv[])
QGuiApplication app(argc, argv);
Window view;
- Qt3D::Quick::QQmlAspectEngine engine;
+ Qt3DCore::Quick::QQmlAspectEngine engine;
engine.aspectEngine()->registerAspect(new Qt3DRender::QRenderAspect());
engine.aspectEngine()->registerAspect(new Qt3DInput::QInputAspect());
diff --git a/examples/qt3d/transparency-qml/main.cpp b/examples/qt3d/transparency-qml/main.cpp
index 6f5ffd6b4..6cce64b3a 100644
--- a/examples/qt3d/transparency-qml/main.cpp
+++ b/examples/qt3d/transparency-qml/main.cpp
@@ -46,7 +46,7 @@ int main(int argc, char* argv[])
QGuiApplication app(argc, argv);
Window view;
- Qt3D::Quick::QQmlAspectEngine engine;
+ Qt3DCore::Quick::QQmlAspectEngine engine;
engine.aspectEngine()->registerAspect(new Qt3DRender::QRenderAspect());
engine.aspectEngine()->registerAspect(new Qt3DInput::QInputAspect());
engine.aspectEngine()->initialize();
diff --git a/examples/qt3d/wave/main.cpp b/examples/qt3d/wave/main.cpp
index fb2f499f1..aaebf9182 100644
--- a/examples/qt3d/wave/main.cpp
+++ b/examples/qt3d/wave/main.cpp
@@ -47,7 +47,7 @@ int main(int argc, char* argv[])
QGuiApplication app(argc, argv);
Window view;
- Qt3D::Quick::QQmlAspectEngine engine;
+ Qt3DCore::Quick::QQmlAspectEngine engine;
engine.aspectEngine()->registerAspect(new Qt3DRender::QRenderAspect());
engine.aspectEngine()->registerAspect(new Qt3DInput::QInputAspect());
diff --git a/examples/qt3d/wireframe/main.cpp b/examples/qt3d/wireframe/main.cpp
index f561cb52b..eb7827bcb 100644
--- a/examples/qt3d/wireframe/main.cpp
+++ b/examples/qt3d/wireframe/main.cpp
@@ -47,7 +47,7 @@ int main(int argc, char* argv[])
QGuiApplication app(argc, argv);
Window view;
- Qt3D::Quick::QQmlAspectEngine engine;
+ Qt3DCore::Quick::QQmlAspectEngine engine;
engine.aspectEngine()->registerAspect(new Qt3DRender::QRenderAspect());
engine.aspectEngine()->registerAspect(new Qt3DInput::QInputAspect());