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authorMike Krus <mike.krus@kdab.com>2022-05-17 13:02:52 +0100
committerMike Krus <mike.krus@kdab.com>2022-06-23 09:01:20 +0100
commitb8837ca6f559171642c2ba48c00e8e4a2fee2262 (patch)
tree2e8b175226d46386a158c6c421d6efa0068df7fc /examples/qt3d
parent36c3e539030e30c8e9562873c93fda7313c5c818 (diff)
Avoid clash with internal resources handling in static builds
quick3d already defines a scene3d resource file, static build generates some symbols to load these. Avoid clash in symbol names by rename resource file here. Task-number: QTBUG-102883 Pick-to: 6.3 Change-Id: I962c1a62e4a4379e4ccf0ac5d29383dc551ec8ec Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'examples/qt3d')
-rw-r--r--examples/qt3d/scene3d/CMakeLists.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/qt3d/scene3d/CMakeLists.txt b/examples/qt3d/scene3d/CMakeLists.txt
index 4efeb864d..07729af38 100644
--- a/examples/qt3d/scene3d/CMakeLists.txt
+++ b/examples/qt3d/scene3d/CMakeLists.txt
@@ -35,7 +35,7 @@ set(scene3d_resource_files
"main.qml"
)
-qt6_add_resources(scene3d "scene3d"
+qt6_add_resources(scene3d "scene3dres"
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