diff options
author | Robert Brock <robert.brock@kdab.com> | 2016-01-05 09:48:36 +0000 |
---|---|---|
committer | Sean Harmer <sean.harmer@kdab.com> | 2016-01-05 10:29:19 +0000 |
commit | 7d901bf984fe80efdeeedb5a4129f2116aa79a5d (patch) | |
tree | 7d090da8d2e141bb87d1c1aff06ae5ccddc79e99 /examples | |
parent | b97139cdbbcc2898a29447dd774cfd0464da7c23 (diff) |
Camera and model moved - qgltf
From y: -100 to y: 80, z: -120 to z: 120
upVector Y changed to positive
Wine: z: -50 to z: 50 and removed angleX rotation
which was initially needed due to negative upVector
Change-Id: I054d1c18c5a3e6f68c9a3ddf4ea7d2a7f28c90a5
Task-number: QTBUG-49800
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'examples')
-rw-r--r-- | examples/qt3d/qgltf/main.qml | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/examples/qt3d/qgltf/main.qml b/examples/qt3d/qgltf/main.qml index 7f8f081ab..f1b9403c0 100644 --- a/examples/qt3d/qgltf/main.qml +++ b/examples/qt3d/qgltf/main.qml @@ -48,8 +48,8 @@ Entity { aspectRatio: 16/9 nearPlane : 0.1 farPlane : 1000.0 - position: Qt.vector3d( 0.0, -100.0, -120.0 ) - upVector: Qt.vector3d( 0.0, -1.0, 0.0 ) + position: Qt.vector3d( 0.0, 80.0, 120.0 ) + upVector: Qt.vector3d( 0.0, 1.0, 0.0 ) viewCenter: Qt.vector3d( 0.0, 0.0, 0.0 ) } @@ -75,7 +75,6 @@ Entity { Wine { id: wineRack - position: Qt.vector3d(-60.0, 0.0, 50.0) - angleX: 180 + position: Qt.vector3d(-60.0, 0.0, 0.0) } } |