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author | Mike Krus <mike.krus@kdab.com> | 2018-01-23 18:24:01 +0000 |
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committer | Mike Krus <mike.krus@kdab.com> | 2018-01-24 09:31:24 +0000 |
commit | 849d85af835be1592d7d2cd2c5afa5f183ad04f1 (patch) | |
tree | b99fda9a52fbd37f87d65696eec241ca59c3a029 /examples | |
parent | 550764ca57d7166790afc8e37856752206117b1d (diff) |
Fix issues due to changes in camera view matrix
Picking relied on the transform matrix of the camera being the same
as the view matrix. This has changed but picking and lod code was not
update to use the new convention.
Change-Id: I3250d3409d15e78a5c0b56eb3b1e74bce1e22843
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'examples')
0 files changed, 0 insertions, 0 deletions