diff options
author | Paul Lemire <paul.lemire@kdab.com> | 2014-10-16 16:10:18 +0200 |
---|---|---|
committer | Paul Lemire <paul.lemire@kdab.com> | 2014-10-17 21:16:49 +0200 |
commit | 9f77d558daef14e0cbf5f6b69a3f2db574c78282 (patch) | |
tree | 57337a46ea542bef3a8aea12f5f8602716456c98 /examples | |
parent | f71b69495c1ebb6e43b1d51a768fdc87595a65f2 (diff) |
QRenderPass: renamed criteria property to annotations
Change-Id: Id824323880a3cf310adb1c581c440eeff9451d4f
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'examples')
-rw-r--r-- | examples/deferred-renderer-cpp/finaleffect.cpp | 4 | ||||
-rw-r--r-- | examples/deferred-renderer-cpp/sceneeffect.cpp | 4 | ||||
-rw-r--r-- | examples/deferred-renderer-qml/FinalEffect.qml | 4 | ||||
-rw-r--r-- | examples/deferred-renderer-qml/SceneEffect.qml | 4 | ||||
-rw-r--r-- | examples/playground-qml/SimpleEffect.qml | 6 | ||||
-rw-r--r-- | examples/playground-qml/main.qml | 10 | ||||
-rw-r--r-- | examples/rollerball/AdsEffect.qml | 2 | ||||
-rw-r--r-- | examples/shadow-map-qml/AdsEffect.qml | 4 | ||||
-rw-r--r-- | examples/tessellation-modes/TessellatedWireframeEffect.qml | 2 | ||||
-rw-r--r-- | examples/wireframe/WireframeEffect.qml | 2 |
10 files changed, 21 insertions, 21 deletions
diff --git a/examples/deferred-renderer-cpp/finaleffect.cpp b/examples/deferred-renderer-cpp/finaleffect.cpp index f9f6010b9..d7298edd7 100644 --- a/examples/deferred-renderer-cpp/finaleffect.cpp +++ b/examples/deferred-renderer-cpp/finaleffect.cpp @@ -69,7 +69,7 @@ FinalEffect::FinalEffect(Qt3D::QNode *parent) gl3Shader->setVertexShaderSourceFile(QStringLiteral(":/final_gl3.vert")); gl3Shader->setFragmentShaderSourceFile(QStringLiteral(":/final_gl3.frag")); - m_gl3Pass->addCriterion(m_passCriterion); + m_gl3Pass->addAnnotation(m_passCriterion); m_gl3Pass->setShaderProgram(gl3Shader); m_gl3Technique->addPass(m_gl3Pass); @@ -77,7 +77,7 @@ FinalEffect::FinalEffect(Qt3D::QNode *parent) gl2Shader->setVertexShaderSourceFile(QStringLiteral(":/final_gl2.vert")); gl2Shader->setFragmentShaderSourceFile(QStringLiteral(":/final_gl2.frag")); - m_gl2Pass->addCriterion(m_passCriterion); + m_gl2Pass->addAnnotation(m_passCriterion); m_gl2Pass->setShaderProgram(gl2Shader); m_gl2Technique->addPass(m_gl2Pass); diff --git a/examples/deferred-renderer-cpp/sceneeffect.cpp b/examples/deferred-renderer-cpp/sceneeffect.cpp index f67c070e7..0e2a62c4e 100644 --- a/examples/deferred-renderer-cpp/sceneeffect.cpp +++ b/examples/deferred-renderer-cpp/sceneeffect.cpp @@ -71,7 +71,7 @@ SceneEffect::SceneEffect(Qt3D::QNode *parent) gl3Shader->setVertexShaderSourceFile(QStringLiteral(":/geometry_gl3.vert")); gl3Shader->setFragmentShaderSourceFile(QStringLiteral(":/geometry_gl3.frag")); - m_gl3Pass->addCriterion(m_passCriterion); + m_gl3Pass->addAnnotation(m_passCriterion); m_gl3Pass->setShaderProgram(gl3Shader); m_gl3Technique->addPass(m_gl3Pass); @@ -79,7 +79,7 @@ SceneEffect::SceneEffect(Qt3D::QNode *parent) gl2Shader->setVertexShaderSourceFile(QStringLiteral(":/geometry_gl2.vert")); gl2Shader->setFragmentShaderSourceFile(QStringLiteral(":/geometry_gl2.frag")); - m_gl2Pass->addCriterion(m_passCriterion); + m_gl2Pass->addAnnotation(m_passCriterion); m_gl2Pass->setShaderProgram(gl2Shader); m_gl2Technique->addPass(m_gl2Pass); diff --git a/examples/deferred-renderer-qml/FinalEffect.qml b/examples/deferred-renderer-qml/FinalEffect.qml index b2d45e0d7..90c9edc32 100644 --- a/examples/deferred-renderer-qml/FinalEffect.qml +++ b/examples/deferred-renderer-qml/FinalEffect.qml @@ -48,7 +48,7 @@ Effect { Technique { openGLFilter {api : OpenGLFilter.Desktop; profile : OpenGLFilter.Core; minorVersion : 1; majorVersion : 3 } renderPasses : RenderPass { - criteria : Annotation { name : "pass"; value : "final" } + annotations : Annotation { name : "pass"; value : "final" } shaderProgram : ShaderProgram { id : finalShaderGL3 vertexShaderCode: @@ -106,7 +106,7 @@ Effect { Technique { openGLFilter {api : OpenGLFilter.Desktop; profile : OpenGLFilter.None; minorVersion : 0; majorVersion : 2 } renderPasses : RenderPass { - criteria : Annotation { name : "pass"; value : "final" } + annotations : Annotation { name : "pass"; value : "final" } shaderProgram : ShaderProgram { id : finalShaderGL2 vertexShaderCode: diff --git a/examples/deferred-renderer-qml/SceneEffect.qml b/examples/deferred-renderer-qml/SceneEffect.qml index 88cfa4873..0540c8ba1 100644 --- a/examples/deferred-renderer-qml/SceneEffect.qml +++ b/examples/deferred-renderer-qml/SceneEffect.qml @@ -49,7 +49,7 @@ Effect { Technique { openGLFilter {api : OpenGLFilter.Desktop; profile : OpenGLFilter.Core; minorVersion : 1; majorVersion : 3 } renderPasses : RenderPass { - criteria : Annotation { name : "pass"; value : "geometry" } + annotations : Annotation { name : "pass"; value : "geometry" } shaderProgram : ShaderProgram { id : sceneShaderGL3 vertexShaderCode: @@ -100,7 +100,7 @@ Effect { Technique { openGLFilter {api : OpenGLFilter.Desktop; profile : OpenGLFilter.Core; minorVersion : 0; majorVersion : 2 } renderPasses : RenderPass { - criteria : Annotation { name : "pass"; value : "geometry" } + annotations : Annotation { name : "pass"; value : "geometry" } shaderProgram : ShaderProgram { id : sceneShaderGL2 vertexShaderCode: diff --git a/examples/playground-qml/SimpleEffect.qml b/examples/playground-qml/SimpleEffect.qml index 677ab4a9c..00e9981a2 100644 --- a/examples/playground-qml/SimpleEffect.qml +++ b/examples/playground-qml/SimpleEffect.qml @@ -49,7 +49,7 @@ Effect { Technique { id: technique1 - criteria : [ + annotations : [ TechniqueCriterion { criterionType : TechniqueCriterion.CustomType; criterionCustomType: "useEarlyZ"; criterionValue : true}, TechniqueCriterion { criterionType : TechniqueCriterion.RenderingStyle; criterionValue : "forward"} ] @@ -71,7 +71,7 @@ Effect { Technique { id: technique2 - criteria : [ + annotations : [ TechniqueCriterion { criterionType : TechniqueCriterion.CustomType; criterionCustomType: "useEarlyZ"; criterionValue : false}, TechniqueCriterion { criterionType : TechniqueCriterion.RenderingStyle; criterionValue : "forward"} ] @@ -86,7 +86,7 @@ Effect { Technique { id: technique3 - criteria : [ + annotations : [ TechniqueCriterion { criterionType : TechniqueCriterion.CustomType; criterionCustomType: "useEarlyZ"; criterionValue : false}, TechniqueCriterion { criterionType : TechniqueCriterion.RenderingStyle; criterionValue : "deferred"} ] diff --git a/examples/playground-qml/main.qml b/examples/playground-qml/main.qml index 0bba43182..57c98099b 100644 --- a/examples/playground-qml/main.qml +++ b/examples/playground-qml/main.qml @@ -263,7 +263,7 @@ Entity { openGLFilter {api : OpenGLFilter.Desktop; profile : OpenGLFilter.Core; minorVersion : 1; majorVersion : 3 } renderPasses : [ RenderPass { - criteria : [Annotation {name : "Name"; value : "TextureLighting" }] + annotations : [Annotation {name : "Name"; value : "TextureLighting" }] bindings : [ // Add only the bindings needed for a shader ParameterMapper {parameterName: "vertexTexCoord"; shaderVariableName: "texCoord0"; bindingType: ParameterMapper.Attribute}, ParameterMapper {parameterName: "tex"; shaderVariableName: "texture"; bindingType: ParameterMapper.Uniform}, @@ -326,7 +326,7 @@ Entity { } }, RenderPass { - criteria : [Annotation {name : "Name"; value : "Texture" }] + annotations : [Annotation {name : "Name"; value : "Texture" }] shaderProgram : ShaderProgram { vertexShaderCode : " #version 140 @@ -356,7 +356,7 @@ Entity { } }, RenderPass { - criteria : [Annotation {name : "Name"; value : "Lighting" }] + annotations : [Annotation {name : "Name"; value : "Lighting" }] renderStates : [BlendState {srcRGB: BlendState.One; dstRGB : BlendState.One}, BlendEquation {mode: BlendEquation.FuncAdd}, CullFace { mode : CullFace.Back }, @@ -413,7 +413,7 @@ Entity { } }, RenderPass { - criteria : Annotation {name : "Name"; value : "Final" } + annotations : Annotation {name : "Name"; value : "Final" } shaderProgram : ShaderProgram { vertexShaderCode: " #version 140 @@ -493,7 +493,7 @@ Entity { renderPasses : [ RenderPass { - criteria : [] + annotations : [] bindings : [ // Add only the bindings needed for a shader ParameterMapper {parameterName: "ambient"; shaderVariableName: "ka"; bindingType: ParameterMapper.Uniform}, ParameterMapper {parameterName: "diffuse"; shaderVariableName: "kd"; bindingType: ParameterMapper.Uniform}, diff --git a/examples/rollerball/AdsEffect.qml b/examples/rollerball/AdsEffect.qml index d4c10d132..253fcfa49 100644 --- a/examples/rollerball/AdsEffect.qml +++ b/examples/rollerball/AdsEffect.qml @@ -76,7 +76,7 @@ Effect { minorVersion: 1 } - criteria: [ Annotation { name : "renderingStyle"; value : "forward" } ] + annotations : [ Annotation { name : "renderingStyle"; value : "forward" } ] parameters: [ Parameter { name: "lightPosition"; value: Qt.vector4d( 0.0, 0.0, 0.0, 1.0 ) }, diff --git a/examples/shadow-map-qml/AdsEffect.qml b/examples/shadow-map-qml/AdsEffect.qml index 7bf1b577d..7b690e690 100644 --- a/examples/shadow-map-qml/AdsEffect.qml +++ b/examples/shadow-map-qml/AdsEffect.qml @@ -82,7 +82,7 @@ Effect { renderPasses: [ RenderPass { - criteria: [ Annotation { name: "pass"; value: "shadowmap" } ] + annotations: [ Annotation { name: "pass"; value: "shadowmap" } ] shaderProgram: ShaderProgram { vertexShaderSourceFile: ":/shaders/shadowmap.vert" @@ -96,7 +96,7 @@ Effect { }, RenderPass { - criteria: [ Annotation { name : "pass"; value : "forward" } ] + annotations: [ Annotation { name : "pass"; value : "forward" } ] // The bindings property allows us to map from names of parameters (uniforms or vertex attributes) // within a shader to more friendly names in QML. By default the parameter names are exposed from diff --git a/examples/tessellation-modes/TessellatedWireframeEffect.qml b/examples/tessellation-modes/TessellatedWireframeEffect.qml index eb33bbb44..7feaa66e9 100644 --- a/examples/tessellation-modes/TessellatedWireframeEffect.qml +++ b/examples/tessellation-modes/TessellatedWireframeEffect.qml @@ -76,7 +76,7 @@ Effect { minorVersion: 0 } - criteria: [ Annotation { name: "renderingStyle"; value: "forward" } ] + annotations: [ Annotation { name: "renderingStyle"; value: "forward" } ] parameters: [ Parameter { name: "light.position"; value: Qt.vector4d(0.0, 0.0, 0.0, 1.0) }, diff --git a/examples/wireframe/WireframeEffect.qml b/examples/wireframe/WireframeEffect.qml index 4ad5b63fb..34e385ba3 100644 --- a/examples/wireframe/WireframeEffect.qml +++ b/examples/wireframe/WireframeEffect.qml @@ -76,7 +76,7 @@ Effect { minorVersion: 1 } - criteria: [ Annotation { name : "renderingStyle"; value : "forward" } ] + annotations: [ Annotation { name : "renderingStyle"; value : "forward" } ] parameters: [ Parameter { name: "light.position"; value: Qt.vector4d(0.0, 0.0, 0.0, 1.0) }, |