summaryrefslogtreecommitdiffstats
path: root/examples
diff options
context:
space:
mode:
authorLiang Qi <liang.qi@qt.io>2016-11-26 12:51:54 +0100
committerLiang Qi <liang.qi@qt.io>2016-11-28 09:57:44 +0100
commita2c6c81f5c67390629a313ff7ba985d0967ca1fa (patch)
treee812286604ff3b34fe6678e145590b739de6d72b /examples
parent4f46ccc4517a52b152d36e7734c2042e06ea8de3 (diff)
parent1c52a489c1eed52107cdde28890ca230424bd85b (diff)
Merge remote-tracking branch 'origin/5.7' into 5.8
Conflicts: src/input/backend/updateaxisactionjob.cpp src/render/renderstates/qalphacoverage.cpp src/render/renderstates/qclipplane.cpp src/render/renderstates/qdithering.cpp src/render/renderstates/qseamlesscubemap.cpp src/render/renderstates/qstenciltest.cpp Change-Id: I5b279d30bbbb06af5e8ee9fc47e9794b78a567f5
Diffstat (limited to 'examples')
-rw-r--r--examples/qt3d/deferred-renderer-cpp/deferred-renderer-cpp.pro33
-rw-r--r--examples/qt3d/deferred-renderer-cpp/deferred-renderer-cpp.qrc12
-rw-r--r--examples/qt3d/deferred-renderer-cpp/doc/src/deferred-renderer-cpp.qdoc53
-rw-r--r--examples/qt3d/deferred-renderer-cpp/final_gl2.frag36
-rw-r--r--examples/qt3d/deferred-renderer-cpp/final_gl2.vert9
-rw-r--r--examples/qt3d/deferred-renderer-cpp/final_gl3.frag37
-rw-r--r--examples/qt3d/deferred-renderer-cpp/final_gl3.vert9
-rw-r--r--examples/qt3d/deferred-renderer-cpp/finaleffect.cpp101
-rw-r--r--examples/qt3d/deferred-renderer-cpp/finaleffect.h74
-rw-r--r--examples/qt3d/deferred-renderer-cpp/gbuffer.cpp106
-rw-r--r--examples/qt3d/deferred-renderer-cpp/gbuffer.h81
-rw-r--r--examples/qt3d/deferred-renderer-cpp/geometry_gl2.frag12
-rw-r--r--examples/qt3d/deferred-renderer-cpp/geometry_gl2.vert21
-rw-r--r--examples/qt3d/deferred-renderer-cpp/geometry_gl3.frag16
-rw-r--r--examples/qt3d/deferred-renderer-cpp/geometry_gl3.vert21
-rw-r--r--examples/qt3d/deferred-renderer-cpp/pointlightblock.cpp73
-rw-r--r--examples/qt3d/deferred-renderer-cpp/pointlightblock.h75
-rw-r--r--examples/qt3d/deferred-renderer-cpp/sceneeffect.cpp103
-rw-r--r--examples/qt3d/deferred-renderer-cpp/sceneeffect.h72
19 files changed, 0 insertions, 944 deletions
diff --git a/examples/qt3d/deferred-renderer-cpp/deferred-renderer-cpp.pro b/examples/qt3d/deferred-renderer-cpp/deferred-renderer-cpp.pro
deleted file mode 100644
index f9f239f24..000000000
--- a/examples/qt3d/deferred-renderer-cpp/deferred-renderer-cpp.pro
+++ /dev/null
@@ -1,33 +0,0 @@
-!include( ../examples.pri ) {
- error( "Couldn't find the examples.pri file!" )
-}
-
-QT += 3dcore 3drender 3dinput 3dextras
-
-HEADERS += \
- gbuffer.h \
- deferredrenderer.h \
- finaleffect.h \
- sceneeffect.h \
- pointlightblock.h
-
-SOURCES += \
- main.cpp \
- gbuffer.cpp \
- deferredrenderer.cpp \
- finaleffect.cpp \
- sceneeffect.cpp \
- pointlightblock.cpp
-
-RESOURCES += \
- deferred-renderer-cpp.qrc
-
-OTHER_FILES += \
- geometry_gl2.vert \
- geometry_gl2.frag \
- geometry_gl3.frag \
- geometry_gl3.vert \
- final_gl2.vert \
- final_gl2.frag \
- final_gl3.frag \
- final_gl3.vert
diff --git a/examples/qt3d/deferred-renderer-cpp/deferred-renderer-cpp.qrc b/examples/qt3d/deferred-renderer-cpp/deferred-renderer-cpp.qrc
deleted file mode 100644
index 0e38e39ca..000000000
--- a/examples/qt3d/deferred-renderer-cpp/deferred-renderer-cpp.qrc
+++ /dev/null
@@ -1,12 +0,0 @@
-<RCC>
- <qresource prefix="/">
- <file>geometry_gl2.frag</file>
- <file>geometry_gl2.vert</file>
- <file>geometry_gl3.frag</file>
- <file>geometry_gl3.vert</file>
- <file>final_gl2.frag</file>
- <file>final_gl2.vert</file>
- <file>final_gl3.frag</file>
- <file>final_gl3.vert</file>
- </qresource>
-</RCC>
diff --git a/examples/qt3d/deferred-renderer-cpp/doc/src/deferred-renderer-cpp.qdoc b/examples/qt3d/deferred-renderer-cpp/doc/src/deferred-renderer-cpp.qdoc
deleted file mode 100644
index 610270316..000000000
--- a/examples/qt3d/deferred-renderer-cpp/doc/src/deferred-renderer-cpp.qdoc
+++ /dev/null
@@ -1,53 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the documentation of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:FDL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Free Documentation License Usage
-** Alternatively, this file may be used under the terms of the GNU Free
-** Documentation License version 1.3 as published by the Free Software
-** Foundation and appearing in the file included in the packaging of
-** this file. Please review the following information to ensure
-** the GNU Free Documentation License version 1.3 requirements
-** will be met: https://www.gnu.org/licenses/fdl-1.3.html.
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-/*!
- \example deferred-renderer-cpp
- \title Qt 3D: Deferred Renderer C++ Example
- \ingroup qt3d-examples-cpp
- \brief A C++ application that demonstrates rendering to an intermediate
- G-buffer.
-
- \e {Deferred Renderer} demonstrates using a two pass rendering method.
- First, all the meshes in the scene are drawn using the same shader that will
- output the following values for each fragment: world normal vector, color,
- depth, and world position vector.
-
- Each of these values will be stored in a texture, which together form what
- is called the G-buffer. Nothing is drawn onscreen during the first pass, but
- rather drawn into the G-buffer ready for later use.
-
- Once all the meshes have been drawn, the G-buffer is filled with all the
- meshes that can currently be seen by the camera. The second render pass is
- then used to render the scene to the back buffer with the final color
- shading by reading the values from the G-buffer textures and outputting a
- color onto a full screen quad.
-
- For more information, see \l{Deferred Renderer}.
-
- \include examples-run.qdocinc
-*/
diff --git a/examples/qt3d/deferred-renderer-cpp/final_gl2.frag b/examples/qt3d/deferred-renderer-cpp/final_gl2.frag
deleted file mode 100644
index f384a2df4..000000000
--- a/examples/qt3d/deferred-renderer-cpp/final_gl2.frag
+++ /dev/null
@@ -1,36 +0,0 @@
-#version 110
-
-uniform sampler2D color;
-uniform sampler2D position;
-uniform sampler2D normal;
-uniform vec2 winSize;
-
-struct PointLight
-{
- vec3 position;
- vec3 direction;
- vec4 color;
- float intensity;
-};
-
-const int lightCount = 3;
-uniform struct
-{
- PointLight lights[lightCount];
-} pointLights;
-
-void main()
-{
- vec2 texCoord = gl_FragCoord.xy / winSize;
- vec4 col = texture2D(color, texCoord);
- vec3 pos = texture2D(position, texCoord).xyz;
- vec3 norm = texture2D(normal, texCoord).xyz;
-
- vec4 lightColor;
- for (int i = 0; i < 3; i++) {
- vec3 s = normalize(pointLights.lights[i].position - pos);
- lightColor += pointLights.lights[i].color * (pointLights.lights[i].intensity * max(dot(s, norm), 0.0));
- }
- lightColor /= float(lightCount);
- gl_FragColor = col * lightColor;
-}
diff --git a/examples/qt3d/deferred-renderer-cpp/final_gl2.vert b/examples/qt3d/deferred-renderer-cpp/final_gl2.vert
deleted file mode 100644
index a907e10ca..000000000
--- a/examples/qt3d/deferred-renderer-cpp/final_gl2.vert
+++ /dev/null
@@ -1,9 +0,0 @@
-#version 110
-
-attribute vec4 vertexPosition;
-uniform mat4 modelMatrix;
-
-void main()
-{
- gl_Position = modelMatrix * vertexPosition;
-}
diff --git a/examples/qt3d/deferred-renderer-cpp/final_gl3.frag b/examples/qt3d/deferred-renderer-cpp/final_gl3.frag
deleted file mode 100644
index 88abd5cb1..000000000
--- a/examples/qt3d/deferred-renderer-cpp/final_gl3.frag
+++ /dev/null
@@ -1,37 +0,0 @@
-#version 140
-
-uniform sampler2D color;
-uniform sampler2D position;
-uniform sampler2D normal;
-uniform vec2 winSize;
-
-out vec4 fragColor;
-
-struct PointLight
-{
- vec3 position;
- vec3 direction;
- vec4 color;
- float intensity;
-};
-
-const int lightCount = 3;
-uniform PointLightBlock {
- PointLight lights[lightCount];
-};
-
-void main()
-{
- vec2 texCoord = gl_FragCoord.xy / winSize;
- vec4 col = texture(color, texCoord);
- vec3 pos = texture(position, texCoord).xyz;
- vec3 norm = texture(normal, texCoord).xyz;
-
- vec4 lightColor;
- for (int i = 0; i < 3; i++) {
- vec3 s = normalize(lights[i].position - pos);
- lightColor += lights[i].color * (lights[i].intensity * max(dot(s, norm), 0.0));
- }
- lightColor /= float(lightCount);
- fragColor = col * lightColor;
-}
diff --git a/examples/qt3d/deferred-renderer-cpp/final_gl3.vert b/examples/qt3d/deferred-renderer-cpp/final_gl3.vert
deleted file mode 100644
index 60410d34d..000000000
--- a/examples/qt3d/deferred-renderer-cpp/final_gl3.vert
+++ /dev/null
@@ -1,9 +0,0 @@
-#version 140
-
-in vec4 vertexPosition;
-uniform mat4 modelMatrix;
-
-void main()
-{
- gl_Position = modelMatrix * vertexPosition;
-}
diff --git a/examples/qt3d/deferred-renderer-cpp/finaleffect.cpp b/examples/qt3d/deferred-renderer-cpp/finaleffect.cpp
deleted file mode 100644
index 63c821caa..000000000
--- a/examples/qt3d/deferred-renderer-cpp/finaleffect.cpp
+++ /dev/null
@@ -1,101 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the Qt3D module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "finaleffect.h"
-
-#include <Qt3DRender/QGraphicsApiFilter>
-#include <Qt3DRender/QShaderProgram>
-#include <QUrl>
-
-FinalEffect::FinalEffect(Qt3DCore::QNode *parent)
- : Qt3DRender::QEffect(parent)
- , m_gl3Technique(new Qt3DRender::QTechnique())
- , m_gl2Technique(new Qt3DRender::QTechnique())
- , m_gl2Pass(new Qt3DRender::QRenderPass())
- , m_gl3Pass(new Qt3DRender::QRenderPass())
- , m_passCriterion(new Qt3DRender::QFilterKey(this))
-{
- m_gl3Technique->graphicsApiFilter()->setApi(Qt3DRender::QGraphicsApiFilter::OpenGL);
- m_gl3Technique->graphicsApiFilter()->setMajorVersion(3);
- m_gl3Technique->graphicsApiFilter()->setMinorVersion(1);
- m_gl3Technique->graphicsApiFilter()->setProfile(Qt3DRender::QGraphicsApiFilter::CoreProfile);
-
- m_gl2Technique->graphicsApiFilter()->setApi(Qt3DRender::QGraphicsApiFilter::OpenGL);
- m_gl2Technique->graphicsApiFilter()->setMajorVersion(2);
- m_gl2Technique->graphicsApiFilter()->setMinorVersion(0);
- m_gl2Technique->graphicsApiFilter()->setProfile(Qt3DRender::QGraphicsApiFilter::NoProfile);
-
- m_passCriterion->setName(QStringLiteral("pass"));
- m_passCriterion->setValue(QStringLiteral("final"));
-
- Qt3DRender::QShaderProgram *gl3Shader = new Qt3DRender::QShaderProgram();
- gl3Shader->setVertexShaderCode(gl3Shader->loadSource(QUrl(QStringLiteral("qrc:/final_gl3.vert"))));
- gl3Shader->setFragmentShaderCode(gl3Shader->loadSource(QUrl(QStringLiteral("qrc:/final_gl3.frag"))));
-
- m_gl3Pass->addFilterKey(m_passCriterion);
- m_gl3Pass->setShaderProgram(gl3Shader);
- m_gl3Technique->addRenderPass(m_gl3Pass);
-
- Qt3DRender::QShaderProgram *gl2Shader = new Qt3DRender::QShaderProgram();
- gl2Shader->setVertexShaderCode(gl2Shader->loadSource(QUrl(QStringLiteral("qrc:/final_gl2.vert"))));
- gl2Shader->setFragmentShaderCode(gl2Shader->loadSource(QUrl(QStringLiteral("qrc:/final_gl2.frag"))));
-
- m_gl2Pass->addFilterKey(m_passCriterion);
- m_gl2Pass->setShaderProgram(gl2Shader);
- m_gl2Technique->addRenderPass(m_gl2Pass);
-
- addTechnique(m_gl3Technique);
- addTechnique(m_gl2Technique);
-}
-
-QList<Qt3DRender::QFilterKey *> FinalEffect::passCriteria() const
-{
- return QList<Qt3DRender::QFilterKey *>() << m_passCriterion;
-}
diff --git a/examples/qt3d/deferred-renderer-cpp/finaleffect.h b/examples/qt3d/deferred-renderer-cpp/finaleffect.h
deleted file mode 100644
index 69a1b126c..000000000
--- a/examples/qt3d/deferred-renderer-cpp/finaleffect.h
+++ /dev/null
@@ -1,74 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the Qt3D module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef FINALEFFECT_H
-#define FINALEFFECT_H
-
-#include <Qt3DRender/QEffect>
-#include <Qt3DRender/QTechnique>
-
-class FinalEffect : public Qt3DRender::QEffect
-{
-public:
- explicit FinalEffect(Qt3DCore::QNode *parent = 0);
-
- QList<Qt3DRender::QFilterKey *> passCriteria() const;
- inline Qt3DRender::QTechnique *gl3Technique() const { return m_gl3Technique; }
- inline Qt3DRender::QTechnique *gl2Technique() const { return m_gl2Technique; }
-
-private :
- Qt3DRender::QTechnique *m_gl3Technique;
- Qt3DRender::QTechnique *m_gl2Technique;
- Qt3DRender::QRenderPass *m_gl2Pass;
- Qt3DRender::QRenderPass *m_gl3Pass;
- Qt3DRender::QFilterKey *m_passCriterion;
-};
-
-#endif // FINALEFFECT_H
diff --git a/examples/qt3d/deferred-renderer-cpp/gbuffer.cpp b/examples/qt3d/deferred-renderer-cpp/gbuffer.cpp
deleted file mode 100644
index 984dbb1f2..000000000
--- a/examples/qt3d/deferred-renderer-cpp/gbuffer.cpp
+++ /dev/null
@@ -1,106 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the Qt3D module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "gbuffer.h"
-
-GBuffer::GBuffer(Qt3DCore::QNode *parent)
- : Qt3DRender::QRenderTarget(parent)
-{
- const Qt3DRender::QAbstractTexture::TextureFormat formats[AttachmentsCount] = {
- Qt3DRender::QAbstractTexture::RGBA32F,
- Qt3DRender::QAbstractTexture::RGB32F,
- Qt3DRender::QAbstractTexture::RGB16F,
- Qt3DRender::QAbstractTexture::D32F
- };
-
- const Qt3DRender::QRenderTargetOutput::AttachmentPoint attachmentPoints[AttachmentsCount] = {
- Qt3DRender::QRenderTargetOutput::Color0,
- Qt3DRender::QRenderTargetOutput::Color1,
- Qt3DRender::QRenderTargetOutput::Color2,
- Qt3DRender::QRenderTargetOutput::Depth
- };
-
- for (int i = 0; i < AttachmentsCount; i++) {
- Qt3DRender::QRenderTargetOutput *output = new Qt3DRender::QRenderTargetOutput(this);
-
- m_textures[i] = new Qt3DRender::QTexture2D();
- m_textures[i]->setFormat(formats[i]);
- m_textures[i]->setWidth(1024);
- m_textures[i]->setHeight(1024);
- m_textures[i]->setGenerateMipMaps(false);
- m_textures[i]->setWrapMode(Qt3DRender::QTextureWrapMode(Qt3DRender::QTextureWrapMode::ClampToEdge));
- m_textures[i]->setMinificationFilter(Qt3DRender::QAbstractTexture::Linear);
- m_textures[i]->setMagnificationFilter(Qt3DRender::QAbstractTexture::Linear);
-
- output->setTexture(m_textures[i]);
- output->setAttachmentPoint(attachmentPoints[i]);
- addOutput(output);
- }
-}
-
-Qt3DRender::QAbstractTexture *GBuffer::colorTexture() const
-{
- return m_textures[Color];
-}
-
-Qt3DRender::QAbstractTexture *GBuffer::positionTexture() const
-{
- return m_textures[Position];
-}
-
-Qt3DRender::QAbstractTexture *GBuffer::normalTexture() const
-{
- return m_textures[Normal];
-}
-
-Qt3DRender::QAbstractTexture *GBuffer::depthTexture() const
-{
- return m_textures[Depth];
-}
diff --git a/examples/qt3d/deferred-renderer-cpp/gbuffer.h b/examples/qt3d/deferred-renderer-cpp/gbuffer.h
deleted file mode 100644
index dab8b6752..000000000
--- a/examples/qt3d/deferred-renderer-cpp/gbuffer.h
+++ /dev/null
@@ -1,81 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the Qt3D module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef GBUFFER_H
-#define GBUFFER_H
-
-#include <Qt3DRender/QRenderTarget>
-#include <Qt3DRender/qtexture.h>
-#include <Qt3DRender/QRenderTargetOutput>
-
-class GBuffer : public Qt3DRender::QRenderTarget
-{
-public:
- explicit GBuffer(Qt3DCore::QNode *parent = 0);
-
- enum Attachments {
- Color = 0,
- Position,
- Normal,
- Depth,
- AttachmentsCount
- };
-
- Qt3DRender::QAbstractTexture *colorTexture() const;
- Qt3DRender::QAbstractTexture *positionTexture() const;
- Qt3DRender::QAbstractTexture *normalTexture() const;
- Qt3DRender::QAbstractTexture *depthTexture() const;
-
-private:
- Qt3DRender::QAbstractTexture *m_textures[AttachmentsCount];
- Qt3DRender::QRenderTargetOutput *m_attachments[AttachmentsCount];
-};
-
-#endif // GBUFFER_H
diff --git a/examples/qt3d/deferred-renderer-cpp/geometry_gl2.frag b/examples/qt3d/deferred-renderer-cpp/geometry_gl2.frag
deleted file mode 100644
index 0e7776f15..000000000
--- a/examples/qt3d/deferred-renderer-cpp/geometry_gl2.frag
+++ /dev/null
@@ -1,12 +0,0 @@
-#version 110
-
-varying vec4 color0;
-varying vec3 position0;
-varying vec3 normal0;
-
-void main()
-{
- gl_FragData[0] = color0;
- gl_FragData[1] = vec4(position0, 0);
- gl_FragData[2] = vec4(normal0, 0);
-}
diff --git a/examples/qt3d/deferred-renderer-cpp/geometry_gl2.vert b/examples/qt3d/deferred-renderer-cpp/geometry_gl2.vert
deleted file mode 100644
index 72d5345f1..000000000
--- a/examples/qt3d/deferred-renderer-cpp/geometry_gl2.vert
+++ /dev/null
@@ -1,21 +0,0 @@
-#version 110
-
-attribute vec4 vertexPosition;
-attribute vec3 vertexNormal;
-
-varying vec4 color0;
-varying vec3 position0;
-varying vec3 normal0;
-
-uniform mat4 mvp;
-uniform mat4 modelView;
-uniform mat3 modelViewNormal;
-uniform vec4 meshColor;
-
-void main()
-{
- color0 = meshColor;
- position0 = vec3(modelView * vertexPosition);
- normal0 = normalize(modelViewNormal * vertexNormal);
- gl_Position = mvp * vertexPosition;
-}
diff --git a/examples/qt3d/deferred-renderer-cpp/geometry_gl3.frag b/examples/qt3d/deferred-renderer-cpp/geometry_gl3.frag
deleted file mode 100644
index 7d9c7d64e..000000000
--- a/examples/qt3d/deferred-renderer-cpp/geometry_gl3.frag
+++ /dev/null
@@ -1,16 +0,0 @@
-#version 140
-
-in vec4 color0;
-in vec3 position0;
-in vec3 normal0;
-
-out vec4 color;
-out vec3 position;
-out vec3 normal;
-
-void main()
-{
- color = color0;
- position = position0;
- normal = normal0;
-}
diff --git a/examples/qt3d/deferred-renderer-cpp/geometry_gl3.vert b/examples/qt3d/deferred-renderer-cpp/geometry_gl3.vert
deleted file mode 100644
index d3e302d16..000000000
--- a/examples/qt3d/deferred-renderer-cpp/geometry_gl3.vert
+++ /dev/null
@@ -1,21 +0,0 @@
-#version 140
-
-in vec4 vertexPosition;
-in vec3 vertexNormal;
-
-out vec4 color0;
-out vec3 position0;
-out vec3 normal0;
-
-uniform mat4 mvp;
-uniform mat4 modelView;
-uniform mat3 modelViewNormal;
-uniform vec4 meshColor;
-
-void main()
-{
- color0 = meshColor;
- position0 = vec3(modelView * vertexPosition);
- normal0 = normalize(modelViewNormal * vertexNormal);
- gl_Position = mvp * vertexPosition;
-}
diff --git a/examples/qt3d/deferred-renderer-cpp/pointlightblock.cpp b/examples/qt3d/deferred-renderer-cpp/pointlightblock.cpp
deleted file mode 100644
index 36bab9966..000000000
--- a/examples/qt3d/deferred-renderer-cpp/pointlightblock.cpp
+++ /dev/null
@@ -1,73 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the Qt3D module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "pointlightblock.h"
-
-PointLightBlock::PointLightBlock(Qt3DCore::QNode *parent)
- : Qt3DRender::QShaderData(parent)
-{
-
-}
-
-PointLightBlock::~PointLightBlock()
-{
-}
-
-QVector<Qt3DRender::QAbstractLight *> PointLightBlock::lights() const
-{
- return m_lights;
-}
-
-void PointLightBlock::addLight(Qt3DRender::QAbstractLight *light)
-{
- m_lights.append(light);
- emit lightsChanged();
-}
-
diff --git a/examples/qt3d/deferred-renderer-cpp/pointlightblock.h b/examples/qt3d/deferred-renderer-cpp/pointlightblock.h
deleted file mode 100644
index 9c93528c8..000000000
--- a/examples/qt3d/deferred-renderer-cpp/pointlightblock.h
+++ /dev/null
@@ -1,75 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the Qt3D module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef POINTLIGHTBLOCK_H
-#define POINTLIGHTBLOCK_H
-
-#include <Qt3DRender/QAbstractLight>
-#include <Qt3DRender/QShaderData>
-
-class PointLightBlock : public Qt3DRender::QShaderData
-{
- Q_OBJECT
- Q_PROPERTY(QVector<Qt3DRender::QAbstractLight *> lights READ lights NOTIFY lightsChanged)
-public:
- explicit PointLightBlock(Qt3DCore::QNode *parent = 0);
- ~PointLightBlock();
-
- QVector<Qt3DRender::QAbstractLight *> lights() const;
- void addLight(Qt3DRender::QAbstractLight *light);
-
-Q_SIGNALS:
- void lightsChanged();
-
-private:
- QVector<Qt3DRender::QAbstractLight *> m_lights;
-};
-
-#endif // POINTLIGHTBLOCK_H
diff --git a/examples/qt3d/deferred-renderer-cpp/sceneeffect.cpp b/examples/qt3d/deferred-renderer-cpp/sceneeffect.cpp
deleted file mode 100644
index bdb6ea76e..000000000
--- a/examples/qt3d/deferred-renderer-cpp/sceneeffect.cpp
+++ /dev/null
@@ -1,103 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the Qt3D module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "sceneeffect.h"
-
-#include <Qt3DRender/QGraphicsApiFilter>
-#include <Qt3DRender/QShaderProgram>
-#include <QUrl>
-
-SceneEffect::SceneEffect(Qt3DCore::QNode *parent)
- : Qt3DRender::QEffect(parent)
- , m_gl3Technique(new Qt3DRender::QTechnique())
- , m_gl2Technique(new Qt3DRender::QTechnique())
- , m_gl2Pass(new Qt3DRender::QRenderPass())
- , m_gl3Pass(new Qt3DRender::QRenderPass())
- , m_passCriterion(new Qt3DRender::QFilterKey(this))
-{
-
- m_gl3Technique->graphicsApiFilter()->setProfile(Qt3DRender::QGraphicsApiFilter::NoProfile);
- m_gl3Technique->graphicsApiFilter()->setApi(Qt3DRender::QGraphicsApiFilter::OpenGL);
- m_gl3Technique->graphicsApiFilter()->setMajorVersion(3);
- m_gl3Technique->graphicsApiFilter()->setMinorVersion(3);
-
- m_gl2Technique->graphicsApiFilter()->setApi(Qt3DRender::QGraphicsApiFilter::OpenGL);
- m_gl2Technique->graphicsApiFilter()->setMajorVersion(2);
- m_gl2Technique->graphicsApiFilter()->setMinorVersion(0);
- m_gl2Technique->graphicsApiFilter()->setProfile(Qt3DRender::QGraphicsApiFilter::NoProfile);
-
-
- m_passCriterion->setName(QStringLiteral("pass"));
- m_passCriterion->setValue(QStringLiteral("geometry"));
-
- Qt3DRender::QShaderProgram *gl3Shader = new Qt3DRender::QShaderProgram();
- gl3Shader->setVertexShaderCode(Qt3DRender::QShaderProgram::loadSource(QUrl(QStringLiteral("qrc:/geometry_gl3.vert"))));
- gl3Shader->setFragmentShaderCode(Qt3DRender::QShaderProgram::loadSource(QUrl(QStringLiteral("qrc:/geometry_gl3.frag"))));
-
- m_gl3Pass->addFilterKey(m_passCriterion);
- m_gl3Pass->setShaderProgram(gl3Shader);
- m_gl3Technique->addRenderPass(m_gl3Pass);
-
- Qt3DRender::QShaderProgram *gl2Shader = new Qt3DRender::QShaderProgram();
- gl2Shader->setVertexShaderCode(Qt3DRender::QShaderProgram::loadSource(QUrl(QStringLiteral("qrc:/geometry_gl2.vert"))));
- gl2Shader->setFragmentShaderCode(Qt3DRender::QShaderProgram::loadSource(QUrl(QStringLiteral("qrc:/geometry_gl2.frag"))));
-
- m_gl2Pass->addFilterKey(m_passCriterion);
- m_gl2Pass->setShaderProgram(gl2Shader);
- m_gl2Technique->addRenderPass(m_gl2Pass);
-
- addTechnique(m_gl3Technique);
- addTechnique(m_gl2Technique);
-}
-
-QList<Qt3DRender::QFilterKey *> SceneEffect::passCriteria() const
-{
- return QList<Qt3DRender::QFilterKey *>() << m_passCriterion;
-}
diff --git a/examples/qt3d/deferred-renderer-cpp/sceneeffect.h b/examples/qt3d/deferred-renderer-cpp/sceneeffect.h
deleted file mode 100644
index eb361c273..000000000
--- a/examples/qt3d/deferred-renderer-cpp/sceneeffect.h
+++ /dev/null
@@ -1,72 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the Qt3D module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef SCENEEFFECT_H
-#define SCENEEFFECT_H
-
-#include <Qt3DRender/QEffect>
-#include <Qt3DRender/QTechnique>
-
-class SceneEffect : public Qt3DRender::QEffect
-{
-public:
- explicit SceneEffect(Qt3DCore::QNode *parent = 0);
-
- QList<Qt3DRender::QFilterKey *> passCriteria() const;
-
-private:
- Qt3DRender::QTechnique *m_gl3Technique;
- Qt3DRender::QTechnique *m_gl2Technique;
- Qt3DRender::QRenderPass *m_gl2Pass;
- Qt3DRender::QRenderPass *m_gl3Pass;
- Qt3DRender::QFilterKey *m_passCriterion;
-};
-
-#endif // SCENEEFFECT_H