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author | Giuseppe D'Angelo <giuseppe.dangelo@kdab.com> | 2014-10-04 11:05:49 +0200 |
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committer | Sean Harmer <sean.harmer@kdab.com> | 2014-10-04 13:02:15 +0200 |
commit | d18ece748ee3e220e7f328bae1678929148b4900 (patch) | |
tree | ce82ddd81daabe54e45e4f58932f5bc13771166c /examples | |
parent | 45c2adc1789f0080d9eba5fd7ef53251d2be0490 (diff) |
Use the window aspect ratio for the camera in the shadow map example
Change-Id: I2115f3248afc47358440a7471fd5fc811550c763
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'examples')
-rw-r--r-- | examples/shadow-map-qml/main.qml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/shadow-map-qml/main.qml b/examples/shadow-map-qml/main.qml index 0996edf26..4882a1bc2 100644 --- a/examples/shadow-map-qml/main.qml +++ b/examples/shadow-map-qml/main.qml @@ -58,7 +58,7 @@ Entity { lens: CameraLens { projectionType: CameraLens.PerspectiveProjection fieldOfView: 45 - aspectRatio: 2 + aspectRatio: _window.width / _window.height nearPlane: 0.1 farPlane: 1000.0 } |