diff options
author | Giuseppe D'Angelo <giuseppe.dangelo@kdab.com> | 2014-10-02 21:06:57 +0200 |
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committer | Sean Harmer <sean.harmer@kdab.com> | 2014-10-02 21:18:35 +0200 |
commit | dccc95f7f4ac186dc64f06b10c7e636e4c16db4d (patch) | |
tree | b8eb9590e0dfcbad20ce9b4e5b9a3776778e7bf7 /examples | |
parent | 257ab4b0e37bd001a20808fad30db81f6171e565 (diff) |
Add simple-cpp example
Change-Id: Ifb3725ddd43e6feae6814feba18b84bcecb2f42e
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'examples')
-rw-r--r-- | examples/examples.pro | 1 | ||||
-rw-r--r-- | examples/simple-cpp/main.cpp | 187 | ||||
-rw-r--r-- | examples/simple-cpp/simple-cpp.pro | 5 |
3 files changed, 193 insertions, 0 deletions
diff --git a/examples/examples.pro b/examples/examples.pro index 4d30d7344..3db38fc01 100644 --- a/examples/examples.pro +++ b/examples/examples.pro @@ -4,6 +4,7 @@ SUBDIRS += \ exampleresources \ playground-qml \ simple-qml \ + simple-cpp \ gltf \ assimp \ cpp_example \ diff --git a/examples/simple-cpp/main.cpp b/examples/simple-cpp/main.cpp new file mode 100644 index 000000000..bc75cfed5 --- /dev/null +++ b/examples/simple-cpp/main.cpp @@ -0,0 +1,187 @@ +/**************************************************************************** +** +** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and Digia. For licensing terms and +** conditions see http://qt.digia.com/licensing. For further information +** use the contact form at http://qt.digia.com/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Digia gives you certain additional +** rights. These rights are described in the Digia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include <QGuiApplication> + +#include <Qt3DCore/QEntity> +#include <Qt3DCore/Window> +#include <Qt3DCore/QCamera> +#include <Qt3DCore/QCameraLens> +#include <Qt3DCore/QTransform> +#include <Qt3DCore/QLookAtTransform> +#include <Qt3DCore/QScaleTransform> +#include <Qt3DCore/QRotateTransform> +#include <Qt3DCore/QTranslateTransform> + +#include <Qt3DRenderer/RendererAspect> +#include <Qt3DRenderer/QFrameGraph> +#include <Qt3DRenderer/QViewport> +#include <Qt3DRenderer/QCameraSelector> +#include <Qt3DRenderer/QClearBuffer> +#include <Qt3DRenderer/QMaterial> +#include <Qt3DRenderer/QEffect> + +#include <Qt3DRenderer/QCylinderMesh> +#include <Qt3DRenderer/QSphereMesh> +#include <Qt3DRenderer/QTorusMesh> + +#include <QPropertyAnimation> + +int main(int argc, char* argv[]) +{ + QGuiApplication app(argc, argv); + + Qt3D::Window view; + view.registerAspect(new Qt3D::RendererAspect()); + + + // Root entity + Qt3D::QEntity *rootEntity = new Qt3D::QEntity(); + + + // Camera + Qt3D::QCamera *cameraEntity = new Qt3D::QCamera(); + Qt3D::QCameraLens *cameraLens = new Qt3D::QCameraLens(); + Qt3D::QTransform *cameraTransform = new Qt3D::QTransform(); + Qt3D::QLookAtTransform *cameraLookAtTransform = new Qt3D::QLookAtTransform(); + + cameraLens->setPerspectiveProjection(45.0f, 16.0f/9.0f, 0.1f, 1000.0f); + cameraLookAtTransform->setPosition(QVector3D(0, 0, -40.0f)); + cameraLookAtTransform->setUpVector(QVector3D(0, 1, 0)); + cameraLookAtTransform->setViewCenter(QVector3D(0, 0, 0)); + cameraTransform->appendTransform(cameraLookAtTransform); + cameraEntity->setTransform(cameraTransform); + cameraEntity->setLens(cameraLens); + view.setCamera(cameraEntity); + + + // FrameGraph + Qt3D::QFrameGraph *frameGraph = new Qt3D::QFrameGraph(); + Qt3D::QViewport *viewport = new Qt3D::QViewport(); + Qt3D::QCameraSelector *cameraSelector = new Qt3D::QCameraSelector(); + Qt3D::QClearBuffer *clearBuffer = new Qt3D::QClearBuffer(); + + viewport->setRect(QRectF(0, 0, 1, 1)); + viewport->setClearColor(QColor::fromRgbF(0.0, 0.5, 1.0, 1.0)); + viewport->addChild(cameraSelector); + cameraSelector->setCamera(cameraEntity); + cameraSelector->addChild(clearBuffer); + clearBuffer->setBuffers(Qt3D::QClearBuffer::ColorDepthBuffer); + + frameGraph->setActiveFrameGraph(viewport); + + + // Material + Qt3D::QMaterial *materialEntity = new Qt3D::QMaterial; + Qt3D::QEffect *effect = new Qt3D::QEffect; + materialEntity->setEffect(effect); + + + // Torus + Qt3D::QEntity *torusEntity = new Qt3D::QEntity; + Qt3D::QTorusMesh *torusMesh = new Qt3D::QTorusMesh; + torusMesh->setRadius(5); + torusMesh->setMinorRadius(1); + torusMesh->setRings(100); + torusMesh->setSlices(20); + + Qt3D::QTransform *torusTransform = new Qt3D::QTransform; + Qt3D::QScaleTransform *torusScaleTransform = new Qt3D::QScaleTransform; + torusScaleTransform->setScale3D(QVector3D(1.5, 1, 0.5)); + + Qt3D::QRotateTransform *torusRotateTransform = new Qt3D::QRotateTransform; + torusRotateTransform->setAxis(QVector3D(1, 0, 0)); + torusRotateTransform->setAngleDeg(45); + + torusTransform->appendTransform(torusScaleTransform); + torusTransform->appendTransform(torusRotateTransform); + + + torusEntity->addComponent(torusMesh); + torusEntity->addComponent(torusTransform); + torusEntity->addComponent(materialEntity); + + + // Sphere + Qt3D::QEntity *sphereEntity = new Qt3D::QEntity; + Qt3D::QSphereMesh *sphereMesh = new Qt3D::QSphereMesh; + sphereMesh->setRadius(3); + + Qt3D::QTransform *sphereTransform = new Qt3D::QTransform; + Qt3D::QTranslateTransform *sphereTranslateTransform = new Qt3D::QTranslateTransform; + sphereTranslateTransform->setTranslation(QVector3D(20, 0, 0)); + + Qt3D::QRotateTransform *sphereRotateTransform = new Qt3D::QRotateTransform; + sphereRotateTransform->setAxis(QVector3D(0, 1, 0)); + sphereRotateTransform->setAngleDeg(0); + + QPropertyAnimation *sphereRotateTransformAnimation = new QPropertyAnimation(sphereRotateTransform); + sphereRotateTransformAnimation->setTargetObject(sphereRotateTransform); + sphereRotateTransformAnimation->setPropertyName("angle"); + sphereRotateTransformAnimation->setStartValue(QVariant::fromValue(0)); + sphereRotateTransformAnimation->setEndValue(QVariant::fromValue(360)); + sphereRotateTransformAnimation->setDuration(10000); + sphereRotateTransformAnimation->setLoopCount(-1); + sphereRotateTransformAnimation->start(); + + sphereTransform->appendTransform(sphereTranslateTransform); + sphereTransform->appendTransform(sphereRotateTransform); + + sphereEntity->addComponent(sphereMesh); + sphereEntity->addComponent(sphereTransform); + sphereEntity->addComponent(materialEntity); + + + // Put everything into the scene + rootEntity->addChild(cameraEntity); + rootEntity->addChild(frameGraph); + rootEntity->addChild(materialEntity); + rootEntity->addChild(cameraEntity); + rootEntity->addChild(torusEntity); + rootEntity->addChild(sphereEntity); + + rootEntity->addComponent(frameGraph); + + view.setRootObject(rootEntity); + view.show(); + + return app.exec(); +} diff --git a/examples/simple-cpp/simple-cpp.pro b/examples/simple-cpp/simple-cpp.pro new file mode 100644 index 000000000..9bf36fff7 --- /dev/null +++ b/examples/simple-cpp/simple-cpp.pro @@ -0,0 +1,5 @@ +TEMPLATE = app +QT += 3dcore 3drenderer + +SOURCES += \ + main.cpp |