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authorKevin Ottens <kevin.ottens@kdab.com>2015-01-20 16:12:25 +0100
committerKevin Ottens <kevin.ottens@kdab.com>2015-01-23 07:51:47 +0100
commit05e704725bfe1f094d45677738173feec855e915 (patch)
tree16e9a1e35bf736f1021f956f49f2d9c041cf5feb /examples
parent73336ee695364a7d549f88fb54abe8fc89976657 (diff)
Have Scene3DItem deal with input events
Change-Id: I8b7637d80e3b9b2ad1b140f32a5e824d2547a936 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'examples')
-rw-r--r--examples/scene3d/AnimatedEntity.qml4
-rw-r--r--examples/scene3d/main.qml1
2 files changed, 5 insertions, 0 deletions
diff --git a/examples/scene3d/AnimatedEntity.qml b/examples/scene3d/AnimatedEntity.qml
index 60a6d5251..246074c06 100644
--- a/examples/scene3d/AnimatedEntity.qml
+++ b/examples/scene3d/AnimatedEntity.qml
@@ -60,6 +60,10 @@ Entity {
viewCenter: Qt.vector3d( 0.0, 0.0, 0.0 )
}
+ Configuration {
+ controlledCamera: camera
+ }
+
components: [
FrameGraph {
activeFrameGraph: Viewport {
diff --git a/examples/scene3d/main.qml b/examples/scene3d/main.qml
index ebf885e3b..210136322 100644
--- a/examples/scene3d/main.qml
+++ b/examples/scene3d/main.qml
@@ -74,6 +74,7 @@ Item {
Scene3D {
anchors.fill: parent
anchors.margins: 10
+ focus: true
AnimatedEntity {}
}