diff options
author | Robert Brock <robert.brock@kdab.com> | 2016-02-25 15:10:58 +0000 |
---|---|---|
committer | Robert Brock <robert.brock@kdab.com> | 2016-02-26 10:41:38 +0000 |
commit | 50e51c827b6cf22e8387631833add6af01d51843 (patch) | |
tree | 2440a7ef659446d7287ef44df71415a1dc3a31b7 /examples | |
parent | 7e2f9d42eebe13182918d832577c4f5ed96ab87b (diff) |
QDepthTest rename func to depthFunction
As per API review
Change-Id: Iea3cbdb16618b248e221817000b71822a588bf6a
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'examples')
-rw-r--r-- | examples/qt3d/anaglyph-rendering/StereoFrameGraph.qml | 4 | ||||
-rw-r--r-- | examples/qt3d/clip-planes-qml/ClipCappingFrameGraph.qml | 2 | ||||
-rw-r--r-- | examples/qt3d/planets-qml/PlanetShadowEffectD.qml | 2 | ||||
-rw-r--r-- | examples/qt3d/playground-qml/AnimatedDiffuseMaterial.qml | 2 | ||||
-rw-r--r-- | examples/qt3d/playground-qml/ComplexTechnique.qml | 2 | ||||
-rw-r--r-- | examples/qt3d/shadow-map-qml/AdsEffect.qml | 4 | ||||
-rw-r--r-- | examples/qt3d/skybox/Skybox.qml | 6 | ||||
-rw-r--r-- | examples/qt3d/transparency-qml-scene3d/Scene.qml | 4 | ||||
-rw-r--r-- | examples/qt3d/transparency-qml/main.qml | 4 | ||||
-rw-r--r-- | examples/qt3d/wave/WaveEffect.qml | 2 |
10 files changed, 16 insertions, 16 deletions
diff --git a/examples/qt3d/anaglyph-rendering/StereoFrameGraph.qml b/examples/qt3d/anaglyph-rendering/StereoFrameGraph.qml index 3df92f33d..09bf2ce26 100644 --- a/examples/qt3d/anaglyph-rendering/StereoFrameGraph.qml +++ b/examples/qt3d/anaglyph-rendering/StereoFrameGraph.qml @@ -73,7 +73,7 @@ Viewport { StateSet { renderStates: [ ColorMask { red: true; green: false; blue: false; alpha: false }, - DepthTest { func: DepthTest.Less } + DepthTest { depthFunction: DepthTest.Less } ] } } @@ -86,7 +86,7 @@ Viewport { StateSet { renderStates: [ ColorMask { red: false; green: true; blue: true; alpha: false }, - DepthTest { func: DepthTest.Less } + DepthTest { depthFunction: DepthTest.Less } ] } } diff --git a/examples/qt3d/clip-planes-qml/ClipCappingFrameGraph.qml b/examples/qt3d/clip-planes-qml/ClipCappingFrameGraph.qml index dde9e50d3..e2264588c 100644 --- a/examples/qt3d/clip-planes-qml/ClipCappingFrameGraph.qml +++ b/examples/qt3d/clip-planes-qml/ClipCappingFrameGraph.qml @@ -67,7 +67,7 @@ Viewport { ClipPlane { plane: 0 }, ClipPlane { plane: 1 }, ClipPlane { plane: 2 }, - DepthTest { func: DepthTest.LessOrEqual } + DepthTest { depthFunction: DepthTest.LessOrEqual } ] // Branch 1 diff --git a/examples/qt3d/planets-qml/PlanetShadowEffectD.qml b/examples/qt3d/planets-qml/PlanetShadowEffectD.qml index 64969553b..578080472 100644 --- a/examples/qt3d/planets-qml/PlanetShadowEffectD.qml +++ b/examples/qt3d/planets-qml/PlanetShadowEffectD.qml @@ -87,7 +87,7 @@ Effect { renderStates: [ PolygonOffset { factor: 4; units: 4 }, - DepthTest { func: DepthTest.Less } + DepthTest { depthFunction: DepthTest.Less } ] }, RenderPass { diff --git a/examples/qt3d/playground-qml/AnimatedDiffuseMaterial.qml b/examples/qt3d/playground-qml/AnimatedDiffuseMaterial.qml index 2e4333bb3..68375d092 100644 --- a/examples/qt3d/playground-qml/AnimatedDiffuseMaterial.qml +++ b/examples/qt3d/playground-qml/AnimatedDiffuseMaterial.qml @@ -181,7 +181,7 @@ Material { renderStates : [BlendState {srcRGB: BlendState.One; dstRGB : BlendState.One}, BlendEquation {mode: BlendEquation.FuncAdd}, CullFace { mode : CullFace.Back }, - DepthTest { func : DepthTest.LessOrEqual} + DepthTest { depthFunction : DepthTest.LessOrEqual} ] shaderProgram : ShaderProgram { vertexShaderCode: " diff --git a/examples/qt3d/playground-qml/ComplexTechnique.qml b/examples/qt3d/playground-qml/ComplexTechnique.qml index 5ef66d9a7..3e1e48479 100644 --- a/examples/qt3d/playground-qml/ComplexTechnique.qml +++ b/examples/qt3d/playground-qml/ComplexTechnique.qml @@ -156,7 +156,7 @@ Technique { renderStates : [BlendState {srcRGB: BlendState.One; dstRGB : BlendState.One}, BlendEquation {mode: BlendEquation.FuncAdd}, CullFace { mode : CullFace.Back }, - DepthTest { func : DepthTest.LessOrEqual} + DepthTest { depthFunction : DepthTest.LessOrEqual} ] shaderProgram : ShaderProgram { vertexShaderCode: " diff --git a/examples/qt3d/shadow-map-qml/AdsEffect.qml b/examples/qt3d/shadow-map-qml/AdsEffect.qml index a3836f429..e136d91fe 100644 --- a/examples/qt3d/shadow-map-qml/AdsEffect.qml +++ b/examples/qt3d/shadow-map-qml/AdsEffect.qml @@ -93,7 +93,7 @@ Effect { renderStates: [ PolygonOffset { factor: 4; units: 4 }, - DepthTest { func: DepthTest.Less } + DepthTest { depthFunction: DepthTest.Less } ] }, @@ -138,7 +138,7 @@ Effect { renderStates: [ PolygonOffset { factor: 4; units: 4 }, - DepthTest { func: DepthTest.Less } + DepthTest { depthFunction: DepthTest.Less } ] }, diff --git a/examples/qt3d/skybox/Skybox.qml b/examples/qt3d/skybox/Skybox.qml index 12c7915f1..05725c49f 100644 --- a/examples/qt3d/skybox/Skybox.qml +++ b/examples/qt3d/skybox/Skybox.qml @@ -115,7 +115,7 @@ Entity { renderStates: [ // cull front faces CullFace { mode: CullFace.Front }, - DepthTest { func: DepthTest.LessOrEqual } + DepthTest { depthFunction: DepthTest.LessOrEqual } ] } }, @@ -130,7 +130,7 @@ Entity { shaderProgram: gl2es2SkyboxShader renderStates: [ CullFace { mode: CullFace.Front }, - DepthTest { func: DepthTest.LessOrEqual } + DepthTest { depthFunction: DepthTest.LessOrEqual } ] } }, @@ -145,7 +145,7 @@ Entity { shaderProgram: gl2es2SkyboxShader renderStates: [ CullFace { mode: CullFace.Front }, - DepthTest { func: DepthTest.LessOrEqual } + DepthTest { depthFunction: DepthTest.LessOrEqual } ] } } diff --git a/examples/qt3d/transparency-qml-scene3d/Scene.qml b/examples/qt3d/transparency-qml-scene3d/Scene.qml index 1989151e1..a2d24129a 100644 --- a/examples/qt3d/transparency-qml-scene3d/Scene.qml +++ b/examples/qt3d/transparency-qml-scene3d/Scene.qml @@ -154,7 +154,7 @@ Entity { renderPasses: RenderPass { renderStates: [ CullFace { mode : CullFace.Back }, - DepthTest { func: DepthTest.Less }, + DepthTest { depthFunction: DepthTest.Less }, DepthMask { mask: false }, BlendState { srcRGB: BlendState.SrcAlpha @@ -178,7 +178,7 @@ Entity { renderPasses: RenderPass { renderStates: [ CullFace { mode : CullFace.Back }, - DepthTest { func: DepthTest.Less }, + DepthTest { depthFunction: DepthTest.Less }, DepthMask { mask: false }, BlendState { srcRGB: BlendState.SrcAlpha diff --git a/examples/qt3d/transparency-qml/main.qml b/examples/qt3d/transparency-qml/main.qml index f2369d62f..c11b887d8 100644 --- a/examples/qt3d/transparency-qml/main.qml +++ b/examples/qt3d/transparency-qml/main.qml @@ -172,7 +172,7 @@ Entity { renderPasses: RenderPass { renderStates: [ CullFace { mode : CullFace.Back }, - DepthTest { func: DepthTest.Less }, + DepthTest { depthFunction: DepthTest.Less }, DepthMask { mask: false }, BlendState { srcRGB: BlendState.SrcAlpha @@ -197,7 +197,7 @@ Entity { renderPasses: RenderPass { renderStates: [ CullFace { mode : CullFace.Back }, - DepthTest { func: DepthTest.Less }, + DepthTest { depthFunction: DepthTest.Less }, DepthMask { mask: false }, BlendState { srcRGB: BlendState.SrcAlpha diff --git a/examples/qt3d/wave/WaveEffect.qml b/examples/qt3d/wave/WaveEffect.qml index 393a45075..ac132d235 100644 --- a/examples/qt3d/wave/WaveEffect.qml +++ b/examples/qt3d/wave/WaveEffect.qml @@ -98,7 +98,7 @@ Effect { // Disable depth testing and use simple additive blending renderStates: [ - DepthTest { func: DepthTest.Always }, + DepthTest { depthFunction: DepthTest.Always }, DepthMask { mask: true }, BlendState { srcRGB: BlendState.One |