summaryrefslogtreecommitdiffstats
path: root/examples
diff options
context:
space:
mode:
authorMike Krus <mike.krus@kdab.com>2020-02-11 14:14:30 +0000
committerMike Krus <mike.krus@kdab.com>2020-02-27 12:10:08 +0000
commit5bf4f93fcb8ff16aeadf55644be351c9989ab5b2 (patch)
tree9a502509da33a48dade8f7cbd0af1e7d3444b2f3 /examples
parent703090204ef41bced5634bbb332551dea1dd7b37 (diff)
Make default geometries views
In Extras, make QTorusMesh and others a QGeometryView rather than a QGeometryRenderer. Requires changes to scene graphs here and there but going forward there simple shapes could be used as proxies for picking or collision detection, etc. Change-Id: Id488e064080dfd303e448aba11e6b242236b81d4 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'examples')
-rw-r--r--examples/qt3d/3d-text/main.cpp6
-rw-r--r--examples/qt3d/anaglyph-rendering/main.qml24
-rw-r--r--examples/qt3d/audio-visualizer-qml/Visualizer.qml18
-rw-r--r--examples/qt3d/basicshapes-cpp/scenemodifier.cpp73
-rw-r--r--examples/qt3d/lights/PlaneEntity.qml15
-rw-r--r--examples/qt3d/lights/main.qml18
-rw-r--r--examples/qt3d/phong-cubes/CubeEntity.qml10
-rw-r--r--examples/qt3d/planets-qml/Planet.qml12
-rw-r--r--examples/qt3d/qardboard/main.qml24
-rw-r--r--examples/qt3d/scene2d/doc/src/scene2d.qdoc10
-rw-r--r--examples/qt3d/scene2d/main.qml3
-rw-r--r--examples/qt3d/scene3d/AnimatedEntity.qml18
-rw-r--r--examples/qt3d/scene3dview/AnimatedEntity.qml18
-rw-r--r--examples/qt3d/shadow-map-qml/GroundPlane.qml10
-rw-r--r--examples/qt3d/simple-cpp/main.cpp11
-rw-r--r--examples/qt3d/simple-qml/main.qml19
-rw-r--r--examples/qt3d/simplecustommaterial/PlaneModel.qml10
-rw-r--r--examples/qt3d/wave/Wave.qml10
18 files changed, 193 insertions, 116 deletions
diff --git a/examples/qt3d/3d-text/main.cpp b/examples/qt3d/3d-text/main.cpp
index f480f8a2e..e7da8af45 100644
--- a/examples/qt3d/3d-text/main.cpp
+++ b/examples/qt3d/3d-text/main.cpp
@@ -50,6 +50,7 @@
#include <QCoreApplication>
#include <Qt3DCore/Qt3DCore>
+#include <Qt3DRender/QGeometryRenderer>
#include <Qt3DExtras/Qt3DExtras>
#include <Qt3DExtras/QExtrudedTextMesh>
@@ -71,8 +72,11 @@ int main(int argc, char *argv[])
planeTransform->setTranslation(QVector3D(0, 0, 0));
planeMaterial->setDiffuse(QColor(150, 150, 150));
+ auto renderer = new Qt3DRender::QGeometryRenderer;
+ renderer->setView(planeMesh);
+
plane->addComponent(planeMaterial);
- plane->addComponent(planeMesh);
+ plane->addComponent(renderer);
plane->addComponent(planeTransform);
}
diff --git a/examples/qt3d/anaglyph-rendering/main.qml b/examples/qt3d/anaglyph-rendering/main.qml
index 89e5c3664..1301a510a 100644
--- a/examples/qt3d/anaglyph-rendering/main.qml
+++ b/examples/qt3d/anaglyph-rendering/main.qml
@@ -92,11 +92,13 @@ Entity {
// Cylinder
Entity {
- property CylinderMesh cylinder: CylinderMesh {
- radius: 1
- length: 3
- rings: 100
- slices: 20
+ property GeometryRenderer cylinder: GeometryRenderer {
+ view: CylinderMesh {
+ radius: 1
+ length: 3
+ rings: 100
+ slices: 20
+ }
}
property Transform transform: Transform {
id: cylinderTransform
@@ -196,11 +198,13 @@ Entity {
readonly property real det: 1.0 / model
delegate: Entity {
components: [
- TorusMesh {
- radius: 35
- minorRadius: 5
- rings: 100
- slices: 20
+ GeometryRenderer {
+ view: TorusMesh {
+ radius: 35
+ minorRadius: 5
+ rings: 100
+ slices: 20
+ }
},
Transform {
id: transform
diff --git a/examples/qt3d/audio-visualizer-qml/Visualizer.qml b/examples/qt3d/audio-visualizer-qml/Visualizer.qml
index 42373f950..e6ba6891b 100644
--- a/examples/qt3d/audio-visualizer-qml/Visualizer.qml
+++ b/examples/qt3d/audio-visualizer-qml/Visualizer.qml
@@ -157,11 +157,13 @@ Entity {
//![1]
// Bars
- CuboidMesh {
+ GeometryRenderer {
id: barMesh
- xExtent: 0.1
- yExtent: 0.1
- zExtent: 0.1
+ view: CuboidMesh {
+ xExtent: 0.1
+ yExtent: 0.1
+ zExtent: 0.1
+ }
}
NodeInstantiator {
@@ -189,10 +191,12 @@ Entity {
Entity {
id: titlePlane
- PlaneMesh {
+ GeometryRenderer {
id: titlePlaneMesh
- width: 550
- height: 100
+ view: PlaneMesh {
+ width: 550
+ height: 100
+ }
}
Transform {
diff --git a/examples/qt3d/basicshapes-cpp/scenemodifier.cpp b/examples/qt3d/basicshapes-cpp/scenemodifier.cpp
index d89b7f2fb..fa268afa6 100644
--- a/examples/qt3d/basicshapes-cpp/scenemodifier.cpp
+++ b/examples/qt3d/basicshapes-cpp/scenemodifier.cpp
@@ -49,7 +49,7 @@
****************************************************************************/
#include "scenemodifier.h"
-
+#include <Qt3DRender/QGeometryRenderer>
#include <QtCore/QDebug>
SceneModifier::SceneModifier(Qt3DCore::QEntity *rootEntity)
@@ -78,13 +78,17 @@ SceneModifier::SceneModifier(Qt3DCore::QEntity *rootEntity)
torusMaterial->setDiffuse(QColor(QRgb(0xbeb32b)));
//! [2]
- // Torus
- //! [3]
- m_torusEntity = new Qt3DCore::QEntity(m_rootEntity);
- m_torusEntity->addComponent(m_torus);
- m_torusEntity->addComponent(torusMaterial);
- m_torusEntity->addComponent(torusTransform);
- //! [3]
+ {
+ // Torus
+ //! [3]
+ m_torusEntity = new Qt3DCore::QEntity(m_rootEntity);
+ auto renderer = new Qt3DRender::QGeometryRenderer;
+ renderer->setView(m_torus);
+ m_torusEntity->addComponent(renderer);
+ m_torusEntity->addComponent(torusMaterial);
+ m_torusEntity->addComponent(torusTransform);
+ //! [3]
+ }
// Cone shape data
Qt3DExtras::QConeMesh *cone = new Qt3DExtras::QConeMesh();
@@ -104,10 +108,14 @@ SceneModifier::SceneModifier(Qt3DCore::QEntity *rootEntity)
coneMaterial->setDiffuse(QColor(QRgb(0x928327)));
// Cone
- m_coneEntity = new Qt3DCore::QEntity(m_rootEntity);
- m_coneEntity->addComponent(cone);
- m_coneEntity->addComponent(coneMaterial);
- m_coneEntity->addComponent(coneTransform);
+ {
+ m_coneEntity = new Qt3DCore::QEntity(m_rootEntity);
+ auto renderer = new Qt3DRender::QGeometryRenderer;
+ renderer->setView(cone);
+ m_coneEntity->addComponent(renderer);
+ m_coneEntity->addComponent(coneMaterial);
+ m_coneEntity->addComponent(coneTransform);
+ }
// Cylinder shape data
Qt3DExtras::QCylinderMesh *cylinder = new Qt3DExtras::QCylinderMesh();
@@ -126,10 +134,14 @@ SceneModifier::SceneModifier(Qt3DCore::QEntity *rootEntity)
cylinderMaterial->setDiffuse(QColor(QRgb(0x928327)));
// Cylinder
- m_cylinderEntity = new Qt3DCore::QEntity(m_rootEntity);
- m_cylinderEntity->addComponent(cylinder);
- m_cylinderEntity->addComponent(cylinderMaterial);
- m_cylinderEntity->addComponent(cylinderTransform);
+ {
+ m_cylinderEntity = new Qt3DCore::QEntity(m_rootEntity);
+ auto renderer = new Qt3DRender::QGeometryRenderer;
+ renderer->setView(cylinder);
+ m_cylinderEntity->addComponent(renderer);
+ m_cylinderEntity->addComponent(cylinderMaterial);
+ m_cylinderEntity->addComponent(cylinderTransform);
+ }
// Cuboid shape data
Qt3DExtras::QCuboidMesh *cuboid = new Qt3DExtras::QCuboidMesh();
@@ -143,10 +155,14 @@ SceneModifier::SceneModifier(Qt3DCore::QEntity *rootEntity)
cuboidMaterial->setDiffuse(QColor(QRgb(0x665423)));
//Cuboid
- m_cuboidEntity = new Qt3DCore::QEntity(m_rootEntity);
- m_cuboidEntity->addComponent(cuboid);
- m_cuboidEntity->addComponent(cuboidMaterial);
- m_cuboidEntity->addComponent(cuboidTransform);
+ {
+ m_cuboidEntity = new Qt3DCore::QEntity(m_rootEntity);
+ auto renderer = new Qt3DRender::QGeometryRenderer;
+ renderer->setView(cuboid);
+ m_cuboidEntity->addComponent(renderer);
+ m_cuboidEntity->addComponent(cuboidMaterial);
+ m_cuboidEntity->addComponent(cuboidTransform);
+ }
// Plane shape data
Qt3DExtras::QPlaneMesh *planeMesh = new Qt3DExtras::QPlaneMesh();
@@ -163,10 +179,14 @@ SceneModifier::SceneModifier(Qt3DCore::QEntity *rootEntity)
planeMaterial->setDiffuse(QColor(QRgb(0xa69929)));
// Plane
- m_planeEntity = new Qt3DCore::QEntity(m_rootEntity);
- m_planeEntity->addComponent(planeMesh);
- m_planeEntity->addComponent(planeMaterial);
- m_planeEntity->addComponent(planeTransform);
+ {
+ m_planeEntity = new Qt3DCore::QEntity(m_rootEntity);
+ auto renderer = new Qt3DRender::QGeometryRenderer;
+ renderer->setView(planeMesh);
+ m_planeEntity->addComponent(renderer);
+ m_planeEntity->addComponent(planeMaterial);
+ m_planeEntity->addComponent(planeTransform);
+ }
// Sphere shape data
Qt3DExtras::QSphereMesh *sphereMesh = new Qt3DExtras::QSphereMesh();
@@ -183,9 +203,12 @@ SceneModifier::SceneModifier(Qt3DCore::QEntity *rootEntity)
Qt3DExtras::QPhongMaterial *sphereMaterial = new Qt3DExtras::QPhongMaterial();
sphereMaterial->setDiffuse(QColor(QRgb(0xa69929)));
+ auto renderer = new Qt3DRender::QGeometryRenderer;
+ renderer->setView(sphereMesh);
+
// Sphere
m_sphereEntity = new Qt3DCore::QEntity(m_rootEntity);
- m_sphereEntity->addComponent(sphereMesh);
+ m_sphereEntity->addComponent(renderer);
m_sphereEntity->addComponent(sphereMaterial);
m_sphereEntity->addComponent(sphereTransform);
}
diff --git a/examples/qt3d/lights/PlaneEntity.qml b/examples/qt3d/lights/PlaneEntity.qml
index 268c59add..1e84543f6 100644
--- a/examples/qt3d/lights/PlaneEntity.qml
+++ b/examples/qt3d/lights/PlaneEntity.qml
@@ -61,14 +61,17 @@ Entity {
property alias resolution: mesh.meshResolution
property Material material
- components: [ transform, mesh, root.material ]
+ components: [ transform, renderer, root.material ]
Transform { id: transform }
- PlaneMesh {
- id: mesh
- width: 1.0
- height: 1.0
- meshResolution: Qt.size(2, 2)
+ GeometryRenderer {
+ id: renderer
+ view: PlaneMesh {
+ id: mesh
+ width: 1.0
+ height: 1.0
+ meshResolution: Qt.size(2, 2)
+ }
}
}
diff --git a/examples/qt3d/lights/main.qml b/examples/qt3d/lights/main.qml
index 38a283d37..c647788fe 100644
--- a/examples/qt3d/lights/main.qml
+++ b/examples/qt3d/lights/main.qml
@@ -95,8 +95,10 @@ Entity
Entity {
id: redLight
components: [
- SphereMesh {
- radius: 2
+ GeometryRenderer {
+ view: SphereMesh {
+ radius: 2
+ }
},
Transform {
translation: Qt.vector3d(2.0, 8.0, -2.0)
@@ -118,8 +120,10 @@ Entity
Entity {
id: greenLight
components: [
- SphereMesh {
- radius: 2
+ GeometryRenderer {
+ view: SphereMesh {
+ radius: 2
+ }
},
Transform {
translation: Qt.vector3d(0.0, 3.0, 4.0)
@@ -141,8 +145,10 @@ Entity
Entity {
id: spotLight
components: [
- SphereMesh {
- radius: 1
+ GeometryRenderer {
+ view: SphereMesh {
+ radius: 2
+ }
},
Transform {
translation: Qt.vector3d(-20.0, 40.0, 0.0)
diff --git a/examples/qt3d/phong-cubes/CubeEntity.qml b/examples/qt3d/phong-cubes/CubeEntity.qml
index 558f53327..2c3939662 100644
--- a/examples/qt3d/phong-cubes/CubeEntity.qml
+++ b/examples/qt3d/phong-cubes/CubeEntity.qml
@@ -60,11 +60,13 @@ Entity {
components: [mesh, material, transform]
- CuboidMesh {
+ GeometryRenderer {
id: mesh
- xExtent: 0.5
- yExtent: xExtent
- zExtent: xExtent
+ view: CuboidMesh {
+ xExtent: 0.5
+ yExtent: xExtent
+ zExtent: xExtent
+ }
}
Transform {
diff --git a/examples/qt3d/planets-qml/Planet.qml b/examples/qt3d/planets-qml/Planet.qml
index 231cd7bac..bbec74444 100644
--- a/examples/qt3d/planets-qml/Planet.qml
+++ b/examples/qt3d/planets-qml/Planet.qml
@@ -51,7 +51,7 @@
import Qt3D.Render 2.0
import Qt3D.Extras 2.0
-SphereMesh {
+GeometryRenderer {
property real r: 0
property real x: 0
property real y: 0
@@ -59,8 +59,10 @@ SphereMesh {
property real roll: 0
property real tilt: 0
- radius: 1.0
- generateTangents: true
- rings: 64
- slices: 64
+ view: SphereMesh {
+ radius: 1.0
+ generateTangents: true
+ rings: 64
+ slices: 64
+ }
}
diff --git a/examples/qt3d/qardboard/main.qml b/examples/qt3d/qardboard/main.qml
index b273c0f57..906b43232 100644
--- a/examples/qt3d/qardboard/main.qml
+++ b/examples/qt3d/qardboard/main.qml
@@ -122,11 +122,13 @@ QardboardRootEntity {
// Cylinder
Entity {
- property CylinderMesh cylinder: CylinderMesh {
- radius: 1
- length: 3
- rings: 100
- slices: 20
+ property GeometryRenderer cylinder: GeometryRenderer {
+ view: CylinderMesh {
+ radius: 1
+ length: 3
+ rings: 100
+ slices: 20
+ }
}
property Transform transform: Transform {
id: cylinderTransform
@@ -180,11 +182,13 @@ QardboardRootEntity {
readonly property real det: 1.0 / model
delegate: Entity {
components: [
- TorusMesh {
- radius: 35
- minorRadius: 5
- rings: 100
- slices: 20
+ GeometryRenderer {
+ view: TorusMesh {
+ radius: 35
+ minorRadius: 5
+ rings: 100
+ slices: 20
+ }
},
Transform {
id: transform
diff --git a/examples/qt3d/scene2d/doc/src/scene2d.qdoc b/examples/qt3d/scene2d/doc/src/scene2d.qdoc
index fd8a5b825..aad80053e 100644
--- a/examples/qt3d/scene2d/doc/src/scene2d.qdoc
+++ b/examples/qt3d/scene2d/doc/src/scene2d.qdoc
@@ -74,11 +74,11 @@
\section1 Rendering Qt Quick into a Texture
We begin by declaring the Entity that will become our control panel. It consists of
- a CuboidMesh onto which we will place the texture containing a rendering of the Qt Quick
- scene. In this case we are using a simple cube for the geometry, but we could use
- any valid 3D geometry as long as it has texture coordinates. The texture coordinates
- are used for projecting the texture onto the 3D surface, and also for calculating the
- coordinates of mouse events to be passed to the originating Qt Quick scene.
+ a GeometryRenderer with a CuboidMesh view onto which we will place the texture containing
+ a rendering of the Qt Quick scene. In this case we are using a simple cube for the
+ geometry, but we could use any valid 3D geometry as long as it has texture coordinates.
+ The texture coordinates are used for projecting the texture onto the 3D surface, and also
+ for calculating the coordinates of mouse events to be passed to the originating Qt Quick scene.
\skipto Entity {
\printto Behavior
diff --git a/examples/qt3d/scene2d/main.qml b/examples/qt3d/scene2d/main.qml
index ceaac3b34..671ab3990 100644
--- a/examples/qt3d/scene2d/main.qml
+++ b/examples/qt3d/scene2d/main.qml
@@ -137,8 +137,9 @@ Entity {
rotation: fromAxisAndAngle(Qt.vector3d(0,1,0), cube.rotationAngle)
}
- CuboidMesh {
+ GeometryRenderer {
id: cubeMesh
+ view: CuboidMesh { }
}
ObjectPicker {
diff --git a/examples/qt3d/scene3d/AnimatedEntity.qml b/examples/qt3d/scene3d/AnimatedEntity.qml
index 77cc15aa3..3e24dc785 100644
--- a/examples/qt3d/scene3d/AnimatedEntity.qml
+++ b/examples/qt3d/scene3d/AnimatedEntity.qml
@@ -89,12 +89,14 @@ Entity {
id: material
}
- TorusMesh {
+ GeometryRenderer {
id: torusMesh
- radius: 5
- minorRadius: 1
- rings: 100
- slices: 20
+ view: TorusMesh {
+ radius: 5
+ minorRadius: 1
+ rings: 100
+ slices: 20
+ }
}
Transform {
@@ -108,9 +110,11 @@ Entity {
components: [ torusMesh, material, torusTransform ]
}
- SphereMesh {
+ GeometryRenderer {
id: sphereMesh
- radius: 3
+ view: SphereMesh {
+ radius: 3
+ }
}
Transform {
diff --git a/examples/qt3d/scene3dview/AnimatedEntity.qml b/examples/qt3d/scene3dview/AnimatedEntity.qml
index db27f3584..774928f74 100644
--- a/examples/qt3d/scene3dview/AnimatedEntity.qml
+++ b/examples/qt3d/scene3dview/AnimatedEntity.qml
@@ -90,12 +90,14 @@ Entity {
diffuse: sceneColor
}
- TorusMesh {
+ GeometryRenderer {
id: torusMesh
- radius: 5
- minorRadius: 1
- rings: 100
- slices: 20
+ view: TorusMesh {
+ radius: 5
+ minorRadius: 1
+ rings: 100
+ slices: 20
+ }
}
Transform {
@@ -109,9 +111,11 @@ Entity {
components: [ torusMesh, material, torusTransform ]
}
- SphereMesh {
+ GeometryRenderer {
id: sphereMesh
- radius: 3
+ view: SphereMesh {
+ radius: 3
+ }
}
Transform {
diff --git a/examples/qt3d/shadow-map-qml/GroundPlane.qml b/examples/qt3d/shadow-map-qml/GroundPlane.qml
index d78f5b07a..072e3663a 100644
--- a/examples/qt3d/shadow-map-qml/GroundPlane.qml
+++ b/examples/qt3d/shadow-map-qml/GroundPlane.qml
@@ -56,11 +56,13 @@ Entity {
id: root
property Material material
- PlaneMesh {
+ GeometryRenderer {
id: groundMesh
- width: 50
- height: width
- meshResolution: Qt.size(2, 2)
+ view: PlaneMesh {
+ width: 50
+ height: width
+ meshResolution: Qt.size(2, 2)
+ }
}
Transform {
diff --git a/examples/qt3d/simple-cpp/main.cpp b/examples/qt3d/simple-cpp/main.cpp
index 32f19c194..6b45dd1d0 100644
--- a/examples/qt3d/simple-cpp/main.cpp
+++ b/examples/qt3d/simple-cpp/main.cpp
@@ -59,9 +59,9 @@
#include <Qt3DInput/QInputAspect>
#include <Qt3DRender/QRenderAspect>
+#include <Qt3DRender/QGeometryRenderer>
#include <Qt3DExtras/QForwardRenderer>
#include <Qt3DExtras/QPhongMaterial>
-#include <Qt3DExtras/QCylinderMesh>
#include <Qt3DExtras/QSphereMesh>
#include <Qt3DExtras/QTorusMesh>
@@ -91,7 +91,9 @@ Qt3DCore::QEntity *createScene()
torusTransform->setScale3D(QVector3D(1.5, 1, 0.5));
torusTransform->setRotation(QQuaternion::fromAxisAndAngle(QVector3D(1, 0, 0), 45.0f));
- torusEntity->addComponent(torusMesh);
+ auto renderer = new Qt3DRender::QGeometryRenderer;
+ renderer->setView(torusMesh);
+ torusEntity->addComponent(renderer);
torusEntity->addComponent(torusTransform);
torusEntity->addComponent(material);
@@ -114,7 +116,10 @@ Qt3DCore::QEntity *createScene()
sphereRotateTransformAnimation->setLoopCount(-1);
sphereRotateTransformAnimation->start();
- sphereEntity->addComponent(sphereMesh);
+ renderer = new Qt3DRender::QGeometryRenderer;
+ renderer->setView(sphereMesh);
+
+ sphereEntity->addComponent(renderer);
sphereEntity->addComponent(sphereTransform);
sphereEntity->addComponent(material);
diff --git a/examples/qt3d/simple-qml/main.qml b/examples/qt3d/simple-qml/main.qml
index 9f4149202..60b9a0990 100644
--- a/examples/qt3d/simple-qml/main.qml
+++ b/examples/qt3d/simple-qml/main.qml
@@ -89,14 +89,17 @@ Entity {
id: material
}
- TorusMesh {
+ GeometryRenderer {
id: torusMesh
- radius: 5
- minorRadius: 1
- rings: 100
- slices: 20
+ view: TorusMesh {
+ radius: 5
+ minorRadius: 1
+ rings: 100
+ slices: 20
+ }
}
+
Transform {
id: torusTransform
scale3D: Qt.vector3d(1.5, 1, 0.5)
@@ -108,9 +111,11 @@ Entity {
components: [ torusMesh, material, torusTransform ]
}
- SphereMesh {
+ GeometryRenderer {
id: sphereMesh
- radius: 3
+ view: SphereMesh {
+ radius: 3
+ }
}
Transform {
diff --git a/examples/qt3d/simplecustommaterial/PlaneModel.qml b/examples/qt3d/simplecustommaterial/PlaneModel.qml
index b5271fe0c..bc95f8600 100644
--- a/examples/qt3d/simplecustommaterial/PlaneModel.qml
+++ b/examples/qt3d/simplecustommaterial/PlaneModel.qml
@@ -67,10 +67,12 @@ Entity {
rotationX: 45
}
- PlaneMesh {
+ GeometryRenderer {
id: mesh
- width: 1.0
- height: 1.0
- meshResolution: Qt.size(2, 2)
+ view: PlaneMesh {
+ width: 1.0
+ height: 1.0
+ meshResolution: Qt.size(2, 2)
+ }
}
}
diff --git a/examples/qt3d/wave/Wave.qml b/examples/qt3d/wave/Wave.qml
index 107502897..428ca8e56 100644
--- a/examples/qt3d/wave/Wave.qml
+++ b/examples/qt3d/wave/Wave.qml
@@ -81,10 +81,12 @@ Entity {
diffuse: Qt.rgba( root.intensity, root.intensity, root.intensity, 1.0 ) // Set how bright the wave is
}
- PlaneMesh {
+ GeometryView {
id: mesh
- width: 25.0
- height: 5.0
- meshResolution: Qt.size( 125, 50 )
+ view: PlaneMesh {
+ width: 25.0
+ height: 5.0
+ meshResolution: Qt.size( 125, 50 )
+ }
}
}