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author | Paul Lemire <paul.lemire@kdab.com> | 2016-02-22 19:55:50 +0100 |
---|---|---|
committer | Sean Harmer <sean.harmer@kdab.com> | 2016-02-22 21:17:48 +0000 |
commit | 672d101cf445bc90fc565c10d469f288e543ad00 (patch) | |
tree | 754ceb14d162d79abfc6e3e2d4968987206e3d7b /examples | |
parent | 082c247cf859a145847ffe440b2e16994e0bf71a (diff) |
QNodeList -> QNodeVector
Change-Id: Ib968afbdfa95c6210c1a05b3e92e48f64a842799
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'examples')
-rw-r--r-- | examples/qt3d/assimp-cpp/main.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/qt3d/assimp-cpp/main.cpp b/examples/qt3d/assimp-cpp/main.cpp index 067023e36..88d5cf644 100644 --- a/examples/qt3d/assimp-cpp/main.cpp +++ b/examples/qt3d/assimp-cpp/main.cpp @@ -102,7 +102,7 @@ void SceneWalker::onStatusChanged() void SceneWalker::walkEntity(Qt3DCore::QEntity *e, int depth) { - Qt3DCore::QNodeList nodes = e->childNodes(); + Qt3DCore::QNodeVector nodes = e->childNodes(); for (int i = 0; i < nodes.count(); ++i) { Qt3DCore::QNode *node = nodes[i]; Qt3DCore::QEntity *entity = qobject_cast<Qt3DCore::QEntity *>(node); |