summaryrefslogtreecommitdiffstats
path: root/src/3rdparty/assimp/code/CSMLoader.h
diff options
context:
space:
mode:
authorAndy Nichols <andy.nichols@theqtcompany.com>2015-05-16 17:13:57 +0200
committerSean Harmer <sean.harmer@kdab.com>2015-08-02 11:09:06 +0000
commitef4ee5a2d31910e0109ba0d6eda1d2a6bfc3124c (patch)
tree25aa21d1ddce5c5264637b3f0a65cfdd16bd6497 /src/3rdparty/assimp/code/CSMLoader.h
parentcbeade7bde94a795eed14cdeadcb79184fa87858 (diff)
Re-add libassimp 3.1.1 to 3rd party
Previously the assimp library was a dependency that was always built, but it is possible to use an external system version if one is available. It is however non- trivial to provide the dependency on platforms other than Linux, so now we provide a copy of libassimp for use when it is not already available. This commit is a combination of reverting commit 672b3e47299f6ba0034f73b252d0436b55fb3085 which removed assimp and introduced the scene parser, and adding the logic to use the system version when available. Change-Id: Ia05f9a92b8d82f19a0db3588b2bbeafe71404386 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'src/3rdparty/assimp/code/CSMLoader.h')
-rw-r--r--src/3rdparty/assimp/code/CSMLoader.h88
1 files changed, 88 insertions, 0 deletions
diff --git a/src/3rdparty/assimp/code/CSMLoader.h b/src/3rdparty/assimp/code/CSMLoader.h
new file mode 100644
index 000000000..624782f47
--- /dev/null
+++ b/src/3rdparty/assimp/code/CSMLoader.h
@@ -0,0 +1,88 @@
+/*
+Open Asset Import Library (assimp)
+----------------------------------------------------------------------
+
+Copyright (c) 2006-2012, assimp team
+All rights reserved.
+
+Redistribution and use of this software in source and binary forms,
+with or without modification, are permitted provided that the
+following conditions are met:
+
+* Redistributions of source code must retain the above
+ copyright notice, this list of conditions and the
+ following disclaimer.
+
+* Redistributions in binary form must reproduce the above
+ copyright notice, this list of conditions and the
+ following disclaimer in the documentation and/or other
+ materials provided with the distribution.
+
+* Neither the name of the assimp team, nor the names of its
+ contributors may be used to endorse or promote products
+ derived from this software without specific prior
+ written permission of the assimp team.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+----------------------------------------------------------------------
+*/
+
+/** @file CSMLoader.h
+ * Declaration of the CharacterStudio Motion importer class.
+ */
+#ifndef INCLUDED_AI_CSM_LOADER_H
+#define INCLUDED_AI_CSM_LOADER_H
+namespace Assimp {
+
+// ---------------------------------------------------------------------------
+/** Importer class to load MOCAPs in CharacterStudio Motion format.
+ *
+ * A very rudimentary loader for the moment. No support for the hierarchy,
+ * every marker is returned as child of root.
+ *
+ * Link to file format specification:
+ * <max_8_dvd>\samples\Motion\Docs\CSM.rtf
+*/
+class CSMImporter : public BaseImporter
+{
+public:
+ CSMImporter();
+ ~CSMImporter();
+
+
+public:
+ // -------------------------------------------------------------------
+ bool CanRead( const std::string& pFile, IOSystem* pIOHandler,
+ bool checkSig) const;
+
+protected:
+
+ // -------------------------------------------------------------------
+ const aiImporterDesc* GetInfo () const;
+
+ // -------------------------------------------------------------------
+ void SetupProperties(const Importer* pImp);
+
+ // -------------------------------------------------------------------
+ void InternReadFile( const std::string& pFile, aiScene* pScene,
+ IOSystem* pIOHandler);
+
+private:
+
+ bool noSkeletonMesh;
+
+}; // end of class CSMImporter
+} // end of namespace Assimp
+#endif // AI_AC3DIMPORTER_H_INC
+