diff options
author | Andy Nichols <andy.nichols@theqtcompany.com> | 2015-05-16 17:13:57 +0200 |
---|---|---|
committer | Sean Harmer <sean.harmer@kdab.com> | 2015-08-02 11:09:06 +0000 |
commit | ef4ee5a2d31910e0109ba0d6eda1d2a6bfc3124c (patch) | |
tree | 25aa21d1ddce5c5264637b3f0a65cfdd16bd6497 /src/3rdparty/assimp/code/FBXDocument.cpp | |
parent | cbeade7bde94a795eed14cdeadcb79184fa87858 (diff) |
Re-add libassimp 3.1.1 to 3rd party
Previously the assimp library was a dependency that was
always built, but it is possible to use an external
system version if one is available. It is however non-
trivial to provide the dependency on platforms other
than Linux, so now we provide a copy of libassimp for
use when it is not already available.
This commit is a combination of reverting commit
672b3e47299f6ba0034f73b252d0436b55fb3085 which removed
assimp and introduced the scene parser, and adding the
logic to use the system version when available.
Change-Id: Ia05f9a92b8d82f19a0db3588b2bbeafe71404386
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'src/3rdparty/assimp/code/FBXDocument.cpp')
-rw-r--r-- | src/3rdparty/assimp/code/FBXDocument.cpp | 721 |
1 files changed, 721 insertions, 0 deletions
diff --git a/src/3rdparty/assimp/code/FBXDocument.cpp b/src/3rdparty/assimp/code/FBXDocument.cpp new file mode 100644 index 000000000..404a8d6e2 --- /dev/null +++ b/src/3rdparty/assimp/code/FBXDocument.cpp @@ -0,0 +1,721 @@ +/* +Open Asset Import Library (assimp) +---------------------------------------------------------------------- + +Copyright (c) 2006-2012, assimp team +All rights reserved. + +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the +following conditions are met: + +* Redistributions of source code must retain the above + copyright notice, this list of conditions and the + following disclaimer. + +* Redistributions in binary form must reproduce the above + copyright notice, this list of conditions and the* + following disclaimer in the documentation and/or other + materials provided with the distribution. + +* Neither the name of the assimp team, nor the names of its + contributors may be used to endorse or promote products + derived from this software without specific prior + written permission of the assimp team. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +---------------------------------------------------------------------- +*/ + +/** @file FBXDocument.cpp + * @brief Implementation of the FBX DOM classes + */ +#include "AssimpPCH.h" + +#ifndef ASSIMP_BUILD_NO_FBX_IMPORTER + +#include <functional> + +#include "FBXParser.h" +#include "FBXDocument.h" +#include "FBXUtil.h" +#include "FBXImporter.h" +#include "FBXImportSettings.h" +#include "FBXDocumentUtil.h" +#include "FBXProperties.h" + +namespace Assimp { +namespace FBX { + +using namespace Util; + +// ------------------------------------------------------------------------------------------------ +LazyObject::LazyObject(uint64_t id, const Element& element, const Document& doc) +: doc(doc) +, element(element) +, id(id) +, flags() +{ + +} + +// ------------------------------------------------------------------------------------------------ +LazyObject::~LazyObject() +{ + +} + +// ------------------------------------------------------------------------------------------------ +const Object* LazyObject::Get(bool dieOnError) +{ + if(IsBeingConstructed() || FailedToConstruct()) { + return NULL; + } + + if (object.get()) { + return object.get(); + } + + // if this is the root object, we return a dummy since there + // is no root object int he fbx file - it is just referenced + // with id 0. + if(id == 0L) { + object.reset(new Object(id, element, "Model::RootNode")); + return object.get(); + } + + const Token& key = element.KeyToken(); + const TokenList& tokens = element.Tokens(); + + if(tokens.size() < 3) { + DOMError("expected at least 3 tokens: id, name and class tag",&element); + } + + const char* err; + std::string name = ParseTokenAsString(*tokens[1],err); + if (err) { + DOMError(err,&element); + } + + // small fix for binary reading: binary fbx files don't use + // prefixes such as Model:: in front of their names. The + // loading code expects this at many places, though! + // so convert the binary representation (a 0x0001) to the + // double colon notation. + if(tokens[1]->IsBinary()) { + for (size_t i = 0; i < name.length(); ++i) { + if (name[i] == 0x0 && name[i+1] == 0x1) { + name = name.substr(i+2) + "::" + name.substr(0,i); + } + } + } + + const std::string classtag = ParseTokenAsString(*tokens[2],err); + if (err) { + DOMError(err,&element); + } + + // prevent recursive calls + flags |= BEING_CONSTRUCTED; + + try { + // this needs to be relatively fast since it happens a lot, + // so avoid constructing strings all the time. + const char* obtype = key.begin(); + const size_t length = static_cast<size_t>(key.end()-key.begin()); + if (!strncmp(obtype,"Geometry",length)) { + if (!strcmp(classtag.c_str(),"Mesh")) { + object.reset(new MeshGeometry(id,element,name,doc)); + } + } + else if (!strncmp(obtype,"NodeAttribute",length)) { + if (!strcmp(classtag.c_str(),"Camera")) { + object.reset(new Camera(id,element,doc,name)); + } + else if (!strcmp(classtag.c_str(),"CameraSwitcher")) { + object.reset(new CameraSwitcher(id,element,doc,name)); + } + else if (!strcmp(classtag.c_str(),"Light")) { + object.reset(new Light(id,element,doc,name)); + } + else if (!strcmp(classtag.c_str(),"Null")) { + object.reset(new Null(id,element,doc,name)); + } + else if (!strcmp(classtag.c_str(),"LimbNode")) { + object.reset(new LimbNode(id,element,doc,name)); + } + } + else if (!strncmp(obtype,"Deformer",length)) { + if (!strcmp(classtag.c_str(),"Cluster")) { + object.reset(new Cluster(id,element,doc,name)); + } + else if (!strcmp(classtag.c_str(),"Skin")) { + object.reset(new Skin(id,element,doc,name)); + } + } + else if (!strncmp(obtype,"Model",length)) { + // FK and IK effectors are not supported + if (strcmp(classtag.c_str(),"IKEffector") && strcmp(classtag.c_str(),"FKEffector")) { + object.reset(new Model(id,element,doc,name)); + } + } + else if (!strncmp(obtype,"Material",length)) { + object.reset(new Material(id,element,doc,name)); + } + else if (!strncmp(obtype,"Texture",length)) { + object.reset(new Texture(id,element,doc,name)); + } + else if (!strncmp(obtype,"LayeredTexture",length)) { + object.reset(new LayeredTexture(id,element,doc,name)); + } + else if (!strncmp(obtype,"AnimationStack",length)) { + object.reset(new AnimationStack(id,element,name,doc)); + } + else if (!strncmp(obtype,"AnimationLayer",length)) { + object.reset(new AnimationLayer(id,element,name,doc)); + } + // note: order matters for these two + else if (!strncmp(obtype,"AnimationCurve",length)) { + object.reset(new AnimationCurve(id,element,name,doc)); + } + else if (!strncmp(obtype,"AnimationCurveNode",length)) { + object.reset(new AnimationCurveNode(id,element,name,doc)); + } + } + catch(std::exception& ex) { + flags &= ~BEING_CONSTRUCTED; + flags |= FAILED_TO_CONSTRUCT; + + if(dieOnError || doc.Settings().strictMode) { + throw; + } + + // note: the error message is already formatted, so raw logging is ok + if(!DefaultLogger::isNullLogger()) { + DefaultLogger::get()->error(ex.what()); + } + return NULL; + } + + if (!object.get()) { + //DOMError("failed to convert element to DOM object, class: " + classtag + ", name: " + name,&element); + } + + flags &= ~BEING_CONSTRUCTED; + return object.get(); +} + +// ------------------------------------------------------------------------------------------------ +Object::Object(uint64_t id, const Element& element, const std::string& name) +: element(element) +, name(name) +, id(id) +{ + +} + +// ------------------------------------------------------------------------------------------------ +Object::~Object() +{ + +} + + +// ------------------------------------------------------------------------------------------------ +FileGlobalSettings::FileGlobalSettings(const Document& doc, boost::shared_ptr<const PropertyTable> props) +: props(props) +, doc(doc) +{ + +} + + +// ------------------------------------------------------------------------------------------------ +FileGlobalSettings::~FileGlobalSettings() +{ + +} + + +// ------------------------------------------------------------------------------------------------ +Document::Document(const Parser& parser, const ImportSettings& settings) +: settings(settings) +, parser(parser) +{ + // cannot use array default initialization syntax because vc8 fails on it + for (unsigned int i = 0; i < 7; ++i) { + creationTimeStamp[i] = 0; + } + + ReadHeader(); + ReadPropertyTemplates(); + + ReadGlobalSettings(); + + // this order is important, connections need parsed objects to check + // whether connections are ok or not. Objects may not be evaluated yet, + // though, since this may require valid connections. + ReadObjects(); + ReadConnections(); +} + + +// ------------------------------------------------------------------------------------------------ +Document::~Document() +{ + BOOST_FOREACH(ObjectMap::value_type& v, objects) { + delete v.second; + } +} + + +// ------------------------------------------------------------------------------------------------ +void Document::ReadHeader() +{ + // read ID objects from "Objects" section + const Scope& sc = parser.GetRootScope(); + const Element* const ehead = sc["FBXHeaderExtension"]; + if(!ehead || !ehead->Compound()) { + DOMError("no FBXHeaderExtension dictionary found"); + } + + const Scope& shead = *ehead->Compound(); + fbxVersion = ParseTokenAsInt(GetRequiredToken(GetRequiredElement(shead,"FBXVersion",ehead),0)); + + // while we maye have some success with newer files, we don't support + // the older 6.n fbx format + if(fbxVersion < 7100) { + DOMError("unsupported, old format version, supported are only FBX 2011, FBX 2012 and FBX 2013"); + } + if(fbxVersion > 7300) { + if(Settings().strictMode) { + DOMError("unsupported, newer format version, supported are only FBX 2011, FBX 2012 and FBX 2013" + " (turn off strict mode to try anyhow) "); + } + else { + DOMWarning("unsupported, newer format version, supported are only FBX 2011, FBX 2012 and FBX 2013," + " trying to read it nevertheless"); + } + } + + + const Element* const ecreator = shead["Creator"]; + if(ecreator) { + creator = ParseTokenAsString(GetRequiredToken(*ecreator,0)); + } + + const Element* const etimestamp = shead["CreationTimeStamp"]; + if(etimestamp && etimestamp->Compound()) { + const Scope& stimestamp = *etimestamp->Compound(); + creationTimeStamp[0] = ParseTokenAsInt(GetRequiredToken(GetRequiredElement(stimestamp,"Year"),0)); + creationTimeStamp[1] = ParseTokenAsInt(GetRequiredToken(GetRequiredElement(stimestamp,"Month"),0)); + creationTimeStamp[2] = ParseTokenAsInt(GetRequiredToken(GetRequiredElement(stimestamp,"Day"),0)); + creationTimeStamp[3] = ParseTokenAsInt(GetRequiredToken(GetRequiredElement(stimestamp,"Hour"),0)); + creationTimeStamp[4] = ParseTokenAsInt(GetRequiredToken(GetRequiredElement(stimestamp,"Minute"),0)); + creationTimeStamp[5] = ParseTokenAsInt(GetRequiredToken(GetRequiredElement(stimestamp,"Second"),0)); + creationTimeStamp[6] = ParseTokenAsInt(GetRequiredToken(GetRequiredElement(stimestamp,"Millisecond"),0)); + } +} + +// ------------------------------------------------------------------------------------------------ +void Document::ReadGlobalSettings() +{ + const Scope& sc = parser.GetRootScope(); + const Element* const ehead = sc["GlobalSettings"]; + if(!ehead || !ehead->Compound()) { + DOMWarning("no GlobalSettings dictionary found"); + + globals.reset(new FileGlobalSettings(*this, boost::make_shared<const PropertyTable>())); + return; + } + + boost::shared_ptr<const PropertyTable> props = GetPropertyTable(*this, "", *ehead, *ehead->Compound(), true); + + if(!props) { + DOMError("GlobalSettings dictionary contains no property table"); + } + + globals.reset(new FileGlobalSettings(*this, props)); +} + + +// ------------------------------------------------------------------------------------------------ +void Document::ReadObjects() +{ + // read ID objects from "Objects" section + const Scope& sc = parser.GetRootScope(); + const Element* const eobjects = sc["Objects"]; + if(!eobjects || !eobjects->Compound()) { + DOMError("no Objects dictionary found"); + } + + // add a dummy entry to represent the Model::RootNode object (id 0), + // which is only indirectly defined in the input file + objects[0] = new LazyObject(0L, *eobjects, *this); + + const Scope& sobjects = *eobjects->Compound(); + BOOST_FOREACH(const ElementMap::value_type& el, sobjects.Elements()) { + + // extract ID + const TokenList& tok = el.second->Tokens(); + + if (tok.empty()) { + DOMError("expected ID after object key",el.second); + } + + const char* err; + + const uint64_t id = ParseTokenAsID(*tok[0], err); + if(err) { + DOMError(err,el.second); + } + + // id=0 is normally implicit + if(id == 0L) { + DOMError("encountered object with implicitly defined id 0",el.second); + } + + if(objects.find(id) != objects.end()) { + DOMWarning("encountered duplicate object id, ignoring first occurrence",el.second); + } + + objects[id] = new LazyObject(id, *el.second, *this); + + // grab all animation stacks upfront since there is no listing of them + if(!strcmp(el.first.c_str(),"AnimationStack")) { + animationStacks.push_back(id); + } + } +} + + +// ------------------------------------------------------------------------------------------------ +void Document::ReadPropertyTemplates() +{ + const Scope& sc = parser.GetRootScope(); + // read property templates from "Definitions" section + const Element* const edefs = sc["Definitions"]; + if(!edefs || !edefs->Compound()) { + DOMWarning("no Definitions dictionary found"); + return; + } + + const Scope& sdefs = *edefs->Compound(); + const ElementCollection otypes = sdefs.GetCollection("ObjectType"); + for(ElementMap::const_iterator it = otypes.first; it != otypes.second; ++it) { + const Element& el = *(*it).second; + const Scope* sc = el.Compound(); + if(!sc) { + DOMWarning("expected nested scope in ObjectType, ignoring",&el); + continue; + } + + const TokenList& tok = el.Tokens(); + if(tok.empty()) { + DOMWarning("expected name for ObjectType element, ignoring",&el); + continue; + } + + const std::string& oname = ParseTokenAsString(*tok[0]); + + const ElementCollection templs = sc->GetCollection("PropertyTemplate"); + for(ElementMap::const_iterator it = templs.first; it != templs.second; ++it) { + const Element& el = *(*it).second; + const Scope* sc = el.Compound(); + if(!sc) { + DOMWarning("expected nested scope in PropertyTemplate, ignoring",&el); + continue; + } + + const TokenList& tok = el.Tokens(); + if(tok.empty()) { + DOMWarning("expected name for PropertyTemplate element, ignoring",&el); + continue; + } + + const std::string& pname = ParseTokenAsString(*tok[0]); + + const Element* Properties70 = (*sc)["Properties70"]; + if(Properties70) { + boost::shared_ptr<const PropertyTable> props = boost::make_shared<const PropertyTable>( + *Properties70,boost::shared_ptr<const PropertyTable>(static_cast<const PropertyTable*>(NULL)) + ); + + templates[oname+"."+pname] = props; + } + } + } +} + + + +// ------------------------------------------------------------------------------------------------ +void Document::ReadConnections() +{ + const Scope& sc = parser.GetRootScope(); + // read property templates from "Definitions" section + const Element* const econns = sc["Connections"]; + if(!econns || !econns->Compound()) { + DOMError("no Connections dictionary found"); + } + + uint64_t insertionOrder = 0l; + + const Scope& sconns = *econns->Compound(); + const ElementCollection conns = sconns.GetCollection("C"); + for(ElementMap::const_iterator it = conns.first; it != conns.second; ++it) { + const Element& el = *(*it).second; + const std::string& type = ParseTokenAsString(GetRequiredToken(el,0)); + const uint64_t src = ParseTokenAsID(GetRequiredToken(el,1)); + const uint64_t dest = ParseTokenAsID(GetRequiredToken(el,2)); + + // OO = object-object connection + // OP = object-property connection, in which case the destination property follows the object ID + const std::string& prop = (type == "OP" ? ParseTokenAsString(GetRequiredToken(el,3)) : ""); + + if(objects.find(src) == objects.end()) { + DOMWarning("source object for connection does not exist",&el); + continue; + } + + // dest may be 0 (root node) but we added a dummy object before + if(objects.find(dest) == objects.end()) { + DOMWarning("destination object for connection does not exist",&el); + continue; + } + + // add new connection + const Connection* const c = new Connection(insertionOrder++,src,dest,prop,*this); + src_connections.insert(ConnectionMap::value_type(src,c)); + dest_connections.insert(ConnectionMap::value_type(dest,c)); + } +} + + +// ------------------------------------------------------------------------------------------------ +const std::vector<const AnimationStack*>& Document::AnimationStacks() const +{ + if (!animationStacksResolved.empty() || !animationStacks.size()) { + return animationStacksResolved; + } + + animationStacksResolved.reserve(animationStacks.size()); + BOOST_FOREACH(uint64_t id, animationStacks) { + LazyObject* const lazy = GetObject(id); + const AnimationStack* stack; + if(!lazy || !(stack = lazy->Get<AnimationStack>())) { + DOMWarning("failed to read AnimationStack object"); + continue; + } + animationStacksResolved.push_back(stack); + } + + return animationStacksResolved; +} + + +// ------------------------------------------------------------------------------------------------ +LazyObject* Document::GetObject(uint64_t id) const +{ + ObjectMap::const_iterator it = objects.find(id); + return it == objects.end() ? NULL : (*it).second; +} + +#define MAX_CLASSNAMES 6 + +// ------------------------------------------------------------------------------------------------ +std::vector<const Connection*> Document::GetConnectionsSequenced(uint64_t id, + const ConnectionMap& conns) const +{ + std::vector<const Connection*> temp; + + const std::pair<ConnectionMap::const_iterator,ConnectionMap::const_iterator> range = + conns.equal_range(id); + + temp.reserve(std::distance(range.first,range.second)); + for (ConnectionMap::const_iterator it = range.first; it != range.second; ++it) { + temp.push_back((*it).second); + } + + std::sort(temp.begin(), temp.end(), std::mem_fun(&Connection::Compare)); + + return temp; // NRVO should handle this +} + + +// ------------------------------------------------------------------------------------------------ +std::vector<const Connection*> Document::GetConnectionsSequenced(uint64_t id, bool is_src, + const ConnectionMap& conns, + const char* const* classnames, + size_t count) const + +{ + ai_assert(classnames); + ai_assert(count != 0 && count <= MAX_CLASSNAMES); + + size_t lenghts[MAX_CLASSNAMES]; + + const size_t c = count; + for (size_t i = 0; i < c; ++i) { + lenghts[i] = strlen(classnames[i]); + } + + std::vector<const Connection*> temp; + + const std::pair<ConnectionMap::const_iterator,ConnectionMap::const_iterator> range = + conns.equal_range(id); + + temp.reserve(std::distance(range.first,range.second)); + for (ConnectionMap::const_iterator it = range.first; it != range.second; ++it) { + const Token& key = (is_src + ? (*it).second->LazyDestinationObject() + : (*it).second->LazySourceObject() + ).GetElement().KeyToken(); + + const char* obtype = key.begin(); + + for (size_t i = 0; i < c; ++i) { + ai_assert(classnames[i]); + if(static_cast<size_t>(std::distance(key.begin(),key.end())) == lenghts[i] && !strncmp(classnames[i],obtype,lenghts[i])) { + obtype = NULL; + break; + } + } + + if(obtype) { + continue; + } + + temp.push_back((*it).second); + } + + std::sort(temp.begin(), temp.end(), std::mem_fun(&Connection::Compare)); + return temp; // NRVO should handle this +} + + +// ------------------------------------------------------------------------------------------------ +std::vector<const Connection*> Document::GetConnectionsBySourceSequenced(uint64_t source) const +{ + return GetConnectionsSequenced(source, ConnectionsBySource()); +} + + + +// ------------------------------------------------------------------------------------------------ +std::vector<const Connection*> Document::GetConnectionsBySourceSequenced(uint64_t dest, + const char* classname) const +{ + const char* arr[] = {classname}; + return GetConnectionsBySourceSequenced(dest, arr,1); +} + + + +// ------------------------------------------------------------------------------------------------ +std::vector<const Connection*> Document::GetConnectionsBySourceSequenced(uint64_t source, + const char* const* classnames, size_t count) const +{ + return GetConnectionsSequenced(source, true, ConnectionsBySource(),classnames, count); +} + + +// ------------------------------------------------------------------------------------------------ +std::vector<const Connection*> Document::GetConnectionsByDestinationSequenced(uint64_t dest, + const char* classname) const +{ + const char* arr[] = {classname}; + return GetConnectionsByDestinationSequenced(dest, arr,1); +} + + +// ------------------------------------------------------------------------------------------------ +std::vector<const Connection*> Document::GetConnectionsByDestinationSequenced(uint64_t dest) const +{ + return GetConnectionsSequenced(dest, ConnectionsByDestination()); +} + + +// ------------------------------------------------------------------------------------------------ +std::vector<const Connection*> Document::GetConnectionsByDestinationSequenced(uint64_t dest, + const char* const* classnames, size_t count) const + +{ + return GetConnectionsSequenced(dest, false, ConnectionsByDestination(),classnames, count); +} + + +// ------------------------------------------------------------------------------------------------ +Connection::Connection(uint64_t insertionOrder, uint64_t src, uint64_t dest, const std::string& prop, + const Document& doc) + +: insertionOrder(insertionOrder) +, prop(prop) +, src(src) +, dest(dest) +, doc(doc) +{ + ai_assert(doc.Objects().find(src) != doc.Objects().end()); + // dest may be 0 (root node) + ai_assert(!dest || doc.Objects().find(dest) != doc.Objects().end()); +} + + +// ------------------------------------------------------------------------------------------------ +Connection::~Connection() +{ + +} + + +// ------------------------------------------------------------------------------------------------ +LazyObject& Connection::LazySourceObject() const +{ + LazyObject* const lazy = doc.GetObject(src); + ai_assert(lazy); + return *lazy; +} + + +// ------------------------------------------------------------------------------------------------ +LazyObject& Connection::LazyDestinationObject() const +{ + LazyObject* const lazy = doc.GetObject(dest); + ai_assert(lazy); + return *lazy; +} + + +// ------------------------------------------------------------------------------------------------ +const Object* Connection::SourceObject() const +{ + LazyObject* const lazy = doc.GetObject(src); + ai_assert(lazy); + return lazy->Get(); +} + + +// ------------------------------------------------------------------------------------------------ +const Object* Connection::DestinationObject() const +{ + LazyObject* const lazy = doc.GetObject(dest); + ai_assert(lazy); + return lazy->Get(); +} + +} // !FBX +} // !Assimp + +#endif + |