diff options
author | Sean Harmer <sean.harmer@kdab.com> | 2017-05-24 12:09:44 +0100 |
---|---|---|
committer | Sean Harmer <sean.harmer@kdab.com> | 2017-05-24 12:10:02 +0100 |
commit | 77d294db076dac19e8b549b445ffede9f7260c84 (patch) | |
tree | 828ee7a6862ec5c0bd24f97cb540625a2c647376 /src/3rdparty/assimp/code/ObjFileMtlImporter.cpp | |
parent | 59f8fec8a41606b3185fe3a4e276978e3e1ed5ef (diff) | |
parent | 939b9b4b7591e8a421cf048a0a84ed3e75d81d21 (diff) |
Merge branch 'dev' into wip/animationwip/animation
Change-Id: I6e770609c90a7745d08fa4e2f424e865678c5d6f
Diffstat (limited to 'src/3rdparty/assimp/code/ObjFileMtlImporter.cpp')
-rw-r--r-- | src/3rdparty/assimp/code/ObjFileMtlImporter.cpp | 671 |
1 files changed, 369 insertions, 302 deletions
diff --git a/src/3rdparty/assimp/code/ObjFileMtlImporter.cpp b/src/3rdparty/assimp/code/ObjFileMtlImporter.cpp index 7affd5139..2b3847bbb 100644 --- a/src/3rdparty/assimp/code/ObjFileMtlImporter.cpp +++ b/src/3rdparty/assimp/code/ObjFileMtlImporter.cpp @@ -3,12 +3,12 @@ Open Asset Import Library (assimp) --------------------------------------------------------------------------- -Copyright (c) 2006-2012, assimp team +Copyright (c) 2006-2016, assimp team All rights reserved. -Redistribution and use of this software in source and binary forms, -with or without modification, are permitted provided that the following +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above @@ -25,322 +25,348 @@ conditions are met: derived from this software without specific prior written permission of the assimp team. -THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. --------------------------------------------------------------------------- */ -#include "AssimpPCH.h" + #ifndef ASSIMP_BUILD_NO_OBJ_IMPORTER +#include <stdlib.h> #include "ObjFileMtlImporter.h" #include "ObjTools.h" #include "ObjFileData.h" #include "fast_atof.h" +#include "ParsingUtils.h" +#include <assimp/material.h> +#include <assimp/DefaultLogger.hpp> + -namespace Assimp { +namespace Assimp { // Material specific token -static const std::string DiffuseTexture = "map_kd"; -static const std::string AmbientTexture = "map_ka"; -static const std::string SpecularTexture = "map_ks"; +static const std::string DiffuseTexture = "map_Kd"; +static const std::string AmbientTexture = "map_Ka"; +static const std::string SpecularTexture = "map_Ks"; static const std::string OpacityTexture = "map_d"; +static const std::string EmmissiveTexture = "map_emissive"; +static const std::string EmmissiveTexture_1 = "map_Ke"; static const std::string BumpTexture1 = "map_bump"; static const std::string BumpTexture2 = "map_Bump"; static const std::string BumpTexture3 = "bump"; static const std::string NormalTexture = "map_Kn"; +static const std::string ReflectionTexture = "refl"; static const std::string DisplacementTexture = "disp"; static const std::string SpecularityTexture = "map_ns"; // texture option specific token -static const std::string BlendUOption = "-blendu"; -static const std::string BlendVOption = "-blendv"; -static const std::string BoostOption = "-boost"; -static const std::string ModifyMapOption = "-mm"; -static const std::string OffsetOption = "-o"; -static const std::string ScaleOption = "-s"; -static const std::string TurbulenceOption = "-t"; -static const std::string ResolutionOption = "-texres"; -static const std::string ClampOption = "-clamp"; -static const std::string BumpOption = "-bm"; -static const std::string ChannelOption = "-imfchan"; -static const std::string TypeOption = "-type"; +static const std::string BlendUOption = "-blendu"; +static const std::string BlendVOption = "-blendv"; +static const std::string BoostOption = "-boost"; +static const std::string ModifyMapOption = "-mm"; +static const std::string OffsetOption = "-o"; +static const std::string ScaleOption = "-s"; +static const std::string TurbulenceOption = "-t"; +static const std::string ResolutionOption = "-texres"; +static const std::string ClampOption = "-clamp"; +static const std::string BumpOption = "-bm"; +static const std::string ChannelOption = "-imfchan"; +static const std::string TypeOption = "-type"; // ------------------------------------------------------------------- -// Constructor -ObjFileMtlImporter::ObjFileMtlImporter( std::vector<char> &buffer, - const std::string & /*strAbsPath*/, - ObjFile::Model *pModel ) : - m_DataIt( buffer.begin() ), - m_DataItEnd( buffer.end() ), - m_pModel( pModel ), - m_uiLine( 0 ) +// Constructor +ObjFileMtlImporter::ObjFileMtlImporter( std::vector<char> &buffer, + const std::string &, + ObjFile::Model *pModel ) : + m_DataIt( buffer.begin() ), + m_DataItEnd( buffer.end() ), + m_pModel( pModel ), + m_uiLine( 0 ) { - ai_assert( NULL != m_pModel ); - if ( NULL == m_pModel->m_pDefaultMaterial ) - { - m_pModel->m_pDefaultMaterial = new ObjFile::Material; - m_pModel->m_pDefaultMaterial->MaterialName.Set( "default" ); - } - load(); + ai_assert( NULL != m_pModel ); + if ( NULL == m_pModel->m_pDefaultMaterial ) + { + m_pModel->m_pDefaultMaterial = new ObjFile::Material; + m_pModel->m_pDefaultMaterial->MaterialName.Set( "default" ); + } + load(); } // ------------------------------------------------------------------- -// Destructor +// Destructor ObjFileMtlImporter::~ObjFileMtlImporter() { - // empty + // empty } // ------------------------------------------------------------------- -// Private copy constructor -ObjFileMtlImporter::ObjFileMtlImporter(const ObjFileMtlImporter & /* rOther */ ) +// Private copy constructor +ObjFileMtlImporter::ObjFileMtlImporter(const ObjFileMtlImporter & ) { - // empty + // empty } - + // ------------------------------------------------------------------- -// Private copy constructor -ObjFileMtlImporter &ObjFileMtlImporter::operator = ( const ObjFileMtlImporter & /*rOther */ ) +// Private copy constructor +ObjFileMtlImporter &ObjFileMtlImporter::operator = ( const ObjFileMtlImporter & ) { - return *this; + return *this; } // ------------------------------------------------------------------- -// Loads the material description +// Loads the material description void ObjFileMtlImporter::load() { - if ( m_DataIt == m_DataItEnd ) - return; - - while ( m_DataIt != m_DataItEnd ) - { - switch (*m_DataIt) - { - case 'K': - { - ++m_DataIt; - if (*m_DataIt == 'a') // Ambient color - { - ++m_DataIt; - getColorRGBA( &m_pModel->m_pCurrentMaterial->ambient ); - } - else if (*m_DataIt == 'd') // Diffuse color - { - ++m_DataIt; - getColorRGBA( &m_pModel->m_pCurrentMaterial->diffuse ); - } - else if (*m_DataIt == 's') - { - ++m_DataIt; - getColorRGBA( &m_pModel->m_pCurrentMaterial->specular ); - } - else if (*m_DataIt == 'e') - { - ++m_DataIt; - getColorRGBA( &m_pModel->m_pCurrentMaterial->emissive ); - } - m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine ); - } - break; - - case 'd': // Alpha value - { - ++m_DataIt; - getFloatValue( m_pModel->m_pCurrentMaterial->alpha ); - m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine ); - } - break; - - case 'N': // Shineness - { - ++m_DataIt; - switch(*m_DataIt) - { - case 's': - ++m_DataIt; - getFloatValue(m_pModel->m_pCurrentMaterial->shineness); - break; - case 'i': //Index Of refraction - ++m_DataIt; - getFloatValue(m_pModel->m_pCurrentMaterial->ior); - break; - } - m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine ); - break; - } - break; - - - case 'm': // Texture - case 'b': // quick'n'dirty - for 'bump' sections - { - getTexture(); - m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine ); - } - break; - - case 'n': // New material name - { - createMaterial(); - m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine ); - } - break; - - case 'i': // Illumination model - { - m_DataIt = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd); - getIlluminationModel( m_pModel->m_pCurrentMaterial->illumination_model ); - m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine ); - } - break; - - default: - { - m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine ); - } - break; - } - } + if ( m_DataIt == m_DataItEnd ) + return; + + while ( m_DataIt != m_DataItEnd ) + { + switch (*m_DataIt) + { + case 'k': + case 'K': + { + ++m_DataIt; + if (*m_DataIt == 'a') // Ambient color + { + ++m_DataIt; + getColorRGBA( &m_pModel->m_pCurrentMaterial->ambient ); + } + else if (*m_DataIt == 'd') // Diffuse color + { + ++m_DataIt; + getColorRGBA( &m_pModel->m_pCurrentMaterial->diffuse ); + } + else if (*m_DataIt == 's') + { + ++m_DataIt; + getColorRGBA( &m_pModel->m_pCurrentMaterial->specular ); + } + else if (*m_DataIt == 'e') + { + ++m_DataIt; + getColorRGBA( &m_pModel->m_pCurrentMaterial->emissive ); + } + m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine ); + } + break; + + case 'd': + { + if( *(m_DataIt+1) == 'i' && *( m_DataIt + 2 ) == 's' && *( m_DataIt + 3 ) == 'p' ) { + // A displacement map + getTexture(); + } else { + // Alpha value + ++m_DataIt; + getFloatValue( m_pModel->m_pCurrentMaterial->alpha ); + m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine ); + } + } + break; + + case 'N': + case 'n': + { + ++m_DataIt; + switch(*m_DataIt) + { + case 's': // Specular exponent + ++m_DataIt; + getFloatValue(m_pModel->m_pCurrentMaterial->shineness); + break; + case 'i': // Index Of refraction + ++m_DataIt; + getFloatValue(m_pModel->m_pCurrentMaterial->ior); + break; + case 'e': // New material + createMaterial(); + break; + } + m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine ); + } + break; + + case 'm': // Texture + case 'b': // quick'n'dirty - for 'bump' sections + case 'r': // quick'n'dirty - for 'refl' sections + { + getTexture(); + m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine ); + } + break; + + case 'i': // Illumination model + { + m_DataIt = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd); + getIlluminationModel( m_pModel->m_pCurrentMaterial->illumination_model ); + m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine ); + } + break; + + default: + { + m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine ); + } + break; + } + } } // ------------------------------------------------------------------- -// Loads a color definition +// Loads a color definition void ObjFileMtlImporter::getColorRGBA( aiColor3D *pColor ) { - ai_assert( NULL != pColor ); - - float r, g, b; - m_DataIt = getFloat<DataArrayIt>( m_DataIt, m_DataItEnd, r ); - pColor->r = r; - - m_DataIt = getFloat<DataArrayIt>( m_DataIt, m_DataItEnd, g ); - pColor->g = g; - - m_DataIt = getFloat<DataArrayIt>( m_DataIt, m_DataItEnd, b ); - pColor->b = b; + ai_assert( NULL != pColor ); + + float r( 0.0f ), g( 0.0f ), b( 0.0f ); + m_DataIt = getFloat<DataArrayIt>( m_DataIt, m_DataItEnd, r ); + pColor->r = r; + + // we have to check if color is default 0 with only one token + if( !IsLineEnd( *m_DataIt ) ) { + m_DataIt = getFloat<DataArrayIt>( m_DataIt, m_DataItEnd, g ); + m_DataIt = getFloat<DataArrayIt>( m_DataIt, m_DataItEnd, b ); + } + pColor->g = g; + pColor->b = b; } // ------------------------------------------------------------------- -// Loads the kind of illumination model. +// Loads the kind of illumination model. void ObjFileMtlImporter::getIlluminationModel( int &illum_model ) { - m_DataIt = CopyNextWord<DataArrayIt>( m_DataIt, m_DataItEnd, m_buffer, BUFFERSIZE ); - illum_model = atoi(m_buffer); + m_DataIt = CopyNextWord<DataArrayIt>( m_DataIt, m_DataItEnd, m_buffer, BUFFERSIZE ); + illum_model = atoi(m_buffer); } // ------------------------------------------------------------------- -// Loads a single float value. +// Loads a single float value. void ObjFileMtlImporter::getFloatValue( float &value ) { - m_DataIt = CopyNextWord<DataArrayIt>( m_DataIt, m_DataItEnd, m_buffer, BUFFERSIZE ); - value = (float) fast_atof(m_buffer); + m_DataIt = CopyNextWord<DataArrayIt>( m_DataIt, m_DataItEnd, m_buffer, BUFFERSIZE ); + value = (float) fast_atof(m_buffer); } // ------------------------------------------------------------------- -// Creates a material from loaded data. +// Creates a material from loaded data. void ObjFileMtlImporter::createMaterial() -{ - std::string line( "" ); - while ( !isNewLine( *m_DataIt ) ) { - line += *m_DataIt; - ++m_DataIt; - } - - std::vector<std::string> token; - const unsigned int numToken = tokenize<std::string>( line, token, " " ); - std::string name( "" ); - if ( numToken == 1 ) { - name = AI_DEFAULT_MATERIAL_NAME; - } else { - name = token[ 1 ]; - } - - std::map<std::string, ObjFile::Material*>::iterator it = m_pModel->m_MaterialMap.find( name ); - if ( m_pModel->m_MaterialMap.end() == it) { - // New Material created - m_pModel->m_pCurrentMaterial = new ObjFile::Material(); - m_pModel->m_pCurrentMaterial->MaterialName.Set( name ); - m_pModel->m_MaterialLib.push_back( name ); - m_pModel->m_MaterialMap[ name ] = m_pModel->m_pCurrentMaterial; - } else { - // Use older material - m_pModel->m_pCurrentMaterial = (*it).second; - } +{ + std::string line( "" ); + while( !IsLineEnd( *m_DataIt ) ) { + line += *m_DataIt; + ++m_DataIt; + } + + std::vector<std::string> token; + const unsigned int numToken = tokenize<std::string>( line, token, " \t" ); + std::string name( "" ); + if ( numToken == 1 ) { + name = AI_DEFAULT_MATERIAL_NAME; + } else { + // skip newmtl and all following white spaces + std::size_t first_ws_pos = line.find_first_of(" \t"); + std::size_t first_non_ws_pos = line.find_first_not_of(" \t", first_ws_pos); + if (first_non_ws_pos != std::string::npos) { + name = line.substr(first_non_ws_pos); + } + } + + name = trim_whitespaces(name); + + std::map<std::string, ObjFile::Material*>::iterator it = m_pModel->m_MaterialMap.find( name ); + if ( m_pModel->m_MaterialMap.end() == it) { + // New Material created + m_pModel->m_pCurrentMaterial = new ObjFile::Material(); + m_pModel->m_pCurrentMaterial->MaterialName.Set( name ); + m_pModel->m_MaterialLib.push_back( name ); + m_pModel->m_MaterialMap[ name ] = m_pModel->m_pCurrentMaterial; + } else { + // Use older material + m_pModel->m_pCurrentMaterial = (*it).second; + } } // ------------------------------------------------------------------- -// Gets a texture name from data. +// Gets a texture name from data. void ObjFileMtlImporter::getTexture() { - aiString *out( NULL ); - int clampIndex = -1; - - const char *pPtr( &(*m_DataIt) ); - if ( !ASSIMP_strincmp( pPtr, DiffuseTexture.c_str(), DiffuseTexture.size() ) ) { - // Diffuse texture - out = & m_pModel->m_pCurrentMaterial->texture; - clampIndex = ObjFile::Material::TextureDiffuseType; - } else if ( !ASSIMP_strincmp( pPtr,AmbientTexture.c_str(),AmbientTexture.size() ) ) { - // Ambient texture - out = & m_pModel->m_pCurrentMaterial->textureAmbient; - clampIndex = ObjFile::Material::TextureAmbientType; - } else if (!ASSIMP_strincmp( pPtr, SpecularTexture.c_str(), SpecularTexture.size())) { - // Specular texture - out = & m_pModel->m_pCurrentMaterial->textureSpecular; - clampIndex = ObjFile::Material::TextureSpecularType; - } else if ( !ASSIMP_strincmp( pPtr, OpacityTexture.c_str(), OpacityTexture.size() ) ) { - // Opacity texture - out = & m_pModel->m_pCurrentMaterial->textureOpacity; - clampIndex = ObjFile::Material::TextureOpacityType; - } else if (!ASSIMP_strincmp( pPtr,"map_ka",6)) { - // Ambient texture - out = & m_pModel->m_pCurrentMaterial->textureAmbient; - clampIndex = ObjFile::Material::TextureAmbientType; - } else if (!ASSIMP_strincmp(&(*m_DataIt),"map_emissive",6)) { - // Emissive texture - out = & m_pModel->m_pCurrentMaterial->textureEmissive; - clampIndex = ObjFile::Material::TextureEmissiveType; - } else if ( !ASSIMP_strincmp( pPtr, BumpTexture1.c_str(), BumpTexture1.size() ) || - !ASSIMP_strincmp( pPtr, BumpTexture2.c_str(), BumpTexture2.size() ) || - !ASSIMP_strincmp( pPtr, BumpTexture3.c_str(), BumpTexture3.size() ) ) { - // Bump texture - out = & m_pModel->m_pCurrentMaterial->textureBump; - clampIndex = ObjFile::Material::TextureBumpType; - } else if (!ASSIMP_strincmp( pPtr,NormalTexture.c_str(), NormalTexture.size())) { - // Normal map - out = & m_pModel->m_pCurrentMaterial->textureNormal; - clampIndex = ObjFile::Material::TextureNormalType; - } else if (!ASSIMP_strincmp( pPtr, DisplacementTexture.c_str(), DisplacementTexture.size() ) ) { - // Displacement texture - out = &m_pModel->m_pCurrentMaterial->textureDisp; - clampIndex = ObjFile::Material::TextureDispType; - } else if (!ASSIMP_strincmp( pPtr, SpecularityTexture.c_str(),SpecularityTexture.size() ) ) { - // Specularity scaling (glossiness) - out = & m_pModel->m_pCurrentMaterial->textureSpecularity; - clampIndex = ObjFile::Material::TextureSpecularityType; - } else { - DefaultLogger::get()->error("OBJ/MTL: Encountered unknown texture type"); - return; - } - - bool clamp = false; - getTextureOption(clamp); - m_pModel->m_pCurrentMaterial->clamp[clampIndex] = clamp; - - std::string strTexture; - m_DataIt = getName<DataArrayIt>( m_DataIt, m_DataItEnd, strTexture ); - out->Set( strTexture ); + aiString *out( NULL ); + int clampIndex = -1; + + const char *pPtr( &(*m_DataIt) ); + if ( !ASSIMP_strincmp( pPtr, DiffuseTexture.c_str(), DiffuseTexture.size() ) ) { + // Diffuse texture + out = & m_pModel->m_pCurrentMaterial->texture; + clampIndex = ObjFile::Material::TextureDiffuseType; + } else if ( !ASSIMP_strincmp( pPtr,AmbientTexture.c_str(),AmbientTexture.size() ) ) { + // Ambient texture + out = & m_pModel->m_pCurrentMaterial->textureAmbient; + clampIndex = ObjFile::Material::TextureAmbientType; + } else if (!ASSIMP_strincmp( pPtr, SpecularTexture.c_str(), SpecularTexture.size())) { + // Specular texture + out = & m_pModel->m_pCurrentMaterial->textureSpecular; + clampIndex = ObjFile::Material::TextureSpecularType; + } else if ( !ASSIMP_strincmp( pPtr, OpacityTexture.c_str(), OpacityTexture.size() ) ) { + // Opacity texture + out = & m_pModel->m_pCurrentMaterial->textureOpacity; + clampIndex = ObjFile::Material::TextureOpacityType; + } else if (!ASSIMP_strincmp( pPtr, EmmissiveTexture.c_str(), EmmissiveTexture.size())) { + // Emissive texture + out = & m_pModel->m_pCurrentMaterial->textureEmissive; + clampIndex = ObjFile::Material::TextureEmissiveType; + } else if ( !ASSIMP_strincmp( pPtr, EmmissiveTexture_1.c_str(), EmmissiveTexture_1.size() ) ) { + // Emissive texture + out = &m_pModel->m_pCurrentMaterial->textureEmissive; + clampIndex = ObjFile::Material::TextureEmissiveType; + } else if ( !ASSIMP_strincmp( pPtr, BumpTexture1.c_str(), BumpTexture1.size() ) || + !ASSIMP_strincmp( pPtr, BumpTexture2.c_str(), BumpTexture2.size() ) || + !ASSIMP_strincmp( pPtr, BumpTexture3.c_str(), BumpTexture3.size() ) ) { + // Bump texture + out = & m_pModel->m_pCurrentMaterial->textureBump; + clampIndex = ObjFile::Material::TextureBumpType; + } else if (!ASSIMP_strincmp( pPtr,NormalTexture.c_str(), NormalTexture.size())) { + // Normal map + out = & m_pModel->m_pCurrentMaterial->textureNormal; + clampIndex = ObjFile::Material::TextureNormalType; + } else if(!ASSIMP_strincmp( pPtr, ReflectionTexture.c_str(), ReflectionTexture.size() ) ) { + // Reflection texture(s) + //Do nothing here + return; + } else if (!ASSIMP_strincmp( pPtr, DisplacementTexture.c_str(), DisplacementTexture.size() ) ) { + // Displacement texture + out = &m_pModel->m_pCurrentMaterial->textureDisp; + clampIndex = ObjFile::Material::TextureDispType; + } else if (!ASSIMP_strincmp( pPtr, SpecularityTexture.c_str(),SpecularityTexture.size() ) ) { + // Specularity scaling (glossiness) + out = & m_pModel->m_pCurrentMaterial->textureSpecularity; + clampIndex = ObjFile::Material::TextureSpecularityType; + } else { + DefaultLogger::get()->error("OBJ/MTL: Encountered unknown texture type"); + return; + } + + bool clamp = false; + getTextureOption(clamp, clampIndex, out); + m_pModel->m_pCurrentMaterial->clamp[clampIndex] = clamp; + + std::string texture; + m_DataIt = getName<DataArrayIt>( m_DataIt, m_DataItEnd, texture ); + if ( NULL!=out ) { + out->Set( texture ); + } } /* ///////////////////////////////////////////////////////////////////////////// @@ -349,65 +375,106 @@ void ObjFileMtlImporter::getTexture() { * According to http://en.wikipedia.org/wiki/Wavefront_.obj_file#Texture_options * Texture map statement can contains various texture option, for example: * - * map_Ka -o 1 1 1 some.png - * map_Kd -clamp on some.png + * map_Ka -o 1 1 1 some.png + * map_Kd -clamp on some.png * - * So we need to parse and skip these options, and leave the last part which is + * So we need to parse and skip these options, and leave the last part which is * the url of image, otherwise we will get a wrong url like "-clamp on some.png". * * Because aiMaterial supports clamp option, so we also want to return it * ///////////////////////////////////////////////////////////////////////////// */ -void ObjFileMtlImporter::getTextureOption(bool &clamp) -{ - m_DataIt = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd); - - //If there is any more texture option - while (!isEndOfBuffer(m_DataIt, m_DataItEnd) && *m_DataIt == '-') - { - const char *pPtr( &(*m_DataIt) ); - //skip option key and value - int skipToken = 1; - - if (!ASSIMP_strincmp(pPtr, ClampOption.c_str(), ClampOption.size())) - { - DataArrayIt it = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd); - char value[3]; - CopyNextWord(it, m_DataItEnd, value, sizeof(value) / sizeof(*value)); - if (!ASSIMP_strincmp(value, "on", 2)) - { - clamp = true; - } - - skipToken = 2; - } - else if ( !ASSIMP_strincmp(pPtr, BlendUOption.c_str(), BlendUOption.size()) - || !ASSIMP_strincmp(pPtr, BlendVOption.c_str(), BlendVOption.size()) - || !ASSIMP_strincmp(pPtr, BoostOption.c_str(), BoostOption.size()) - || !ASSIMP_strincmp(pPtr, ResolutionOption.c_str(), ResolutionOption.size()) - || !ASSIMP_strincmp(pPtr, BumpOption.c_str(), BumpOption.size()) - || !ASSIMP_strincmp(pPtr, ChannelOption.c_str(), ChannelOption.size()) - || !ASSIMP_strincmp(pPtr, TypeOption.c_str(), TypeOption.size()) ) - { - skipToken = 2; - } - else if (!ASSIMP_strincmp(pPtr, ModifyMapOption.c_str(), ModifyMapOption.size())) - { - skipToken = 3; - } - else if ( !ASSIMP_strincmp(pPtr, OffsetOption.c_str(), OffsetOption.size()) - || !ASSIMP_strincmp(pPtr, ScaleOption.c_str(), ScaleOption.size()) - || !ASSIMP_strincmp(pPtr, TurbulenceOption.c_str(), TurbulenceOption.size()) - ) - { - skipToken = 4; - } - - for (int i = 0; i < skipToken; ++i) - { - m_DataIt = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd); - } - } +void ObjFileMtlImporter::getTextureOption(bool &clamp, int &clampIndex, aiString *&out) { + m_DataIt = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd); + + // If there is any more texture option + while (!isEndOfBuffer(m_DataIt, m_DataItEnd) && *m_DataIt == '-') + { + const char *pPtr( &(*m_DataIt) ); + //skip option key and value + int skipToken = 1; + + if (!ASSIMP_strincmp(pPtr, ClampOption.c_str(), ClampOption.size())) + { + DataArrayIt it = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd); + char value[3]; + CopyNextWord(it, m_DataItEnd, value, sizeof(value) / sizeof(*value)); + if (!ASSIMP_strincmp(value, "on", 2)) + { + clamp = true; + } + + skipToken = 2; + } + else if( !ASSIMP_strincmp( pPtr, TypeOption.c_str(), TypeOption.size() ) ) + { + DataArrayIt it = getNextToken<DataArrayIt>( m_DataIt, m_DataItEnd ); + char value[ 12 ]; + CopyNextWord( it, m_DataItEnd, value, sizeof( value ) / sizeof( *value ) ); + if( !ASSIMP_strincmp( value, "cube_top", 8 ) ) + { + clampIndex = ObjFile::Material::TextureReflectionCubeTopType; + out = &m_pModel->m_pCurrentMaterial->textureReflection[0]; + } + else if( !ASSIMP_strincmp( value, "cube_bottom", 11 ) ) + { + clampIndex = ObjFile::Material::TextureReflectionCubeBottomType; + out = &m_pModel->m_pCurrentMaterial->textureReflection[1]; + } + else if( !ASSIMP_strincmp( value, "cube_front", 10 ) ) + { + clampIndex = ObjFile::Material::TextureReflectionCubeFrontType; + out = &m_pModel->m_pCurrentMaterial->textureReflection[2]; + } + else if( !ASSIMP_strincmp( value, "cube_back", 9 ) ) + { + clampIndex = ObjFile::Material::TextureReflectionCubeBackType; + out = &m_pModel->m_pCurrentMaterial->textureReflection[3]; + } + else if( !ASSIMP_strincmp( value, "cube_left", 9 ) ) + { + clampIndex = ObjFile::Material::TextureReflectionCubeLeftType; + out = &m_pModel->m_pCurrentMaterial->textureReflection[4]; + } + else if( !ASSIMP_strincmp( value, "cube_right", 10 ) ) + { + clampIndex = ObjFile::Material::TextureReflectionCubeRightType; + out = &m_pModel->m_pCurrentMaterial->textureReflection[5]; + } + else if( !ASSIMP_strincmp( value, "sphere", 6 ) ) + { + clampIndex = ObjFile::Material::TextureReflectionSphereType; + out = &m_pModel->m_pCurrentMaterial->textureReflection[0]; + } + + skipToken = 2; + } + else if (!ASSIMP_strincmp(pPtr, BlendUOption.c_str(), BlendUOption.size()) + || !ASSIMP_strincmp(pPtr, BlendVOption.c_str(), BlendVOption.size()) + || !ASSIMP_strincmp(pPtr, BoostOption.c_str(), BoostOption.size()) + || !ASSIMP_strincmp(pPtr, ResolutionOption.c_str(), ResolutionOption.size()) + || !ASSIMP_strincmp(pPtr, BumpOption.c_str(), BumpOption.size()) + || !ASSIMP_strincmp(pPtr, ChannelOption.c_str(), ChannelOption.size())) + { + skipToken = 2; + } + else if (!ASSIMP_strincmp(pPtr, ModifyMapOption.c_str(), ModifyMapOption.size())) + { + skipToken = 3; + } + else if ( !ASSIMP_strincmp(pPtr, OffsetOption.c_str(), OffsetOption.size()) + || !ASSIMP_strincmp(pPtr, ScaleOption.c_str(), ScaleOption.size()) + || !ASSIMP_strincmp(pPtr, TurbulenceOption.c_str(), TurbulenceOption.size()) + ) + { + skipToken = 4; + } + + for (int i = 0; i < skipToken; ++i) + { + m_DataIt = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd); + } + } } // ------------------------------------------------------------------- |