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authorSean Harmer <sean.harmer@kdab.com>2017-10-08 10:59:02 +0100
committerSean Harmer <sean.harmer@kdab.com>2018-01-19 14:24:17 +0000
commit44aeb43834675a4d6b19bee88e267464ca7ad1f4 (patch)
tree5edced239bbd6795e2102a3d769b10c0192a9c60 /src/animation/backend/animationutils_p.h
parent16d1c5d08e3c1bbcc2990d0331389eed5a304b21 (diff)
Add a function to calculate the default value for missing channels
Change-Id: Ic7bee59324da81fe2e467fd940029706297fc286 Reviewed-by: Christian Stromme <christian.stromme@qt.io> Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'src/animation/backend/animationutils_p.h')
-rw-r--r--src/animation/backend/animationutils_p.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/animation/backend/animationutils_p.h b/src/animation/backend/animationutils_p.h
index 915a91bca..6a1b18936 100644
--- a/src/animation/backend/animationutils_p.h
+++ b/src/animation/backend/animationutils_p.h
@@ -335,6 +335,9 @@ ClipResults evaluateBlendTree(Handler *handler,
BlendedClipAnimator *animator,
Qt3DCore::QNodeId blendNodeId);
+Q_AUTOTEST_EXPORT
+QVector<float> defaultValueForChannel(Handler *handler, const ChannelNameAndType &channelDescription);
+
} // Animation
} // Qt3DAnimation