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authorSean Harmer <sean.harmer@kdab.com>2017-01-23 10:56:01 +0000
committerSean Harmer <sean.harmer@kdab.com>2017-01-27 12:34:51 +0000
commitc1e425920331325f889053b921e66ea572234784 (patch)
tree75c205d117776a55d24be851fee0e40af4bfe3fe /src/animation/backend/channelmapper.cpp
parent0070276340e15872362858928d6858ae31e07f7e (diff)
Add API to map animation channels to properties
Change-Id: I98aecf101eb052979f7a2e98c8bfcf899f27fb02 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'src/animation/backend/channelmapper.cpp')
-rw-r--r--src/animation/backend/channelmapper.cpp99
1 files changed, 99 insertions, 0 deletions
diff --git a/src/animation/backend/channelmapper.cpp b/src/animation/backend/channelmapper.cpp
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+/****************************************************************************
+**
+** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB).
+** Contact: http://www.qt-project.org/legal
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL3$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPLv3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or later as published by the Free
+** Software Foundation and appearing in the file LICENSE.GPL included in
+** the packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 2.0 requirements will be
+** met: http://www.gnu.org/licenses/gpl-2.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "channelmapper_p.h"
+#include <Qt3DAnimation/qchannelmapper.h>
+#include <Qt3DAnimation/private/qchannelmapper_p.h>
+#include <Qt3DAnimation/private/animationlogging_p.h>
+#include <Qt3DCore/qpropertyupdatedchange.h>
+#include <Qt3DCore/qpropertynodeaddedchange.h>
+#include <Qt3DCore/qpropertynoderemovedchange.h>
+
+QT_BEGIN_NAMESPACE
+
+namespace Qt3DAnimation {
+namespace Animation {
+
+ChannelMapper::ChannelMapper()
+ : BackendNode(ReadOnly)
+ , m_mappingIds()
+{
+}
+
+void ChannelMapper::initializeFromPeer(const Qt3DCore::QNodeCreatedChangeBasePtr &change)
+{
+ const auto typedChange = qSharedPointerCast<Qt3DCore::QNodeCreatedChange<QChannelMapperData>>(change);
+ const auto &data = typedChange->data;
+ m_mappingIds = data.mappingIds;
+}
+
+void ChannelMapper::cleanup()
+{
+ setEnabled(false);
+ m_mappingIds.clear();
+}
+
+void ChannelMapper::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
+{
+ switch (e->type()) {
+ case Qt3DCore::PropertyValueAdded: {
+ const auto change = qSharedPointerCast<Qt3DCore::QPropertyNodeAddedChange>(e);
+ if (change->propertyName() == QByteArrayLiteral("mappings")) {
+ m_mappingIds.push_back(change->addedNodeId());
+ setDirty(Handler::ChannelMappingsDirty);
+ }
+ break;
+ }
+
+ case Qt3DCore::PropertyValueRemoved: {
+ const auto change = qSharedPointerCast<Qt3DCore::QPropertyNodeRemovedChange>(e);
+ if (change->propertyName() == QByteArrayLiteral("mappings")) {
+ m_mappingIds.removeOne(change->removedNodeId());
+ setDirty(Handler::ChannelMappingsDirty);
+ }
+ break;
+ }
+
+ default:
+ break;
+ }
+ QBackendNode::sceneChangeEvent(e);
+}
+
+} // namespace Animation
+} // namespace Qt3DAnimation
+
+QT_END_NAMESPACE