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authorSean Harmer <sean.harmer@kdab.com>2017-03-03 09:37:06 +0000
committerSean Harmer <sean.harmer@kdab.com>2017-03-06 17:19:14 +0000
commit84f907017bb4fc72faf86bd70fbf49d629bc93f3 (patch)
tree4c0c93e0621ccdfe81e2b0486bacfc573240444c /src/animation/backend/evaluateblendclipanimatorjob_p.h
parentf13d072a12d53e489f2647916a119878ea8208bb (diff)
Remove AnimationUtils class
It was stateless, so make the static member functions free functions and export them for auto tests. We're already in the Qt3DAnimation::Animation namespace so this removes some visual clutter. Change-Id: I4e1a72c47d5bd4afb807ce5f6dc80dc0ce4bb213 Reviewed-by: Mike Krus <mike.krus@kdab.com>
Diffstat (limited to 'src/animation/backend/evaluateblendclipanimatorjob_p.h')
-rw-r--r--src/animation/backend/evaluateblendclipanimatorjob_p.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/animation/backend/evaluateblendclipanimatorjob_p.h b/src/animation/backend/evaluateblendclipanimatorjob_p.h
index 8090a025a..60426d460 100644
--- a/src/animation/backend/evaluateblendclipanimatorjob_p.h
+++ b/src/animation/backend/evaluateblendclipanimatorjob_p.h
@@ -80,7 +80,7 @@ private:
Handler *m_handler;
void blendClips(ClipBlendNode *node, const BlendedClipAnimator::BlendNodeData &nodeData,
- const AnimationUtils::AnimatorEvaluationData &animatorEvaluationData);
+ const AnimatorEvaluationData &animatorEvaluationData);
void blendNodes(ClipBlendNode *node, const BlendedClipAnimator::BlendNodeData &nodeData);
QHash<ClipBlendNode *, QVector<float>> m_clipBlendResultsTable;