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authorLaszlo Agocs <laszlo.agocs@qt.io>2017-12-12 10:37:59 +0100
committerLaszlo Agocs <laszlo.agocs@qt.io>2017-12-12 19:23:13 +0000
commitd69e2c2b42719e6839f32e8ab796cf22d9f29bfa (patch)
tree60309caa30ff97b0b9842960377af7e7c417d69d /src/animation/backend/evaluateclipanimatorjob_p.h
parent0331dbd1ed89e3aac6c7a1371db5c9b1615f8307 (diff)
Make BlitFramebuffer rectangles follow Qt conventions
...and add some minimal documentation since this now needs to be documented. [ChangeLog] (Q)BlitFramebuffer has been corrected to treat the source and destination rectangles to be in the usual Qt coordinate system with Y at top. Task-number: QTBUG-65123 Change-Id: Id129e515db69d334ce5534abcb9ebf49fe0d49ab Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'src/animation/backend/evaluateclipanimatorjob_p.h')
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