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author | Laszlo Agocs <laszlo.agocs@qt.io> | 2017-12-12 10:37:59 +0100 |
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committer | Laszlo Agocs <laszlo.agocs@qt.io> | 2017-12-12 19:23:13 +0000 |
commit | d69e2c2b42719e6839f32e8ab796cf22d9f29bfa (patch) | |
tree | 60309caa30ff97b0b9842960377af7e7c417d69d /src/animation/backend/evaluateclipanimatorjob_p.h | |
parent | 0331dbd1ed89e3aac6c7a1371db5c9b1615f8307 (diff) |
Make BlitFramebuffer rectangles follow Qt conventions
...and add some minimal documentation since this now needs to be
documented.
[ChangeLog] (Q)BlitFramebuffer has been corrected to treat the source
and destination rectangles to be in the usual Qt coordinate system with Y
at top.
Task-number: QTBUG-65123
Change-Id: Id129e515db69d334ce5534abcb9ebf49fe0d49ab
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'src/animation/backend/evaluateclipanimatorjob_p.h')
0 files changed, 0 insertions, 0 deletions