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author | Paul Lemire <paul.lemire@kdab.com> | 2019-03-28 08:31:42 +0100 |
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committer | Paul Lemire <paul.lemire@kdab.com> | 2019-04-03 13:00:08 +0000 |
commit | f0f5a2de1da2e05e3587d2a6486687ebbe649339 (patch) | |
tree | 80cfacbe85d1a88571c169d38dc495b3df687937 /src/animation/frontend/qabstractchannelmapping_p.h | |
parent | 03234c59244ed77cb8eea5fca6b93741f40ca59d (diff) |
Animations: handle variable length properties
For that we know determine the expected number of channel components for a
given property in the frontend where we have access to both the type and the
value rather than in the backend using the type only.
Change-Id: I75aca20d43dd1b3db316c303af041acd557c07e4
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'src/animation/frontend/qabstractchannelmapping_p.h')
-rw-r--r-- | src/animation/frontend/qabstractchannelmapping_p.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/animation/frontend/qabstractchannelmapping_p.h b/src/animation/frontend/qabstractchannelmapping_p.h index 1a1de4ba9..2d77ee265 100644 --- a/src/animation/frontend/qabstractchannelmapping_p.h +++ b/src/animation/frontend/qabstractchannelmapping_p.h @@ -60,7 +60,7 @@ namespace Qt3DAnimation { class QAbstractChannelMapping; -class QAbstractChannelMappingPrivate : public Qt3DCore::QNodePrivate +class Q_AUTOTEST_EXPORT QAbstractChannelMappingPrivate : public Qt3DCore::QNodePrivate { public: QAbstractChannelMappingPrivate(); |