diff options
author | Sean Harmer <sean.harmer@kdab.com> | 2017-08-24 11:30:09 +0100 |
---|---|---|
committer | Sean Harmer <sean.harmer@kdab.com> | 2017-09-02 18:10:23 +0000 |
commit | c8f28a88e73ff5e9f612cd55eec40196bd68d8cd (patch) | |
tree | d220fd5406fe54659a2f78d976573d3b813574e9 /src/animation/frontend | |
parent | 2574584da4c6ad2ce96103e39bce2dbd84f5a8df (diff) |
Add QSkeletonMapping to Qt3DAnimation
Allows to easily map animation channels onto a target QAbstractSkeleton.
Change-Id: I53c348fe19e00f7b57653f5525b67920319f83d6
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'src/animation/frontend')
-rw-r--r-- | src/animation/frontend/frontend.pri | 5 | ||||
-rw-r--r-- | src/animation/frontend/qskeletonmapping.cpp | 108 | ||||
-rw-r--r-- | src/animation/frontend/qskeletonmapping.h | 85 | ||||
-rw-r--r-- | src/animation/frontend/qskeletonmapping_p.h | 84 |
4 files changed, 281 insertions, 1 deletions
diff --git a/src/animation/frontend/frontend.pri b/src/animation/frontend/frontend.pri index 6735b75c3..48b1cb6b1 100644 --- a/src/animation/frontend/frontend.pri +++ b/src/animation/frontend/frontend.pri @@ -52,7 +52,9 @@ HEADERS += \ $$PWD/qabstractchannelmapping.h \ $$PWD/qabstractchannelmapping_p.h \ $$PWD/qchannelmappingcreatedchange_p.h \ - $$PWD/qchannelmappingcreatedchange_p_p.h + $$PWD/qchannelmappingcreatedchange_p_p.h \ + $$PWD/qskeletonmapping.h \ + $$PWD/qskeletonmapping_p.h SOURCES += \ $$PWD/qanimationaspect.cpp \ @@ -84,5 +86,6 @@ SOURCES += \ $$PWD/qclock.cpp \ $$PWD/qabstractchannelmapping.cpp \ $$PWD/qchannelmappingcreatedchange.cpp \ + $$PWD/qskeletonmapping.cpp INCLUDEPATH += $$PWD diff --git a/src/animation/frontend/qskeletonmapping.cpp b/src/animation/frontend/qskeletonmapping.cpp new file mode 100644 index 000000000..7569a5bab --- /dev/null +++ b/src/animation/frontend/qskeletonmapping.cpp @@ -0,0 +1,108 @@ +/**************************************************************************** +** +** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB). +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 3 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL3 included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 3 requirements +** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 2.0 or (at your option) the GNU General +** Public license version 3 or any later version approved by the KDE Free +** Qt Foundation. The licenses are as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-2.0.html and +** https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "qskeletonmapping.h" +#include "qskeletonmapping_p.h" +#include <Qt3DCore/qabstractskeleton.h> + +#include <Qt3DAnimation/private/qchannelmappingcreatedchange_p.h> + +QT_BEGIN_NAMESPACE + +namespace Qt3DAnimation { + +QSkeletonMappingPrivate::QSkeletonMappingPrivate() + : QAbstractChannelMappingPrivate() + , m_skeleton(nullptr) +{ + m_mappingType = QChannelMappingCreatedChangeBase::SkeletonMapping; +} + +QSkeletonMapping::QSkeletonMapping(Qt3DCore::QNode *parent) + : QAbstractChannelMapping(*new QSkeletonMappingPrivate, parent) +{ +} + +QSkeletonMapping::QSkeletonMapping(QSkeletonMappingPrivate &dd, Qt3DCore::QNode *parent) + : QAbstractChannelMapping(dd, parent) +{ +} + +QSkeletonMapping::~QSkeletonMapping() +{ +} + +Qt3DCore::QAbstractSkeleton *QSkeletonMapping::skeleton() const +{ + Q_D(const QSkeletonMapping); + return d->m_skeleton; +} + +void QSkeletonMapping::setSkeleton(Qt3DCore::QAbstractSkeleton *skeleton) +{ + Q_D(QSkeletonMapping); + if (d->m_skeleton == skeleton) + return; + + if (d->m_skeleton) + d->unregisterDestructionHelper(d->m_skeleton); + + if (skeleton && !skeleton->parent()) + skeleton->setParent(this); + d->m_skeleton = skeleton; + + // Ensures proper bookkeeping + if (d->m_skeleton) + d->registerDestructionHelper(d->m_skeleton, &QSkeletonMapping::setSkeleton, d->m_skeleton); + + emit skeletonChanged(skeleton); +} + +Qt3DCore::QNodeCreatedChangeBasePtr QSkeletonMapping::createNodeCreationChange() const +{ + auto creationChange = QChannelMappingCreatedChangePtr<QSkeletonMappingData>::create(this); + auto &data = creationChange->data; + Q_D(const QSkeletonMapping); + data.skeletonId = Qt3DCore::qIdForNode(d->m_skeleton); + return creationChange; +} + +} // namespace Qt3DAnimation + +QT_END_NAMESPACE diff --git a/src/animation/frontend/qskeletonmapping.h b/src/animation/frontend/qskeletonmapping.h new file mode 100644 index 000000000..2c698da8e --- /dev/null +++ b/src/animation/frontend/qskeletonmapping.h @@ -0,0 +1,85 @@ +/**************************************************************************** +** +** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB). +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 3 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL3 included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 3 requirements +** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 2.0 or (at your option) the GNU General +** Public license version 3 or any later version approved by the KDE Free +** Qt Foundation. The licenses are as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-2.0.html and +** https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QT3DANIMATION_QSKELETONMAPPING_H +#define QT3DANIMATION_QSKELETONMAPPING_H + +#include <Qt3DAnimation/qabstractchannelmapping.h> +#include <Qt3DAnimation/qt3danimation_global.h> + +QT_BEGIN_NAMESPACE + +namespace Qt3DCore { +class QAbstractSkeleton; +} + +namespace Qt3DAnimation { + +class QSkeletonMappingPrivate; + +class QT3DANIMATIONSHARED_EXPORT QSkeletonMapping : public QAbstractChannelMapping +{ + Q_OBJECT + Q_PROPERTY(Qt3DCore::QAbstractSkeleton* skeleton READ skeleton WRITE setSkeleton NOTIFY skeletonChanged) + +public: + explicit QSkeletonMapping(Qt3DCore::QNode *parent = nullptr); + ~QSkeletonMapping(); + + Qt3DCore::QAbstractSkeleton *skeleton() const; + +public Q_SLOTS: + void setSkeleton(Qt3DCore::QAbstractSkeleton *skeleton); + +Q_SIGNALS: + void skeletonChanged(Qt3DCore::QAbstractSkeleton *skeleton); + +protected: + QSkeletonMapping(QSkeletonMappingPrivate &dd, Qt3DCore::QNode *parent = nullptr); + +private: + Q_DECLARE_PRIVATE(QSkeletonMapping) + Qt3DCore::QNodeCreatedChangeBasePtr createNodeCreationChange() const Q_DECL_OVERRIDE; +}; + +} // namespace Qt3DAnimation + +QT_END_NAMESPACE + +#endif // QT3DANIMATION_QSKELETONMAPPING_H diff --git a/src/animation/frontend/qskeletonmapping_p.h b/src/animation/frontend/qskeletonmapping_p.h new file mode 100644 index 000000000..19f9c70ae --- /dev/null +++ b/src/animation/frontend/qskeletonmapping_p.h @@ -0,0 +1,84 @@ +/**************************************************************************** +** +** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB). +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 3 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL3 included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 3 requirements +** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 2.0 or (at your option) the GNU General +** Public license version 3 or any later version approved by the KDE Free +** Qt Foundation. The licenses are as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-2.0.html and +** https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QT3DANIMATION_QSKELETONMAPPING_P_H +#define QT3DANIMATION_QSKELETONMAPPING_P_H + +// +// W A R N I N G +// ------------- +// +// This file is not part of the Qt API. It exists for the convenience +// of other Qt classes. This header file may change from version to +// version without notice, or even be removed. +// +// We mean it. +// + +#include <Qt3DAnimation//private/qabstractchannelmapping_p.h> + +QT_BEGIN_NAMESPACE + +namespace Qt3DCore { +class QAbstractSkeleton; +} + +namespace Qt3DAnimation { + +class QSkeletonMappingPrivate : public QAbstractChannelMappingPrivate +{ +public: + QSkeletonMappingPrivate(); + + Q_DECLARE_PUBLIC(QSkeletonMapping) + + Qt3DCore::QAbstractSkeleton *m_skeleton; +}; + +struct QSkeletonMappingData +{ + Qt3DCore::QNodeId skeletonId; +}; + +} // namespace Qt3DAnimation + + +QT_END_NAMESPACE + +#endif // QT3DANIMATION_QSKELETONMAPPING_P_H |