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authorMike Krus <mike.krus@kdab.com>2019-09-20 08:17:11 +0100
committerMike Krus <mike.krus@kdab.com>2019-09-20 11:09:32 +0100
commiteaf652cff66d43457174ce8b7e5104f38894c8e8 (patch)
treea588180df6253ed98f46e8a371c7c3558b976e0b /src/animation/frontend
parent41968b79393df2cb2c859f76b92922c7c5dbc3b1 (diff)
Update QAbstractSkeleton to use direct sync
Nothing to sync and keep old message based method for backend to backend communication Change-Id: I494f1e8ba62aa772e87878959754a3e6a67681a1 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'src/animation/frontend')
-rw-r--r--src/animation/frontend/qanimationaspect.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/animation/frontend/qanimationaspect.cpp b/src/animation/frontend/qanimationaspect.cpp
index 13477ab57..9b722fd4c 100644
--- a/src/animation/frontend/qanimationaspect.cpp
+++ b/src/animation/frontend/qanimationaspect.cpp
@@ -131,7 +131,7 @@ QAnimationAspect::QAnimationAspect(QAnimationAspectPrivate &dd, QObject *parent)
registerBackendType<QClipBlendValue>(
QSharedPointer<Animation::ClipBlendNodeFunctor<Animation::ClipBlendValue, Animation::ClipAnimatorManager>>::create(d->m_handler.data(),
d->m_handler->clipBlendNodeManager()));
- registerBackendType<Qt3DCore::QAbstractSkeleton>(
+ registerBackendType<Qt3DCore::QAbstractSkeleton, true>(
QSharedPointer<Animation::NodeFunctor<Animation::Skeleton, Animation::SkeletonManager>>::create(d->m_handler.data(),
d->m_handler->skeletonManager()));
}