diff options
author | Sean Harmer <sean.harmer@kdab.com> | 2014-02-07 15:14:56 +0000 |
---|---|---|
committer | Giuseppe D'Angelo <giuseppe.dangelo@kdab.com> | 2014-02-10 11:58:22 +0100 |
commit | f653515003a8e4c1dae5ba93afd0a6e72e9783cc (patch) | |
tree | 21d82c45963a743306ada0f124c310e611fc9dfa /src/core/core.pri | |
parent | 4cce3d37ebd35df207ff8dae6f53c576b156202c (diff) |
Initial import of Qt3DCore and Renderer aspect
For now the renderer aspect is still compiled into the Qt3DCore library.
This needs to be split out into a plugin so it can be loaded
dynamically along with other future aspects.
Change-Id: Iba8402b35c7ebc1c503d438c87aad77f5fef2261
Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com>
Diffstat (limited to 'src/core/core.pri')
-rw-r--r-- | src/core/core.pri | 56 |
1 files changed, 56 insertions, 0 deletions
diff --git a/src/core/core.pri b/src/core/core.pri new file mode 100644 index 000000000..5f062c585 --- /dev/null +++ b/src/core/core.pri @@ -0,0 +1,56 @@ +INCLUDEPATH += $$PWD + +HEADERS += \ + $$PWD/qt3dcore_global.h \ + $$PWD/abstractaspect.h \ + $$PWD/node.h \ + $$PWD/nodevisitor.h \ + $$PWD/abstracttransform.h \ + $$PWD/matrixtransform.h \ + $$PWD/axisalignedboundingbox.h \ + $$PWD/sphere.h \ + $$PWD/bounds.h \ + $$PWD/component.h \ + $$PWD/window.h \ + $$PWD/qaspectengine.h \ + $$PWD/qaspectscheduler.h \ + $$PWD/qaspectthread.h \ + $$PWD/qaspectmanager.h \ + $$PWD/qtickclock.h \ + $$PWD/entity.h \ + $$PWD/scene.h \ + $$PWD/qjob.h \ + $$PWD/qjobmanagerinterface.h \ + $$PWD/qscheduler.h \ + $$PWD/qjobproviderinterface.h \ + $$PWD/cameracontroller.h \ + $$PWD/translatetransform.h \ + $$PWD/rotatetransform.h \ + $$PWD/qchangearbiter.h \ + $$PWD/lookattransform.h + +SOURCES += \ + $$PWD/abstractaspect.cpp \ + $$PWD/node.cpp \ + $$PWD/nodevisitor.cpp \ + $$PWD/abstracttransform.cpp \ + $$PWD/matrixtransform.cpp \ + $$PWD/axisalignedboundingbox.cpp \ + $$PWD/sphere.cpp \ + $$PWD/bounds.cpp \ + $$PWD/component.cpp \ + $$PWD/window.cpp \ + $$PWD/qaspectengine.cpp \ + $$PWD/qaspectscheduler.cpp \ + $$PWD/qaspectthread.cpp \ + $$PWD/qaspectmanager.cpp \ + $$PWD/qtickclock.cpp \ + $$PWD/entity.cpp \ + $$PWD/scene.cpp \ + $$PWD/qjob.cpp \ + $$PWD/qscheduler.cpp \ + $$PWD/cameracontroller.cpp \ + $$PWD/translatetransform.cpp \ + $$PWD/rotatetransform.cpp \ + $$PWD/qchangearbiter.cpp \ + $$PWD/lookattransform.cpp |