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authorPaul Lemire <paul.lemire@kdab.com>2015-02-25 15:38:42 +0100
committerSean Harmer <sean.harmer@kdab.com>2015-02-28 16:28:54 +0000
commit66fc1e35db664ecaf0b37c855eea7391c0576773 (patch)
treecb805d9a294c40fb9a08cc985ee41366e962f20e /src/core/nodes/qcomponent.cpp
parent653ff3d4d5f992b64c4949e9741f4213a81a9f42 (diff)
ChangeArbiter/SceneChange: use id as change subject
Instead of having a QNode* or QObservable as the subject of a change, we use it's unique NodeId instead. That will prevent the ChangeArbiter from trying to distribute changes by looking at a QNode/QObservable id when the QNode/QObservable might have been destroyed in the meantime. Change-Id: Ia419d5b841434fd65522c8c65de552089cfe97cf Task-number: QTBUG-44628 Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com> Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'src/core/nodes/qcomponent.cpp')
-rw-r--r--src/core/nodes/qcomponent.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/core/nodes/qcomponent.cpp b/src/core/nodes/qcomponent.cpp
index a05b9980b..2827db9f9 100644
--- a/src/core/nodes/qcomponent.cpp
+++ b/src/core/nodes/qcomponent.cpp
@@ -59,7 +59,7 @@ void QComponentPrivate::addEntity(QEntity *entity)
// We notify only if we have a QChangeArbiter
if (m_changeArbiter != Q_NULLPTR) {
Q_Q(QComponent);
- QScenePropertyChangePtr e(new QScenePropertyChange(ComponentAdded, q));
+ QScenePropertyChangePtr e(new QScenePropertyChange(ComponentAdded, QSceneChange::Node, q->id()));
e->setPropertyName("entity");
e->setValue(QVariant::fromValue(entity->id()));
notifyObservers(e);
@@ -71,7 +71,7 @@ void QComponentPrivate::removeEntity(QEntity *entity)
// We notify only if we have a QChangeArbiter
if (m_changeArbiter != Q_NULLPTR) {
Q_Q(QComponent);
- QScenePropertyChangePtr e(new QScenePropertyChange(ComponentRemoved, q));
+ QScenePropertyChangePtr e(new QScenePropertyChange(ComponentRemoved, QSceneChange::Node, q->id()));
e->setPropertyName("entity");
e->setValue(QVariant::fromValue(entity->id()));
notifyObservers(e);