diff options
author | Paul Lemire <paul.lemire@kdab.com> | 2015-02-25 15:38:42 +0100 |
---|---|---|
committer | Sean Harmer <sean.harmer@kdab.com> | 2015-02-28 16:28:54 +0000 |
commit | 66fc1e35db664ecaf0b37c855eea7391c0576773 (patch) | |
tree | cb805d9a294c40fb9a08cc985ee41366e962f20e /src/core/qchangearbiter.cpp | |
parent | 653ff3d4d5f992b64c4949e9741f4213a81a9f42 (diff) |
ChangeArbiter/SceneChange: use id as change subject
Instead of having a QNode* or QObservable as the subject of a change, we use
it's unique NodeId instead. That will prevent the ChangeArbiter from trying to
distribute changes by looking at a QNode/QObservable id when the
QNode/QObservable might have been destroyed in the meantime.
Change-Id: Ia419d5b841434fd65522c8c65de552089cfe97cf
Task-number: QTBUG-44628
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'src/core/qchangearbiter.cpp')
-rw-r--r-- | src/core/qchangearbiter.cpp | 9 |
1 files changed, 4 insertions, 5 deletions
diff --git a/src/core/qchangearbiter.cpp b/src/core/qchangearbiter.cpp index 86ddc7d72..1d111d642 100644 --- a/src/core/qchangearbiter.cpp +++ b/src/core/qchangearbiter.cpp @@ -124,8 +124,7 @@ void QChangeArbiter::distributeQueueChanges(QChangeQueue *changeQueue) switch (change->observableType()) { case QSceneChange::Observable: { - QObservableInterface *subject = change->subject().m_observable; - QNodeId nodeId = m_scene->nodeIdFromObservable(subject); + const QNodeId nodeId = change->subjectId(); if (m_nodeObservations.contains(nodeId)) { QObserverList &observers = m_nodeObservations[nodeId]; Q_FOREACH (const QObserverPair&observer, observers) { @@ -139,9 +138,9 @@ void QChangeArbiter::distributeQueueChanges(QChangeQueue *changeQueue) } case QSceneChange::Node: { - QNode *subject = change->subject().m_node; - if (m_nodeObservations.contains(subject->id())) { - QObserverList &observers = m_nodeObservations[subject->id()]; + const QNodeId nodeId = change->subjectId(); + if (m_nodeObservations.contains(nodeId)) { + QObserverList &observers = m_nodeObservations[nodeId]; Q_FOREACH (const QObserverPair&observer, observers) { if ((change->type() & observer.first)) observer.second->sceneChangeEvent(change); |