diff options
author | Milian Wolff <milian.wolff@kdab.com> | 2014-11-05 14:24:35 +0100 |
---|---|---|
committer | Sean Harmer <sean.harmer@kdab.com> | 2014-11-05 15:01:04 +0100 |
commit | bdb708eb71226c95cf70e17363eecd8fb42d577d (patch) | |
tree | 27ee9f52aba638bbcd79c4b45532a432c5c2d280 /src/core/qchangearbiter_p.h | |
parent | 5a161175084ddbcd1a7fbed244793239a16fe095 (diff) |
Optimize: use std::vector instead of QVector for the change queues.
Note that QVector::clear() frees memory, as does resize(0) now
apparently. This triggers repeated allocations after we distributed
the changes. Using std::vector instead, we can reuse the memory
leading to a noticeable performance improvement.
Change-Id: Ib08795a7ba3f893c13dad29f50641e4e2dc924e4
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'src/core/qchangearbiter_p.h')
-rw-r--r-- | src/core/qchangearbiter_p.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/qchangearbiter_p.h b/src/core/qchangearbiter_p.h index 83dfdd911..db44acaa2 100644 --- a/src/core/qchangearbiter_p.h +++ b/src/core/qchangearbiter_p.h @@ -106,7 +106,7 @@ public: static void destroyThreadLocalChangeQueue(void *changeArbiter); protected: - typedef QVector<QSceneChangePtr> ChangeQueue; + typedef std::vector<QSceneChangePtr> ChangeQueue; typedef QPair<ChangeFlags, QObserverInterface *> QObserverPair; typedef QList<QObserverPair> QObserverList; |