diff options
author | Paul Lemire <paul.lemire@kdab.com> | 2014-09-19 08:37:03 +0200 |
---|---|---|
committer | Sean Harmer <sean.harmer@kdab.com> | 2014-09-30 12:16:39 +0200 |
commit | 94bb50fba66435a078f30b1da9cf5507522ab136 (patch) | |
tree | 1c48f4e4463dd0f28fcd38efb259017987bbc8d6 /src/core/qscene.h | |
parent | 616e8083872c953a31acc871749e05c621c18bd1 (diff) |
Improved/Refactored cloning and doClone off all subclasses
Note: As we are using QScene during cloning, it is important that node hierarchy
be created and added in the proper order (parent then child).
Change-Id: I8fd53f7ca696ec9aca19cc70dc116ccba4154911
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'src/core/qscene.h')
-rw-r--r-- | src/core/qscene.h | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/core/qscene.h b/src/core/qscene.h index ed8595fa7..fd4c1977c 100644 --- a/src/core/qscene.h +++ b/src/core/qscene.h @@ -65,10 +65,17 @@ public: QNode *lookupNode(const QUuid &uuid) const Q_DECL_OVERRIDE; QUuid nodeIdFromObservable(QObservableInterface *observable) const Q_DECL_OVERRIDE; void setArbiter(QChangeArbiter *arbiter) Q_DECL_OVERRIDE; + + // Component -> Entities QList<QUuid> entitiesForComponent(const QUuid &uuid) const Q_DECL_OVERRIDE; void addEntityForComponent(const QUuid &componentUuid, const QUuid &entityUuid) Q_DECL_OVERRIDE; void removeEntityForComponent(const QUuid &componentUuid, const QUuid &entityUuid) Q_DECL_OVERRIDE; + // QNode -> QNode *children + QNode *lookupClone(const QUuid &id) const Q_DECL_OVERRIDE; + void addCloneLookup(QNode *clone) Q_DECL_OVERRIDE; + void clearCloneLookup() Q_DECL_OVERRIDE; + private: Q_DECLARE_PRIVATE(QScene) QScenePrivate *d_ptr; |