diff options
author | Paul Lemire <paul.lemire@kdab.com> | 2015-02-25 15:38:42 +0100 |
---|---|---|
committer | Sean Harmer <sean.harmer@kdab.com> | 2015-02-28 16:28:54 +0000 |
commit | 66fc1e35db664ecaf0b37c855eea7391c0576773 (patch) | |
tree | cb805d9a294c40fb9a08cc985ee41366e962f20e /src/core/qscenepropertychange.cpp | |
parent | 653ff3d4d5f992b64c4949e9741f4213a81a9f42 (diff) |
ChangeArbiter/SceneChange: use id as change subject
Instead of having a QNode* or QObservable as the subject of a change, we use
it's unique NodeId instead. That will prevent the ChangeArbiter from trying to
distribute changes by looking at a QNode/QObservable id when the
QNode/QObservable might have been destroyed in the meantime.
Change-Id: Ia419d5b841434fd65522c8c65de552089cfe97cf
Task-number: QTBUG-44628
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'src/core/qscenepropertychange.cpp')
-rw-r--r-- | src/core/qscenepropertychange.cpp | 18 |
1 files changed, 4 insertions, 14 deletions
diff --git a/src/core/qscenepropertychange.cpp b/src/core/qscenepropertychange.cpp index 14144b157..9daac1bd0 100644 --- a/src/core/qscenepropertychange.cpp +++ b/src/core/qscenepropertychange.cpp @@ -67,8 +67,8 @@ void QScenePropertyChangePrivate::operator delete(void *ptr, size_t size) QScenePropertyChangePrivate::m_allocator->deallocateRawMemory(ptr, size); } -QScenePropertyChange::QScenePropertyChange(ChangeFlag type, QObservableInterface *subject, QSceneChange::Priority priority) - : QSceneChange(*new QScenePropertyChangePrivate(this), type, subject, priority) +QScenePropertyChange::QScenePropertyChange(ChangeFlag type, ObservableType observableType, const QNodeId &subjectId, QSceneChange::Priority priority) + : QSceneChange(*new QScenePropertyChangePrivate(this), type, observableType, subjectId, priority) { } @@ -77,8 +77,8 @@ QScenePropertyChange::QScenePropertyChange(QScenePropertyChangePrivate &dd) { } -QScenePropertyChange::QScenePropertyChange(ChangeFlag type, QNode *node, QSceneChange::Priority priority) - : QSceneChange(*new QScenePropertyChangePrivate(this), type, node, priority) +QScenePropertyChange::QScenePropertyChange(QScenePropertyChangePrivate &dd, ChangeFlag type, ObservableType observableType, const QNodeId &subjectId, QSceneChange::Priority priority) + : QSceneChange(dd, type, observableType, subjectId, priority) { } @@ -86,16 +86,6 @@ QScenePropertyChange::~QScenePropertyChange() { } -QScenePropertyChange::QScenePropertyChange(QScenePropertyChangePrivate &dd, ChangeFlag type, QObservableInterface *subject, QSceneChange::Priority priority) - : QSceneChange(dd, type, subject, priority) -{ -} - -QScenePropertyChange::QScenePropertyChange(QScenePropertyChangePrivate &dd, ChangeFlag type, QNode *node, QSceneChange::Priority priority) - : QSceneChange(dd, type, node, priority) -{ -} - const char *QScenePropertyChange::propertyName() const { Q_D(const QScenePropertyChange); |