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authorMike Krus <mike.krus@kdab.com>2019-09-30 18:08:15 +0100
committerMike Krus <mike.krus@kdab.com>2019-10-01 15:16:46 +0100
commit7c044beea804c1bdfe815304272119dcf36bf7a5 (patch)
tree1fb2aff06ecf1868c64da1f3c719f7ceb77034e2 /src/core
parent9e2279d1e30e5d2627c05bcb00d75c0237a81bc6 (diff)
Clean up includes
Remove include statements for classes that are no longer used. Makes it easier to find remaining use cases that need addressed before complete removal in Qt 6. Change-Id: I60529ba1929ad64b162d3847d5df47cde2a60dad Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'src/core')
-rw-r--r--src/core/nodes/qcomponent.cpp1
-rw-r--r--src/core/nodes/qentity.cpp1
-rw-r--r--src/core/nodes/qnode.cpp5
-rw-r--r--src/core/transforms/qjoint.cpp3
4 files changed, 3 insertions, 7 deletions
diff --git a/src/core/nodes/qcomponent.cpp b/src/core/nodes/qcomponent.cpp
index 2fe3c8094..773d2df88 100644
--- a/src/core/nodes/qcomponent.cpp
+++ b/src/core/nodes/qcomponent.cpp
@@ -40,7 +40,6 @@
#include "qcomponent.h"
#include "qcomponent_p.h"
-#include <Qt3DCore/qpropertyupdatedchange.h>
#include <Qt3DCore/qcomponentaddedchange.h>
#include <Qt3DCore/qcomponentremovedchange.h>
#include <Qt3DCore/qentity.h>
diff --git a/src/core/nodes/qentity.cpp b/src/core/nodes/qentity.cpp
index 0ff8c4646..58b5ef33e 100644
--- a/src/core/nodes/qentity.cpp
+++ b/src/core/nodes/qentity.cpp
@@ -44,7 +44,6 @@
#include <Qt3DCore/qcomponentaddedchange.h>
#include <Qt3DCore/qcomponentremovedchange.h>
#include <Qt3DCore/qnodecreatedchange.h>
-#include <Qt3DCore/qpropertyupdatedchange.h>
#include <QtCore/QMetaObject>
#include <QtCore/QMetaProperty>
diff --git a/src/core/nodes/qnode.cpp b/src/core/nodes/qnode.cpp
index 2cea47372..4dda92ec6 100644
--- a/src/core/nodes/qnode.cpp
+++ b/src/core/nodes/qnode.cpp
@@ -526,10 +526,11 @@ void QNodePrivate::_q_ensureBackendNodeCreated()
* Sends the \a change QSceneChangePtr to any QBackendNodes in the registered
* aspects that correspond to this QNode.
*
- * For the common case of a QObject property change, QNode handles this for you
- * automatically by sending a QPropertyUpdatedChange event to the backend nodes.
* You only need to call this function if you wish to send a specific type of
* change in place of the automatic handling.
+ *
+ * Note: as of Qt 5.14, change messages are deprecated and should not be used,
+ * in particular for properties.
*/
void QNode::notifyObservers(const QSceneChangePtr &change)
{
diff --git a/src/core/transforms/qjoint.cpp b/src/core/transforms/qjoint.cpp
index 553fbd654..c13b388e2 100644
--- a/src/core/transforms/qjoint.cpp
+++ b/src/core/transforms/qjoint.cpp
@@ -41,9 +41,6 @@
#include "qjoint_p.h"
#include <Qt3DCore/qnodecreatedchange.h>
-#include <Qt3DCore/qpropertynodeaddedchange.h>
-#include <Qt3DCore/qpropertynoderemovedchange.h>
-#include <Qt3DCore/qpropertyupdatedchange.h>
QT_BEGIN_NAMESPACE